Manor Lords

History
Change 7eabe5d4-0c22-45c3-ada4-bec0e5e0a73fJul 30 2026, 03:07 PM
- Removed tag Summer Sale
Change 2fb0ca09-3114-4bb9-a486-01abe435382aJul 16 2026, 03:06 PM
- Added tag Summer Sale
Change 7760abed-b70a-45ca-9364-1f97e95a9819Jun 11 2026, 03:18 PM
- Removed tag Epic MEGA Sale
Change d402bc74-1058-4872-bd33-ec2580b66c49May 14 2026, 03:09 PM
- Added tag Epic MEGA Sale
Change 9592806e-6df3-4292-8d71-887640278565Apr 13 2026, 03:09 PM
- Removed tag Spring Sale
Change 17174370-71a1-417c-803d-0f701ebed42fMar 30 2026, 03:12 PM
- Added tag Spring Sale
Change c8f1450c-ea68-48e4-b995-bd5f0f028b86Feb 23 2026, 04:04 PM
- Removed tag Winter Sale
Change c7786a1a-0465-4c77-9130-3d6050ded0beFeb 9 2026, 04:10 PM
- Added tag Winter Sale
Change f6d703a3-f5b8-43ac-a0e7-f64bbb733080Jan 8 2026, 04:08 PM
- Removed tag Holiday Sale
Change a4063eb3-7c57-4203-b82b-00b9fbe732c1Dec 19 2025, 03:57 PM
- Locale key LongDescription modified: <!--textBlock--> <!--text--> ### ABOUT THIS GAME <!--image-->  <!--textBlock--> <!--text--> Manor Lords is a strategy game that allows you to experience the life of a medieval lord. Grow your starting village into a bustling city, manage resources and production chains, and expand your lands through conquest. Inspired by the art and architecture of late 14th century Franconia, Manor Lords prioritizes historical accuracy wherever possible, using it to inform gameplay mechanics and visuals alike. Common medieval tropes are avoided in favor of historical accuracy in order to make the world feel more authentic, colorful, and believable. <!--image-->  <!--image-->  <!--textBlock--> <!--text--> Manor Lords provides a gridless city-building experience with full freedom of placement and rotation. Building mechanics are inspired by the growth of real medieval towns and villages, where major trade routes and the landscape influenced how settlements formed and developed. - Spreading outward from a central marketplace, build your residential, commercial, and industrial districts following the natural lay of the land. Establish farms based on soil fertility, position hunting grounds according to animal populations, and ensure access to adequate resource deposits and forests to provide the raw materials needed for growth. - Assign areas for housing and watch your residents build their homes in accordance with the historical burgage plot system. Each area will be subdivided based on your roads and the allotted space, and homes will scale accordingly. - Build extensions behind larger homes to generate resources that would not otherwise be available. Homeowners don't just pay taxes – they grow vegetables, raise chickens and goats, and otherwise supply themselves and other townsfolk with essential needs beyond what your managed farms, pastures, and industries can provide. - Guide your settlements through the unique demands and opportunities of each season, enjoying the bounty brought by spring rains and preparing for the harsh snows of winter. <!--image-->  <!--image-->  <!--textBlock--> <!--text--> From boots to barley and hides to honey, Manor Lords features a great variety of goods fitting of the era. Materials need to be transported and processed into finished products through production chains, and you must balance the basic needs of your people against the desire to produce luxury items to ensure happiness, manufacture trade goods for export, or forge arms and armor to aid in your conquests. - Resources are littered across the map, encouraging you to expand and establish multiple specialized settlements. Extract valuable ores from your mining colonies, while villages devoted to agriculture, herding, or hunting supply the grains and meats needed to feed your growing populations. Will you spend your hard-earned influence to first acquire a rich source of iron for your smiths, or will you prioritize regions with fertile soil to serve as your breadbasket? - Unchecked expansion will have a direct effect on the environment. Herds of deer will migrate away from encroaching civilization, lack of crop rotation will worsen soil fertility, and cutting down too many trees will result in deforestation. - Establish trade routes and sell surplus goods to traveling merchants to enrich your population. Manufacturing and exporting a variety of goods will provide wealth with which to upgrade your peoples’ homes, import goods you can’t produce yourself, and through taxes on said wealth, fill your own coffers. <!