MISSION ETERNAL SOULS

History
Change 240060Nov 1 2026, 05:51 PM
- Added 7 key images
- GalleryImage: mission-eternal-souls-1uhr6.jpg
- GalleryImage: mission-eternal-souls-2046u.jpg
- GalleryImage: mission-eternal-souls-cge12.jpg
- GalleryImage: mission-eternal-souls-jwmyy.jpg
- GalleryImage: mission-eternal-souls-ka4vq.jpg
- GalleryImage: mission-eternal-souls-svag5.jpg
- GalleryImage: mission-eternal-souls-x0y0l.jpg
Change 229911Oct 18 2026, 04:43 AM
- Added 2 countries
- Taiwan (deny list)
- Saudi Arabia (deny list)
Change 171201Jul 5 2026, 10:04 PM
- Updated long description: <!--textBlock--> <!--title--> # Action shooter inspired by 1980s movies and games. <!--text--> May 23 2026 After multiple updates since the release on April 1 2026, Arcade mode for MISSION ETERNAL SOULS now has 14 levels (and an ending screen), more levels will be added and those will be mission based. MISSION ETERNAL SOULS uni now has 14 levels and an end screen and will also receive multiple updates to try to make it on par with the main game. MISSION ETERNAL SOULS uni now has all the weapons (just sprite variants for visual diversity) added to the game - Press the "2" key to flip through them. May 13 2026 Various small fixes. May 11 2026 MISSION ETERNAL SOULS uni now has 9 levels. May 1 2026 Added SFX in UI, made modifications to the Enemy Projectile spawn rate for the "Demon Plane" boss on level 08. April 28 2026 After multiple updates since the release on April 1 2026, Arcade mode for MISSION ETERNAL SOULS now has 14 levels (and an ending screen), more levels will be added and those will be mission based. MISSION ETERNAL SOULS uni now has 8 levels and will also receive multiple updates to try to make it on par with the main game. Action shooter inspired by 1980s movies and games. A final mission to save humanity, a demon infested jungle. Two commandos, Winston Starmer and Luther Jones have to shoot their way out of this nightmare or there is no tomorrow for this world of ours - ETERNAL EVIL must be dealt with extreme prejudice, it has to be done for our ETERNAL SOULS. MISSION ETERNAL SOULS The game plays similar to the very simple arcade and computer games of the 1980s. 2 games included for the price of 1. - You move forward, backward and you strafe left and right (NO TURNING). It plays like old 1980s arcade shooters or old school computer games from the 1980s. - You have 3 weapons: your assault rifle (5 variations - just for visual diversity - with ammo counter), plasma augment shots (plasma blast) and a personal attack tiger (infinite but with cooldown) - The 2 games included are limited in content right now but they both will receive many content updates. - The goal is to destroy all enemies on a map to win and for some upcoming levels, you will save hostages as well. - Some enemies have a lot of health, keep that in mind. - When firing at enemies with the assault rifle, plasma shots or summoning the tiger attack, even if your onscreen target reticle is below the enemy/enemies, if the shot is lined up properly it will still hit and register damage. - Future levels will have some mission objectives (like saving hostages) and some exploration. - Enemy projectiles act as shields to enemies, protecting them from you own shots so you can only hurt enemies when shooting in between their projectiles when they are exposed and can be hurt by your shots - you can't hurt enemy by shooting through their projectiles. - Enemies can move and often they seem to disappear for a while but they are being reset to their initial location and are not destroyed unless all their HPs are depleted and when they are destroyed they leave a visual trace of their destruction - either a reddish blood splat for the organic enemies or a piece of grey debris for metallic enemies or explosions. - The 5 guns available in the game are the same in terms of damage etc... they are just there for visual diversity. There are two guns available as of now in MISSION ETERNAL SOULS uni. - 14 levels included in MISSION ETERNAL SOULS and 14 levels in MISSION ETERNAL SOULS uni with many more on the way for both versions. - Hard mode and normal mode available in game by pressing the "0" key, it can be changed at will during game. - Hard mode reduces amount of ammo and health pickups' numerical values and increases the damage done by enemies. - In MISSION ETERNAL SOULS, you have to have assault rifle