Everything is Crab

History
Change b779e2c1-67f2-4ea9-8b70-17c931ed3096Jul 30 2026, 03:07 PM
- Removed tag Summer Sale
Change 6d940d0f-451a-42cd-9662-6efc1145dfb1Jul 16 2026, 03:06 PM
- Added tag Summer Sale
Change 254648b5-8517-4372-8f80-07817aa49735May 21 2026, 10:14 AM
- Removed blacklisted country: DE
- Locale key LongDescription modified: <!--textBlock--> <!--title--> # The Animal Evolution Roguelite. <!--text--> Set in a **living ecosystem**, 'Everything is Crab' is a **cute, challenging, highly replayable action roguelite**. Make animal inspired **evolutionary choices** to concoct your own unique creature every run, both mechanically and visually. *It's **Spore** meets **Modern Roguelites** * <!--image-->  <!--textBlock--> <!--title--> # Beat Carcinisation <!--text--> As everybody knows, eventually, every organism ends up evolving into a crab. Right? Well, except for you. Choose your own evolutionary path and strategy to thrive and defeat convergent evolution. Take that, science! <!--image-->  <!--textBlock--> <!--title--> # Evolve. Adapt. Overcome <!--text--> Over 125 abilities combine to create a plethora of different builds and playstyles: Become a wily trickster, a ferocious predator, a gregarious leader, a nimble nomad, or take on any number of other survival strategies. Legs! Claws! Pincers! Wings! More Legs! Fur! Tail! Scales! Tentacles! I SAID MORE LEGS!!! Build your formidable, visually awkward chimera or get Darwin'd in the process. <!--image-->  <!--textBlock--> <!--title--> # 125+ evolution based abilities <!--text--> - Endless possibilities and visual combinations - Strategy-defining evolutions - Many viable survival strategies and playstyles <!--textBlock--> <!--title--> # A living, thriving ecosystem <!--text--> - Many different critters with their own goals and strategies, each of them with several stages of evolution - Four distinct biomes with different rules, climate events, points of interest, flora and fauna - Night and day cycle <!--textBlock--> <!--title--> # A variety of bosses that may (or may not) appear with each run Huge meta-progression layer <!--text--> - Difficulties system (if you dare!) - Genetics (starting Characters), which can be combined to create endless starting character combinations - Challenge Scenarios to push your adaptation skills to the limit - More evolutions <!--textBlock--> <!--title--> # Endless runs <!--text--> - Prove your survival skills to unlock Endless runs, ditch the timer, and outlast the apocalypse! <!--textBlock--> <!--title--> # Track your findings, meta-progression and achievements in the Codex <!--text--> **Have a Crabby day!** <!--image-->  → <!--textBlock--> <!--title--> # The Animal Evolution Roguelite. <!--text--> Set in a **living ecosystem**, 'Everything is Crab' is a **cute, challenging, highly replayable action roguelite**. Make animal inspired **evolutionary choices** to concoct your own unique creature every run, both mechanically and visually. *It's **Spore** meets **Modern Roguelites** * <!--image-->  <!--textBlock--> <!--title--> # Beat Carcinisation <!--text--> As everybody knows, eventually, every organism ends up evolving into a crab. Right? Well, except for you. Choose your own evolutionary path and strategy to thrive and defeat convergent evolution. Take that, science! <!--image-->  <!--textBlock--> <!--title--> # Evolve. Adapt. Overcome <!--text--> Over 125 abilities combine to create a plethora of different builds and playstyles: Become a wily trickster, a ferocious predator, a gregarious leader, a nimble nomad, or take on any number of other survival strategies. Legs! Claws! Pincers! Wings! More Legs! Fur! Tail! Scales! Tentacles! I SAID MORE LEGS!!! Build your formidable, visually awkward chimera or get Darwin'd in the process. <!--image-->  <!--textBlock--> <!--title--> # 125+ evolution based abilities <!--text--> - Endless possibilities and visual combinations - Strategy-defining evolutions - Many viable survival strategies and playstyles <!--textBlock--> <!--title--> # A living, thriving ecosystem <!--text--> - Many different critters with their own goals and strategies, each of them with several stages of evolution - Four distinct biomes with different rules, climate events, points of interest, flora and fauna - Night and day cycle <!--textBlock--> <!--title--> # A variety of bosses that may (or may not) appear with each run Huge meta-progression layer <!--text--> - Difficulties system (if you dare!) - Genetics (starting Characters), which can be combined to create endless starting character combinations - Challenge Scenarios to push your adaptation skills to the limit - More evolutions <!--textBlock--> <!--title--> # Endless runs <!--text--> - Prove your survival skills to unlock Endless runs, ditch the timer, and outlast the apocalypse! <!--textBlock--> <!--title--> # Track your findings, meta-progression and achievements in the Codex <!--text--> **Have a Crabby day!** <!--image-->  <!--image--> 
Change ff6cb507-2478-49c8-9e21-4dea1e390266May 7 2026, 09:55 AM
- Added tag Achievements