--image-->  <!--image-->  <!--textBlock--> <!--text--> Yours is but a small parcel of land in a vast territory, and the competing ambitions between you and rival lords will inevitably lead to conflict. Lead your people into battle, not as expendable units to be easily replenished, but as your beloved loyal subjects where every death is a cost worth considering. - Train a retinue of skilled warriors to fight battles alongside the levies you raise from the town militia. At times these soldiers will be needed to suppress banditry, and at other times you will lead your men into battle to conquer or defend territory. When needed, mercenaries are a costly option to bolster your ranks. Will you raise the militia at the first sign of trouble, bringing your economy to a stand-still as your peasants pick up arms and rush to form ranks, or will you spend your personal wealth to hire bands of sellswords instead? - Command real-time tactical battles, taking into consideration fatigue, weather conditions, and equipment. Position your troops wisely – a smaller force can defeat a larger enemy, if commanded well. - Feel the cost of battle, even in victory, as each fallen soldier represents a lost person from your city. <!--image-->  <!--image-->  <!--textBlock--> <!--text--> This game is a passion project started by a solo developer, grown through player support into a full team of passionate individuals ranging from programmers and 2D artists to Game and Map Designers. You can reach out to us and share your opinions, ideas, and criticisms – we listen to your feedback. → <!--textBlock--> <!--text--> ### ABOUT THIS GAME <!--image-->  <!--textBlock--> <!--text--> Manor Lords is a strategy game that allows you to experience the life of a medieval lord. Grow your starting village into a bustling city, manage resources and production chains, and expand your lands through conquest. Inspired by the art and architecture of late 14th century Franconia, Manor Lords prioritizes historical accuracy wherever possible, using it to inform gameplay mechanics and visuals alike. Common medieval tropes are avoided in favor of historical accuracy in order to make the world feel more authentic, colorful, and believable. <!--image-->  <!--image-->  <!--textBlock--> <!--text--> Manor Lords provides a gridless city-building experience with full freedom of placement and rotation. Building mechanics are inspired by the growth of real medieval towns and villages, where major trade routes and the landscape influenced how settlements formed and developed. - Spreading outward from a central marketplace, build your residential, commercial, and industrial districts following the natural lay of the land. Establish farms based on soil fertility, position hunting grounds according to animal populations, and ensure access to adequate resource deposits and forests to provide the raw materials needed for growth. - Assign areas for housing and watch your residents build their homes in accordance with the historical burgage plot system. Each area will be subdivided based on your roads and the allotted space, and homes will scale accordingly. - Build extensions behind larger homes to generate resources that would not otherwise be available. Homeowners don't just pay taxes – they grow vegetables, raise chickens and goats, and otherwise supply themselves and other townsfolk with essential needs beyond what your managed farms, pastures, and industries can provide. - Guide your settlements through the unique demands and opportunities of each season, enjoying the bounty brought by spring rains and preparing for the harsh snows of winter. <!--image-->  <!--image-->  <!--textBlock--> <!