ammo available in order for the plasma shots to cause damage, so you need both assault rifle ammo and plasma augment shots ammo together - if you run out of assault rifle ammo and attempt to shoot the plasma shots it won't cause damage to enemies. - Each level in a mini chapter and once completed you go back to the title screen. - Use the map (level) selector to pick which map (level) you want to play. - The Unreal Engine version of the game is simply named MISSION ETERNAL SOULS and is the main game, the Unity version is named MISSION ETERNAL SOULS uni and they have some differences since I'm not very experienced in Unity and also I want to maintain some differences. But the two versions are still similar. - Both versions (Unreal Engine and Unity versions) are included in the game, so two games for the price of one. - Many more enemies will be added for visual diversity (many are already created and ready to be added). CONTROLS FOR MAIN VERSION (BOTH VERSIONS HAVE CONTROLLER SUPPORT) and uni version. W Move forward S Move backward A Strafe Left D Strafe Right JLeft Mouse ButtonLeft Ctrl Shoot assault rifle KSpace KeyRight Mouse Button Summon Tiger attack IO (Main version) different perspective for the protagonists sprites (bigger or smaller) - this is just for visual preference Number keys to select between Winston Starmer and Luther Jones - also select weapons - also in uni version to pause and quit game (controls are listed on screen in uni version) --- STORY Eternal malevolence has risen deep in the jungle of Africa. An ancient and vicious evil has come from the depths of cruelty to conquer all that lives and bring them to an eternity of pain, both in the physical realm and the spiritual one. Two commandos, Winston Starmer and Luther Jones are trying to escape while fighting these raging beasts with all the strength they can muster. Mission Code Name ETERNAL SOULS started bathed in blood, it's up to you to stop the damage... Save our eternal souls from the eternal beings that are made of hatred and cruelty - both refined and vulgar in their display of power. THIS IS MISSION ETERNAL SOULS --- - This game is priced to SELL! I will run sales on this game as frequently as Epic allows. Check this space, I will offer it for well below $1USD as frequently as Epic allows. - If you refund this game after buying it at a price point you may feel is too high and you may still want this game, you can wait for a deep sale and buy it back at a much lower price. - All assets in MISSION ETERNAL SOULS were created by hand (except for some SFX taken from paid Krotos sound library), this game has all original assets created by the dev (except for some SFX taken from paid Krotos sound library). -All assets created by the dev (except for some SFX from paid Krotos Library). No AI involved in any process at all in the creation of this game. - Graphics, sprite creation and design, music, SFX (except for some SFX taken from paid Krotos library), Blueprint scripting, programming, game design, writing, story by Jerome Lebel. Copyright© 2026 Jerome Lebel. <!--image-->  <!--image-->  <!--image-->  <!--clickableImage--> [](https://jeromelebelpcgames.wordpress.com/) <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  → <!--textBlock--> <!--title--> # Action shooter inspired by 1980s movies and games. <!--text--> July 5 2026 Added new SFX for assault rifle (made the SFX beefier and more impactful). May 23 2026 After multiple updates since the release on April 1 2026, Arcade mode for MISSION ETERNAL SOULS now has 14 levels (and an ending screen), more levels will be added and those will be mission based. MISSION ETERNAL SOULS uni now has 14 levels and an end screen and will also receive multiple updates to try to make it on par with the main game. MISSION ETERNAL SOULS uni now has all the weapons (just sprite variants for visual diversity) added to the game - Press the "2" key to flip through them. May 13 2026 Various small fixes. May 11 2026 MISSION ETERNAL SOULS uni now has 9 levels. May 1 2026 Added SFX in UI, made modifications to the Enemy Projectile spawn rate for the "Demon Plane" boss on level 08. April 28 2026 After multiple updates since the release on April 1 2026, Arcade mode for MISSION ETERNAL SOULS now has 14 levels (and an ending screen), more levels will be added and those will be mission based. MISSION ETERNAL SOULS uni now has 8 levels and will