- Locale key LongDescription modified: <!--textBlock--> <!--title--> # The Animal Evolution Roguelite. <!--text--> Set in a **living ecosystem**, 'Everything is Crab' is a **cute, challenging, highly replayable action roguelite**. Make animal inspired **evolutionary choices** to concoct your own unique creature every run, both mechanically and visually. *It's **Spore** meets **Modern Roguelites** * <!--image-->  <!--textBlock--> <!--title--> # Beat Carcinisation <!--text--> As everybody knows, eventually, every organism ends up evolving into a crab. Right? Well, except for you. Choose your own evolutionary path and strategy to thrive and defeat convergent evolution. Take that, science! <!--image-->  <!--textBlock--> <!--title--> # Evolve. Adapt. Overcome <!--text--> Over 125 abilities combine to create a plethora of different builds and playstyles: Become a wily trickster, a ferocious predator, a gregarious leader, a nimble nomad, or take on any number of other survival strategies. Legs! Claws! Pincers! Wings! More Legs! Fur! Tail! Scales! Tentacles! I SAID MORE LEGS!!! Build your formidable, visually awkward chimera or get Darwin'd in the process. <!--image-->  <!--image-->  <!--textBlock--> <!--title--> # 125+ evolution based abilities <!--text--> - Endless possibilities and visual combinations - Strategy-defining evolutions - Many viable survival strategies and playstyles <!--textBlock--> <!--title--> # A living, thriving ecosystem <!--text--> - Many different critters with their own goals and strategies, each of them with several stages of evolution - Four distinct biomes with different rules, climate events, points of interest, flora and fauna - Night and day cycle <!--image-->  <!--textBlock--> <!--title--> # A variety of bosses that may (or may not) appear with each run Huge meta-progression layer <!--text--> - Difficulties system (if you dare!) - Genetics (starting Characters), which can be combined to create endless starting character combinations - Challenge Scenarios to push your adaptation skills to the limit - More evolutions <!--textBlock--> <!--title--> # Track your findings, meta-progression and achievements in the Codex <!--text--> **Have a Crabby day!** → <!--textBlock--> <!--title--> # The Animal Evolution Roguelite. <!--text--> Set in a **living ecosystem**, 'Everything is Crab' is a **cute, challenging, highly replayable action roguelite**. Make animal inspired **evolutionary choices** to concoct your own unique creature every run, both mechanically and visually. *It's **Spore** meets **Modern Roguelites** * <!--image-->  <!--textBlock--> <!--title--> # Beat Carcinisation <!--text--> As everybody knows, eventually, every organism ends up evolving into a crab. Right? Well, except for you. Choose your own evolutionary path and strategy to thrive and defeat convergent evolution. Take that, science! <!--image-->  <!--textBlock--> <!--title--> # Evolve. Adapt. Overcome <!--text--> Over 125 abilities combine to create a plethora of different builds and playstyles: Become a wily trickster, a ferocious predator, a gregarious leader, a nimble nomad, or take on any number of other survival strategies. Legs! Claws! Pincers! Wings! More Legs! Fur! Tail! Scales! Tentacles! I SAID MORE LEGS!!! Build your formidable, visually awkward chimera or get Darwin'd in the process. <!--image-->  <!--textBlock--> <!--title--> # 125+ evolution based abilities <!--text--> - Endless possibilities and visual combinations - Strategy-defining evolutions - Many viable survival strategies and playstyles <!--textBlock--> <!--title--> # A living, thriving ecosystem <!--text--> - Many different critters with their own goals and strategies, each of them with several stages of evolution - Four distinct biomes with different rules, climate events, points of interest, flora and fauna - Night and day cycle <!--textBlock--> <!--title--> # A variety of bosses that may (or may not) appear with each run Huge meta-progression layer <!--text--> - Difficulties system (if you dare!) - Genetics (starting Characters), which can be combined to create endless starting character combinations - Challenge Scenarios to push your adaptation skills to the limit - More evolutions <!--textBlock--> <!--title--> # Endless runs <!--text--> - Prove your survival skills to unlock Endless runs, ditch the timer, and outlast the apocalypse! <!--textBlock--> <!--title--> # Track your findings, meta-progression and achievements in the Codex <!--text--> **Have a Crabby day!** <!--image--> 
Change 202747c4-13c7-4f19-986f-0233e7d1813bApr 30 2026, 11:14 AM