--text--> From boots to barley and hides to honey, Manor Lords features a great variety of goods fitting of the era. Materials need to be transported and processed into finished products through production chains, and you must balance the basic needs of your people against the desire to produce luxury items to ensure happiness, manufacture trade goods for export, or forge arms and armor to aid in your conquests. - Resources are littered across the map, encouraging you to expand and establish multiple specialized settlements. Extract valuable ores from your mining colonies, while villages devoted to agriculture, herding, or hunting supply the grains and meats needed to feed your growing populations. Will you spend your hard-earned influence to first acquire a rich source of iron for your smiths, or will you prioritize regions with fertile soil to serve as your breadbasket? - Unchecked expansion will have a direct effect on the environment. Herds of deer will migrate away from encroaching civilization, lack of crop rotation will worsen soil fertility, and cutting down too many trees will result in deforestation. - Establish trade routes and sell surplus goods to traveling merchants to enrich your population. Manufacturing and exporting a variety of goods will provide wealth with which to upgrade your peoples’ homes, import goods you can’t produce yourself, and through taxes on said wealth, fill your own coffers. <!--image-->  <!--image-->  <!--textBlock--> <!--text--> Yours is but a small parcel of land in a vast territory, and the competing ambitions between you and rival lords will inevitably lead to conflict. Lead your people into battle, not as expendable units to be easily replenished, but as your beloved loyal subjects where every death is a cost worth considering. - Neighboring lords will build their own towns and grow their holdings to compete with yours, at times forcing you into action. Build castles and protect your domain from harm as you seek out opportunities to strike at these rival lords with warriors of your own. - Train a retinue of skilled warriors to fight battles alongside the levies you raise from the town militia. At times these soldiers will be needed to suppress banditry, and at other times you will lead your men into battle to conquer or defend territory. When needed, mercenaries are a costly option to bolster your ranks. Will you raise the militia at the first sign of trouble, bringing your economy to a stand-still as your peasants pick up arms and rush to form ranks, or will you spend your personal wealth to hire bands of sellswords instead? - Command real-time tactical battles, taking into consideration fatigue, weather conditions, and equipment. Position your troops wisely – a smaller force can defeat a larger enemy, if commanded well. - Feel the cost of battle, even in victory, as each fallen soldier represents a lost person from your city. <!--image-->  <!--image-->  <!--textBlock--> <!--text--> This game is a passion project started by a solo developer, grown through player support into a full team of passionate individuals ranging from programmers and 2D artists to Game and Map Designers. You can reach out to us and share your opinions, ideas, and criticisms – we listen to your feedback.
Change 8e4b42b2-282e-4aaa-9624-588533eed1a3Dec 11 2025, 04:10 PM
- Added tag Holiday Sale
Change f2c1e381-8e59-4bc5-8307-af5aef1dd0f7Nov 3 2025, 04:12 PM
- Removed tag Halloween Sale
Change b95d17a7-d427-4783-ad31-34342b5b5301Oct 20 2025, 03:31 PM
- Added tag Halloween Sale
Change ba36d33d-fe32-4885-9f37-11d2c97922bfOct 7 2025, 04:29 PM
- Added locales: nl, da, uk, cs, hu, sv
Change f18026cb-3f8e-4070-8339-d62955796b9aSep 18 2025, 03:05 PM
- Removed tag End of Summer Sale
Change cdbf722d-78c5-4366-bed0-1d011e7a2f0dSep 4 2025, 03:16 PM
- Added tag End of Summer Sale
Change 3130ee3e-2e1b-410d-b9b9-a928e7c2b758Aug 26 2025, 03:46 PM
- Added item DevGeneralAudience
- Added 17 tags
- Single Player
- Strategy
- Cloud Saves
- Achievements
- Recommend this Game
- Extremely Fun
- Amazing Characters
- Quickly Understand the Controls
- Amazing Storytelling
- Great for Beginners
- RELAXING
- Creative Community
- City Builder
- EARLY ACCESS
- RTS
- Realistic Visuals
- Windows
- Added 3 categories
- Game
- Game Edition
- Base Game Edition
- Added 3 key images
- Thumbnail: manor-lords-9hoxy.jpg
- OfferImageTall: manor-lords-9hoxy.jpg
- OfferImageWide: manor-lords-8uopg.jpg
- Added 5 custom attributes
- autoGeneratedPrice: false
- isPromotionalContentUsed: false
- isManuallySetViewableDate: true
- isManuallySetPCReleaseDate: false
- isBlockchainUsed: false
- Added locales: tr, pl, ja, th, zh-Hant, ar, es, zh-CN, fr, it, es-ES, en, pt-BR, ko, ru, de
- Offer indexed on EpicDB