also receive multiple updates to try to make it on par with the main game. Action shooter inspired by 1980s movies and games. A final mission to save humanity, a demon infested jungle. Two commandos, Winston Starmer and Luther Jones have to shoot their way out of this nightmare or there is no tomorrow for this world of ours - ETERNAL EVIL must be dealt with extreme prejudice, it has to be done for our ETERNAL SOULS. MISSION ETERNAL SOULS The game plays similar to the very simple arcade and computer games of the 1980s. 2 games included for the price of 1. - You move forward, backward and you strafe left and right (NO TURNING). It plays like old 1980s arcade shooters or old school computer games from the 1980s. - You have 3 weapons: your assault rifle (5 variations - just for visual diversity - with ammo counter), plasma augment shots (plasma blast) and a personal attack tiger (infinite but with cooldown) - The 2 games included are limited in content right now but they both will receive many content updates. - The goal is to destroy all enemies on a map to win and for some upcoming levels, you will save hostages as well. - Some enemies have a lot of health, keep that in mind. - When firing at enemies with the assault rifle, plasma shots or summoning the tiger attack, even if your onscreen target reticle is below the enemy/enemies, if the shot is lined up properly it will still hit and register damage. - Future levels will have some mission objectives (like saving hostages) and some exploration. - Enemy projectiles act as shields to enemies, protecting them from you own shots so you can only hurt enemies when shooting in between their projectiles when they are exposed and can be hurt by your shots - you can't hurt enemy by shooting through their projectiles. - Enemies can move and often they seem to disappear for a while but they are being reset to their initial location and are not destroyed unless all their HPs are depleted and when they are destroyed they leave a visual trace of their destruction - either a reddish blood splat for the organic enemies or a piece of grey debris for metallic enemies or explosions. - The 5 guns available in the game are the same in terms of damage etc... they are just there for visual diversity. There are two guns available as of now in MISSION ETERNAL SOULS uni. - 14 levels included in MISSION ETERNAL SOULS and 14 levels in MISSION ETERNAL SOULS uni with many more on the way for both versions. - Hard mode and normal mode available in game by pressing the "0" key, it can be changed at will during game. - Hard mode reduces amount of ammo and health pickups' numerical values and increases the damage done by enemies. - In MISSION ETERNAL SOULS, you have to have assault rifle ammo available in order for the plasma shots to cause damage, so you need both assault rifle ammo and plasma augment shots ammo together - if you run out of assault rifle ammo and attempt to shoot the plasma shots it won't cause damage to enemies. - Each level in a mini chapter and once completed you go back to the title screen. - Use the map (level) selector to pick which map (level) you want to play. - The Unreal Engine version of the game is simply named MISSION ETERNAL SOULS and is the main game, the Unity version is named MISSION ETERNAL SOULS uni and they have some differences since I'm not very experienced in Unity and also I want to maintain some differences. But the two versions are still similar. - Both versions (Unreal Engine and Unity versions) are included in the game, so two games for the price of one. - Many more enemies will be added for visual diversity (many are already created and ready to be added). CONTROLS FOR MAIN VERSION (BOTH VERSIONS HAVE CONTROLLER SUPPORT) and uni version. W Move forward S Move backward A Strafe Left D Strafe Right JLeft Mouse ButtonLeft Ctrl Shoot assault rifle KSpace KeyRight Mouse Button Summon Tiger attack IO (Main version) different perspective for the protagonists sprites (bigger or smaller) - this is just for visual preference Number keys to select between Winston Starmer and Luther Jones - also select weapons - also in uni version to pause and quit game (controls are listed on screen in uni version) --- STORY Eternal malevolence has risen deep in the jungle of Africa. An ancient and vicious evil has come from the depths of cruelty to conquer all that lives and bring them to an eternity of