- Locale key LongDescription modified: <!--textBlock--> <!--title--> # The Animal Evolution Roguelite. <!--text--> Set in a **living ecosystem**, 'Everything is Crab' is a **cute, challenging, highly replayable action roguelite**. Make animal inspired **evolutionary choices** to concoct your own unique creature every run, both mechanically and visually. *It's **Spore** meets **Modern Roguelites** * <!--image-->  <!--textBlock--> <!--title--> # Beat Carcinisation <!--text--> As everybody knows, eventually, every organism ends up evolving into a crab. Right? Well, except for you. Choose your own evolutionary path and strategy to thrive and defeat convergent evolution. Take that, science! <!--image-->  <!--textBlock--> <!--title--> # Evolve. Adapt. Overcome <!--text--> Over 100 abilities combine to create a plethora of different builds and playstyles: Become a wily trickster, a ferocious predator, a gregarious leader, a nimble nomad, or take on any number of other survival strategies. Legs! Claws! Pincers! Wings! More Legs! Fur! Tail! Scales! Tentacles! I SAID MORE LEGS!!! Build your formidable, visually awkward chimera or get Darwin'd in the process. <!--image-->  <!--image-->  <!--textBlock--> <!--title--> # 100+ evolution based abilities <!--text--> - Endless possibilities and visual combinations - Strategy-defining evolutions - Many viable survival strategies and playstyles <!--textBlock--> <!--title--> # A living, thriving ecosystem <!--text--> - Many different critters with their own goals and strategies, each of them with several stages of evolution - Four distinct biomes with different rules, climate events, points of interest, flora and fauna - Night and day cycle <!--image-->  <!--textBlock--> <!--title--> # A variety of bosses that may (or may not) appear with each run Huge meta-progression layer <!--text--> - Difficulties system (if you dare!) - Genetics (starting Characters), which can be combined to create endless starting character combinations - Challenge Scenarios to push your adaptation skills to the limit - More evolutions <!--textBlock--> <!--title--> # Track your findings, meta-progression and achievements in the Codex <!--text--> **Have a Crabby day!** → <!--textBlock--> <!--title--> # The Animal Evolution Roguelite. <!--text--> Set in a **living ecosystem**, 'Everything is Crab' is a **cute, challenging, highly replayable action roguelite**. Make animal inspired **evolutionary choices** to concoct your own unique creature every run, both mechanically and visually. *It's **Spore** meets **Modern Roguelites** * <!--image-->  <!--textBlock--> <!--title--> # Beat Carcinisation <!--text--> As everybody knows, eventually, every organism ends up evolving into a crab. Right? Well, except for you. Choose your own evolutionary path and strategy to thrive and defeat convergent evolution. Take that, science! <!--image-->  <!--textBlock--> <!--title--> # Evolve. Adapt. Overcome <!--text--> Over 125 abilities combine to create a plethora of different builds and playstyles: Become a wily trickster, a ferocious predator, a gregarious leader, a nimble nomad, or take on any number of other survival strategies. Legs! Claws! Pincers! Wings! More Legs! Fur! Tail! Scales! Tentacles! I SAID MORE LEGS!!! Build your formidable, visually awkward chimera or get Darwin'd in the process. <!--image-->  <!--image-->  <!--textBlock--> <!--title--> # 125+ evolution based abilities <!--text--> - Endless possibilities and visual combinations - Strategy-defining evolutions - Many viable survival strategies and playstyles <!--textBlock--> <!--title--> # A living, thriving ecosystem <!--text--> - Many different critters with their own goals and strategies, each of them with several stages of evolution - Four distinct biomes with different rules, climate events, points of interest, flora and fauna - Night and day cycle <!--image-->  <!--textBlock--> <!--title--> # A variety of bosses that may (or may not) appear with each run Huge meta-progression layer <!--text--> - Difficulties system (if you dare!) - Genetics (starting Characters), which can be combined to create endless starting character combinations - Challenge Scenarios to push your adaptation skills to the limit - More evolutions <!--textBlock--> <!--title--> # Track your findings, meta-progression and achievements in the Codex <!--text--> **Have a Crabby day!**
- Locale key Description modified: The Animal Evolution Roguelite. Hunt, Flee, Scavenge and Thrive in a living ecosystem. Choose from 100+ Evolutions and Specialisations for unique creature combinations in every run. Adapt to survive the natural curve in order to beat carcinisation... or get Darwin'd trying! → The Animal Evolution Roguelite. Hunt, Flee, Scavenge and Thrive in a living ecosystem. Choose from 125+ Evolutions and Specialisations for unique creature combinations in every run. Adapt to survive the natural curve in order to beat carcinisation... or get Darwin'd trying!
Change c04987f3-ab29-42f4-a26d-af725e0581dbApr 24 2026, 10:19 AM
- Added item Everything is Crab_Desktop_BaseGameAudience
- Added blacklisted country: DE
- Added 7 tags
- Single Player
- Windows
- Cloud Saves
- Controller Support
- Indie
- Survival
- Rogue-Lite
- Added 3 categories
- Game
- Game Edition
- Base Game Edition
- Added 4 key images
- featuredMedia: everything-is-crab-76wgu.png
- Thumbnail: everything-is-crab-qlvls.png
- OfferImageTall: everything-is-crab-qlvls.png
- OfferImageWide: everything-is-crab-19u1z.png
- Added 5 custom attributes
- isPromotionalContentUsed: false
- isBlockchainUsed: false
- isManuallySetViewableDate: true
- isManuallySetPCReleaseDate: false
- autoGeneratedPrice: false
- Added locales: tr, pl, ja, uk, zh-Hant, zh-CN, fr, it, es-ES, en, pt-BR, ko, ru, de
- Offer indexed on EpicDB