Zone Nine Nihilation

History
Change 247087Nov 1 2026, 05:52 PM
- Added 12 key images
- featuredMedia: zone-nine-nihilation-1godp.jpg
- featuredMedia: zone-nine-nihilation-1p6db.png
- featuredMedia: zone-nine-nihilation-1si2e.png
- featuredMedia: zone-nine-nihilation-211ob.jpg
- featuredMedia: zone-nine-nihilation-2gdj4.jpg
- featuredMedia: zone-nine-nihilation-37cne.jpg
- featuredMedia: zone-nine-nihilation-6un8k.png
- featuredMedia: zone-nine-nihilation-77cfs.jpg
- featuredMedia: zone-nine-nihilation-iki7m.jpg
- featuredMedia: zone-nine-nihilation-pqy1x.jpg
- featuredMedia: zone-nine-nihilation-y3l38.png
- heroCarouselVideo: com.epicgames.video.qs://c424c5fe-6889-4b8c-8db7-4c6eb0a5fe3c?cover=https%3A%2F%2Fcdn1.epicgames.com%2Fspt-assets%2F42333e7280e54c1da958dac230d30d74%2Fzone-nine-nihilation-video-v4bc8.png
Change 223549Oct 5 2026, 04:10 PM
- Updated long description: <!--textBlock--> <!--title--> # Zone Nine Nihilation <!--text--> ABOUT THIS GAME **Survive. Control. Nihilation.** This is not a battle royale and not a simple arena shooter – it’s a tense life-and-death competition where map control, survival decisions, and clutch gunplay all matter. **Survive: The Zone Is Trying to Kill You** Your enemies are not just the other team. Manage Hunger, Thirst, and Stamina while fighting for loot. Patch yourself up, share supplies with teammates, and decide when to risk a building full of zombies for that one crucial item. Getting greedy can lose you the round – or win it in style. Every bullet fired, every medkit used, and every risky rush into a dark alley can be the difference between victory and being eaten alive. **Control: Fight for Territory and Information** To win, your squad must control key areas of the map: Contest and capture objectives and chokepoints to gain better sightlines and loot. Use rooftops, alleys, and interiors to lock down zones and deny enemies movement. Read the map, rotate as a team, and decide when to push, when to hold, and when to bait zombies into your opponents. There are no fixed classes – players can flex between roles based on loadout and playstyle. Anyone can be the entry fragger, shotcaller, or last-man-standing clutch hero. **Nihilation: Turn the Zone into a Graveyard** Once you’ve stabilized your survival and locked down control, it’s time to dominate. Execute coordinated pushes, crossfires, and ambushes. Use explosive tools, environmental traps, or zombie hordes to wipe the enemy squad. Out-aim, out-rotate, and out-think your opponents. Multiple scoring vectors – from kills and assists to objectives and survival performance – constantly shift the meta and keep matches from feeling repetitive. No two games play out the same way. **The Zone itself is a character** Rainstorms, blizzards, heavy fog, and harsh sunlight can all roll in mid-match. Weather affects visibility, sound, and movement, changing how you approach fights. The same street can feel like a different map at night in the rain versus dawn in the fog. You’re never just learning a map – you’re learning how it behaves under different conditions. **Built by a Vietnamese Indie Team** Zone Nine Nihilation is developed by an independent studio based in Vietnam, aiming for AA production quality on an indie budget. We focus our resources on: Tight core gameplay and competitive balance. Strong atmosphere and a distinct post-apocalyptic identity. Sustainable development – mixing original assets with carefully curated marketplace content so we can ship a polished, replayable game. Early Access lets us build the best possible survival-horror esport together with our players. → <!--textBlock--> <!--title--> # ZONE NINE NIHILATION <!--text--> Survive. Control. Nihilation. This is not a battle royale and not a simple arena shooter – it’s a tense life-and-death competition where map control, survival decisions, and clutch gunplay all matter. <!--clickableImage--> [](https://discord.com/invite/zoneninenihilation) <!--image-->  <!--textBlock--> <!--title--> # SURVIVE: THE ZONE IS TRYING TO KILL YOU <!--text--> Your enemies are not just the other team. Manage Hunger, Thirst, and Stamina while fighting for loot. Patch yourself up, share supplies with teammates, and decide when to risk a building full of zombies for that one crucial item. Getting greedy can lose you the round – or win it in style. Every bullet fired, every medkit used, and every risky rush into a dark alley can be the difference between victory and being eaten alive. <!--image-->  <!--textBlock--> <!--title--> # CONTROL: FIGHT FOR TERRITORY AND INFORMATION <!--text--> To win, your squad must control key areas of the map: Contest and capture objectives and chokepoints to gain better sightlines and loot. Use rooftops, alleys, and interiors to lock down zones and deny enemies movement. Read the map, rotate as a team, and decide when to push, when to hold, and when to bait zombies into your opponents. There are no fixed classes – players can flex between roles based on loadout and playstyle. Anyone can be the entry fragger, shotcaller, or last-man-standing clutch hero. <!--image-->  <!--textBlock--> <!--title--> # NIHILATION: TURN THE ZONE INTO A GRAVEYARD <!