pain, both in the physical realm and the spiritual one. Two commandos, Winston Starmer and Luther Jones are trying to escape while fighting these raging beasts with all the strength they can muster. Mission Code Name ETERNAL SOULS started bathed in blood, it's up to you to stop the damage... Save our eternal souls from the eternal beings that are made of hatred and cruelty - both refined and vulgar in their display of power. THIS IS MISSION ETERNAL SOULS --- - This game is priced to SELL! I will run sales on this game as frequently as Epic allows. Check this space, I will offer it for well below $1USD as frequently as Epic allows. - If you refund this game after buying it at a price point you may feel is too high and you may still want this game, you can wait for a deep sale and buy it back at a much lower price. - All assets in MISSION ETERNAL SOULS were created by hand (except for some SFX taken from paid Krotos sound library), this game has all original assets created by the dev (except for some SFX taken from paid Krotos sound library). -All assets created by the dev (except for some SFX from paid Krotos Library). No AI involved in any process at all in the creation of this game. - Graphics, sprite creation and design, music, SFX (except for some SFX taken from paid Krotos library), Blueprint scripting, programming, game design, writing, story by Jerome Lebel. Copyright© 2026 Jerome Lebel. <!--image-->  <!--image-->  <!--image-->  <!--clickableImage--> [](https://jeromelebelpcgames.wordpress.com/) <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image--> 
Change 158005May 23 2026, 10:42 PM
- Updated long description: <!--textBlock--> <!--title--> # Action shooter inspired by 1980s movies and games. <!--text--> May 21 2026 After multiple updates since the release on April 1 2026, Arcade mode for MISSION ETERNAL SOULS now has 14 levels (and an ending screen), more levels will be added and those will be mission based. MISSION ETERNAL SOULS uni now has 13 levels and will also receive multiple updates to try to make it on par with the main game. MISSION ETERNAL SOULS uni now has all the weapons (just sprite variants for visual diversity) added to the game - Press the "2" key to flip through them. May 13 2026 Various small fixes. May 11 2026 MISSION ETERNAL SOULS uni now has 9 levels. May 1 2026 Added SFX in UI, made modifications to the Enemy Projectile spawn rate for the "Demon Plane" boss on level 08. April 28 2026 After multiple updates since the release on April 1 2026, Arcade mode for MISSION ETERNAL SOULS now has 14 levels (and an ending screen), more levels will be added and those will be mission based. MISSION ETERNAL SOULS uni now has 8 levels and will also receive multiple updates to try to make it on par with the main game. Action shooter inspired by 1980s movies and games. A final mission to save humanity, a demon infested jungle. Two commandos, Winston Starmer and Luther Jones have to shoot their way out of this nightmare or there is no tomorrow for this world of ours - ETERNAL EVIL must be dealt with extreme prejudice, it has to be done for our ETERNAL SOULS. MISSION ETERNAL SOULS The game plays similar to the very simple arcade and computer games of the 1980s. 2 games included for the price of 1. - You move forward, backward and you strafe left and right (NO TURNING). It plays like old 1980s arcade shooters or old school computer games from the 1980s. - You have 3 weapons: your assault rifle (5 variations - just for visual diversity - with ammo counter), plasma augment shots (plasma blast) and a personal attack tiger (infinite but with cooldown) - The 2 games included are limited in content right now but they both will receive many content updates. - The goal is to destroy all enemies on a map to win and for some upcoming levels, you will save hostages as well. - Some enemies have a lot of health, keep that in mind. - When firing at enemies with the assault rifle, plasma shots or summoning the tiger attack, even if your onscreen target reticle is below the enemy/enemies, if the shot is lined up properly it will still hit and register damage. - Future levels will have some mission objectives (like saving hostages) and some exploration. - Enemy projectiles act as shields to enemies, protecting them from you own shots so you can only hurt enemies when shooting in between their projectiles when they are exposed and can be hurt by your shots - you can't hurt enemy by shooting through their projectiles. - Enemies can move and often they seem to disappear for a while but they are being reset to their initial location and are not destroyed unless all their HPs are depleted and when they are destroyed they leave a visual trace of their destruction - either a reddish blood splat for the organic enemies or a piece of grey debris for metallic enemies or explosions. - The 5 guns available in the game are the same in terms of damage etc... they are just there for visual diversity. There are two guns available as of now in MISSION ETERNAL SOULS uni. - 14 levels included in MISSION ETERNAL SOULS and 13 levels in MISSION ETERNAL SOULS uni with many more on the way for both versions. - Hard mode and normal mode available in game by pressing the "0" key, it can be changed at will during game. - Hard mode reduces amount of ammo and health pickups' numerical values and increases the damage done by enemies. - In MISSION ETERNAL SOULS, you have to have assault rifle ammo available in order for the plasma shots to cause damage, so you need both assault rifle ammo and plasma augment shots ammo together - if you run out of assault rifle ammo and attempt to shoot the plasma shots it won't cause damage to enemies. - Each level in a mini chapter and once completed you go back to the title screen. - Use the map (level) selector to pick which map (level) you want to play. - The Unreal Engine version of the game is simply named MISSION ETERNAL SOULS and is the main game, the Unity version is named MISSION ETERNAL SOULS uni and they have some differences since I'm not very experienced in Unity and also I want to maintain some differences. But the two versions are still similar. - Both versions (Unreal Engine and Unity versions) are included in the game, so two games for the price of one. - Many more enemies will be added for visual diversity (many are already created and ready to be added). CONTROLS FOR MAIN VERSION (BOTH VERSIONS HAVE CONTROLLER SUPPORT) and uni version. W Move forward S Move backward A Strafe Left D Strafe Right JLeft Mouse ButtonLeft Ctrl Shoot assault rifle KSpace KeyRight Mouse Button Summon Tiger attack IO (Main version) different perspective for the protagonists sprites (bigger or smaller) - this is just for visual preference Number keys to select between Winston Starmer and Luther Jones - also select weapons - also in uni version to pause and quit game (controls are listed on screen in uni version) --- STORY Eternal malevolence has risen deep in the jungle of Africa. An ancient and vicious evil has come from the depths of cruelty to conquer all that lives and bring them to an eternity of pain, both in the physical realm and the spiritual one. Two commandos, Winston Starmer and Luther Jones are trying to escape while fighting these raging beasts with all the strength they can muster. Mission Code Name ETERNAL SOULS started bathed in blood, it's up to you to stop the damage... Save our eternal souls from the eternal beings that are made of hatred and cruelty - both refined and vulgar in their display of power. THIS IS MISSION ETERNAL SOULS --- - This game is priced to SELL! I will run sales on this game as frequently as Epic allows. Check this space, I will offer it for well below $1USD as frequently as Epic allows. - If you refund this game after buying it at a price point you may feel is too high and you may still want this game, you can wait for a deep sale and buy it back at a much lower price. - All assets in MISSION ETERNAL SOULS were created by hand (except for some SFX taken from paid Krotos sound library), this game has all original assets created by the dev (except for some SFX taken from paid Krotos sound library). -All assets created by the dev (except for some SFX from paid Krotos Library). No AI involved in any process at all in the creation of this game. - Graphics, sprite creation and design, music, SFX (except for some SFX taken from paid Krotos library), Blueprint scripting, programming, game design, writing, story by Jerome Lebel. Copyright© 2026 Jerome Lebel. <!--image-->  <!--image-->  <!--image-->  <!--clickableImage--> [](https://jeromelebelpcgames.wordpress.com/) <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  → <!--textBlock--> <!--title--> # Action shooter inspired by 1980s movies and games. <!