--text--> Once you’ve stabilized your survival and locked down control, it’s time to dominate. Execute coordinated pushes, crossfires, and ambushes. Use explosive tools, environmental traps, or zombie hordes to wipe the enemy squad. Out-aim, out-rotate, and out-think your opponents. Multiple scoring vectors – from kills and assists to objectives and survival performance – constantly shift the meta and keep matches from feeling repetitive. No two games play out the same way. <!--image-->  <!--textBlock--> <!--title--> # THE ZONE ITSELF IS A CHARACTER <!--text--> Rainstorms, blizzards, heavy fog, and harsh sunlight can all roll in mid-match. Weather affects visibility, sound, and movement, changing how you approach fights. The same street can feel like a different map at night in the rain versus dawn in the fog. You’re never just learning a map – you’re learning how it behaves under different conditions. <!--textBlock--> <!--title--> # BUILT BY A VIETNAMESE INDIE TEAM <!--text--> Zone Nine Nihilation is developed by an independent studio based in Vietnam, aiming for AA production quality on an indie budget. We focus our resources on: Tight core gameplay and competitive balance. Strong atmosphere and a distinct post-apocalyptic identity. Sustainable development – mixing original assets with carefully curated marketplace content so we can ship a polished, replayable game. Early Access lets us build the best possible survival-horror esport together with our players.
Change 177966Jul 23 2026, 08:08 PM
- Removed 2 countries
- South Korea (deny list)
- Russia (deny list)
Change 97694Dec 3 2025, 03:36 AM
- Updated pc release date: 2099-01-01T00:00:00+00:00 → 2027-12-31T00:00:00+00:00
- Updated release date: 2099-01-01T00:00:00+00:00 → 2027-12-31T00:00:00+00:00
- Updated publisher display name: QBA Studio → Soliz Interactive
- Updated developer display name: QBA Studio → Soliz Interactive
- Updated description: Zone Nine Nihilation is a Multiplayer Competitive Zombie-Survival Third Person Shooter. Your team must manage your survival needs, navigate harsh environments while planning your way to victory amidst horde of zombies and cunning enemies. → Zone Nine Nihilation is a competitve 5v5 survival-horror shooter where rival forces battle through zombies, brutal weather, and scarce resources in a post-apocalyptic city. Survive the Zone, Control the map, and bring Nihilation to the your threats.
- Set long description to <!--textBlock--> <!--title--> # Zone Nine Nihilation <!--text--> ABOUT THIS GAME **Survive. Control. Nihilation.** This is not a battle royale and not a simple arena shooter – it’s a tense life-and-death competition where map control, survival decisions, and clutch gunplay all matter. **Survive: The Zone Is Trying to Kill You** Your enemies are not just the other team. Manage Hunger, Thirst, and Stamina while fighting for loot. Patch yourself up, share supplies with teammates, and decide when to risk a building full of zombies for that one crucial item. Getting greedy can lose you the round – or win it in style. Every bullet fired, every medkit used, and every risky rush into a dark alley can be the difference between victory and being eaten alive. **Control: Fight for Territory and Information** To win, your squad must control key areas of the map: Contest and capture objectives and chokepoints to gain better sightlines and loot. Use rooftops, alleys, and interiors to lock down zones and deny enemies movement. Read the map, rotate as a team, and decide when to push, when to hold, and when to bait zombies into your opponents. There are no fixed classes – players can flex between roles based on loadout and playstyle. Anyone can be the entry fragger, shotcaller, or last-man-standing clutch hero. **Nihilation: Turn the Zone into a Graveyard** Once you’ve stabilized your survival and locked down control, it’s time to dominate. Execute coordinated pushes, crossfires, and ambushes. Use explosive tools, environmental traps, or zombie hordes to wipe the enemy squad. Out-aim, out-rotate, and out-think your opponents. Multiple scoring vectors – from kills and assists to objectives and survival performance – constantly shift the meta and keep matches from feeling repetitive. No two games play out the same way. **The Zone itself is a character** Rainstorms, blizzards, heavy fog, and harsh sunlight can all roll in mid-match. Weather affects visibility, sound, and movement, changing how you approach fights. The same street can feel like a different map at night in the rain versus dawn in the fog. You’re never just learning a map – you’re learning how it behaves under different conditions. **Built by a Vietnamese Indie Team** Zone Nine Nihilation is developed by an independent studio based in Vietnam, aiming for AA production quality on an indie budget. We focus our resources on: Tight core gameplay and competitive balance. Strong atmosphere and a distinct post-apocalyptic identity. Sustainable development – mixing original assets with carefully curated marketplace content so we can ship a polished, replayable game. Early Access lets us build the best possible survival-horror esport together with our players.
Change 48074Aug 26 2025, 03:45 PM
- Offer indexed on EpicDB