--text--> May 23 2026 After multiple updates since the release on April 1 2026, Arcade mode for MISSION ETERNAL SOULS now has 14 levels (and an ending screen), more levels will be added and those will be mission based. MISSION ETERNAL SOULS uni now has 14 levels and an end screen and will also receive multiple updates to try to make it on par with the main game. MISSION ETERNAL SOULS uni now has all the weapons (just sprite variants for visual diversity) added to the game - Press the "2" key to flip through them. May 13 2026 Various small fixes. May 11 2026 MISSION ETERNAL SOULS uni now has 9 levels. May 1 2026 Added SFX in UI, made modifications to the Enemy Projectile spawn rate for the "Demon Plane" boss on level 08. April 28 2026 After multiple updates since the release on April 1 2026, Arcade mode for MISSION ETERNAL SOULS now has 14 levels (and an ending screen), more levels will be added and those will be mission based. MISSION ETERNAL SOULS uni now has 8 levels and will also receive multiple updates to try to make it on par with the main game. Action shooter inspired by 1980s movies and games. A final mission to save humanity, a demon infested jungle. Two commandos, Winston Starmer and Luther Jones have to shoot their way out of this nightmare or there is no tomorrow for this world of ours - ETERNAL EVIL must be dealt with extreme prejudice, it has to be done for our ETERNAL SOULS. MISSION ETERNAL SOULS The game plays similar to the very simple arcade and computer games of the 1980s. 2 games included for the price of 1. - You move forward, backward and you strafe left and right (NO TURNING). It plays like old 1980s arcade shooters or old school computer games from the 1980s. - You have 3 weapons: your assault rifle (5 variations - just for visual diversity - with ammo counter), plasma augment shots (plasma blast) and a personal attack tiger (infinite but with cooldown) - The 2 games included are limited in content right now but they both will receive many content updates. - The goal is to destroy all enemies on a map to win and for some upcoming levels, you will save hostages as well. - Some enemies have a lot of health, keep that in mind. - When firing at enemies with the assault rifle, plasma shots or summoning the tiger attack, even if your onscreen target reticle is below the enemy/enemies, if the shot is lined up properly it will still hit and register damage. - Future levels will have some mission objectives (like saving hostages) and some exploration. - Enemy projectiles act as shields to enemies, protecting them from you own shots so you can only hurt enemies when shooting in between their projectiles when they are exposed and can be hurt by your shots - you can't hurt enemy by shooting through their projectiles. - Enemies can move and often they seem to disappear for a while but they are being reset to their initial location and are not destroyed unless all their HPs are depleted and when they are destroyed they leave a visual trace of their destruction - either a reddish blood splat for the organic enemies or a piece of grey debris for metallic enemies or explosions. - The 5 guns available in the game are the same in terms of damage etc... they are just there for visual diversity. There are two guns available as of now in MISSION ETERNAL SOULS uni. - 14 levels included in MISSION ETERNAL SOULS and 14 levels in MISSION ETERNAL SOULS uni with many more on the way for both versions. - Hard mode and normal mode available in game by pressing the "0" key, it can be changed at will during game. - Hard mode reduces amount of ammo and health pickups' numerical values and increases the damage done by enemies. - In MISSION ETERNAL SOULS, you have to have assault rifle ammo available in order for the plasma shots to cause damage, so you need both assault rifle ammo and plasma augment shots ammo together - if you run out of assault rifle ammo and attempt to shoot the plasma shots it won't cause damage to enemies. - Each level in a mini chapter and once completed you go back to the title screen. - Use the map (level) selector to pick which map (level) you want to play. - The Unreal Engine version of the game is simply named MISSION ETERNAL SOULS and is the main game, the Unity version is named MISSION ETERNAL SOULS uni and they have some differences since I'm not very experienced in Unity and also I want to maintain some differences. But the two versions are still similar. - Both versions (Unreal Engine and Unity versions) are included in the game, so two games for the price of one. - Many more enemies will be added for visual diversity (many are already created and ready to be added). CONTROLS FOR MAIN VERSION (BOTH VERSIONS HAVE CONTROLLER SUPPORT) and uni version. W Move forward S Move backward A Strafe Left D Strafe Right JLeft Mouse ButtonLeft Ctrl Shoot assault rifle KSpace KeyRight Mouse Button Summon Tiger attack IO (Main version) different perspective for the protagonists sprites (bigger or smaller) - this is just for visual preference Number keys to select between Winston Starmer and Luther Jones - also select weapons - also in uni version to pause and quit game (controls are listed on screen in uni version) --- STORY Eternal malevolence has risen deep in the jungle of Africa. An ancient and vicious evil has come from the depths of cruelty to conquer all that lives and bring them to an eternity of pain, both in the physical realm and the spiritual one. Two commandos, Winston Starmer and Luther Jones are trying to escape while fighting these raging beasts with all the strength they can muster. Mission Code Name ETERNAL SOULS started bathed in blood, it's up to you to stop the damage... Save our eternal souls from the eternal beings that are made of hatred and cruelty - both refined and vulgar in their display of power. THIS IS MISSION ETERNAL SOULS --- - This game is priced to SELL! I will run sales on this game as frequently as Epic allows. Check this space, I will offer it for well below $1USD as frequently as Epic allows. - If you refund this game after buying it at a price point you may feel is too high and you may still want this game, you can wait for a deep sale and buy it back at a much lower price. - All assets in MISSION ETERNAL SOULS were created by hand (except for some SFX taken from paid Krotos sound library), this game has all original assets created by the dev (except for some SFX taken from paid Krotos sound library). -All assets created by the dev (except for some SFX from paid Krotos Library). No AI involved in any process at all in the creation of this game. - Graphics, sprite creation and design, music, SFX (except for some SFX taken from paid Krotos library), Blueprint scripting, programming, game design, writing, story by Jerome Lebel. Copyright© 2026 Jerome Lebel. <!--image-->  <!--image-->  <!--image-->  <!--clickableImage--> [](https://jeromelebelpcgames.wordpress.com/) <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image--> 
Change 157437May 21 2026, 07:30 PM
- Updated long description: <!--textBlock--> <!--title--> # Action shooter inspired by 1980s movies and games. <!--text--> - April 28 2026 After multiple updates since the release on April 1 2026, Arcade mode for MISSION ETERNAL SOULS now has 14 levels (and an ending screen), more levels will be added and those will be mission based. MISSION ETERNAL SOULS uni now has 8 levels and will also receive multiple updates to try to make it on par with the main game. Action shooter inspired by 1980s movies and games. A final mission to save humanity, a demon infested jungle. Two commandos, Winston Starmer and Luther Jones have to shoot their way out of this nightmare or there is no tomorrow for this world of ours - ETERNAL EVIL must be dealt with extreme prejudice, it has to be done for our ETERNAL SOULS. MISSION ETERNAL SOULS The game plays similar to the very simple arcade and computer games of the 1980s. 2 games included for the price of 1. - You move forward, backward and you strafe left and right (NO TURNING). It plays like old 1980s arcade shooters or old school computer games from the 1980s. - You have 3 weapons: your assault rifle (5 variations - just for visual diversity - with ammo counter), plasma augment shots (plasma blast) and a personal attack tiger (infinite but with cooldown) - The 2 games included are limited in content right now but they both will receive many content updates. - The goal is to destroy all enemies on a map to win and for some upcoming levels, you will save hostages as well. - Some enemies have a lot of health, keep that in mind. - When firing at enemies with the assault rifle, plasma shots or summoning the tiger attack, even if your onscreen target reticle is below the enemy/enemies, if the shot is lined up properly it will still hit and register damage. - Future levels will have some mission objectives (like saving hostages) and some exploration. - Enemy projectiles act as shields to enemies, protecting them from you own shots so you can only hurt enemies when shooting in between their projectiles when they are exposed and can be hurt by your shots - you can't hurt enemy by shooting through their projectiles. - Enemies can move and often they seem to disappear for a while but they are being reset to their initial location and are not destroyed unless all their HPs are depleted and when they are destroyed they leave a visual trace of their destruction - either a reddish blood splat for the organic enemies or a piece of grey debris for metallic enemies or explosions. - The 5 guns available in the game are the same in terms of damage etc... they are just there for visual diversity. There are two guns available as of now in MISSION ETERNAL SOULS uni. - 14 levels included in MISSION ETERNAL SOULS and 7 levels in MISSION ETERNAL SOULS uni with many more on the way for both versions. - Hard mode and normal mode available in game by pressing the "0" key, it can be changed at will during game. - Hard mode reduces amount of ammo and health pickups' numerical values and increases the damage done by enemies. - In MISSION ETERNAL SOULS, you have to have assault rifle ammo available in order for the plasma shots to cause damage, so you need both assault rifle ammo and plasma augment shots ammo together - if you run out of assault rifle ammo and attempt to shoot the plasma shots it won't cause damage to enemies. - Each level in a mini chapter and once completed you go back to the title screen. - Use the map (level) selector to pick which map (level) you want to play. - The Unreal Engine version of the game is simply named MISSION ETERNAL SOULS and is the main game, the Unity version is named MISSION ETERNAL SOULS uni and they have some differences since I'm not very experienced in Unity and also I want to maintain some differences. But the two versions are still similar. - Both versions (Unreal Engine and Unity versions) are included in the game, so two games for the price of one. - Many more enemies will be added for visual diversity (many are already created and ready to be added). CONTROLS FOR MAIN VERSION (BOTH VERSIONS HAVE CONTROLLER SUPPORT) and uni version. W Move forward S Move backward A Strafe Left D Strafe Right JLeft Mouse ButtonLeft Ctrl Shoot assault rifle KSpace KeyRight Mouse Button Summon Tiger attack IO (Main version) different perspective for the protagonists sprites (bigger or smaller) - this is just for visual preference Number keys to select between Winston Starmer and Luther Jones - also select weapons - also in uni version to pause and quit game (controls are listed on screen in uni version) --- STORY Eternal malevolence has risen deep in the jungle of Africa. An ancient and vicious evil has come from the depths of cruelty to conquer all that lives and bring them to an eternity of pain, both in the physical realm and the spiritual one. Two commandos, Winston Starmer and Luther Jones are trying to escape while fighting these raging beasts with all the strength they can muster. Mission Code Name ETERNAL SOULS started bathed in blood, it's up to you to stop the damage... Save our eternal souls from the eternal beings that are made of hatred and cruelty - both refined and vulgar in their display of power. THIS IS MISSION ETERNAL SOULS --- - This game is priced to SELL! I will run sales on this game as frequently as Epic allows. Check this space, I will offer it for well below $1USD as frequently as Epic allows. - If you refund this game after buying it at a price point you may feel is too high and you may still want this game, you can wait for a deep sale and buy it back at a much lower price. - All assets in MISSION ETERNAL SOULS were created by hand (except for some SFX taken from paid Krotos sound library), this game has all original assets created by the dev (except for some SFX taken from paid Krotos sound library). -All assets created by the dev (except for some SFX from paid Krotos Library). No AI involved in any process at all in the creation of this game. - Graphics, sprite creation and design, music, SFX (except for some SFX taken from paid Krotos library), Blueprint scripting, programming, game design, writing, story by Jerome Lebel. Copyright© 2026 Jerome Lebel. <!--image-->  <!--image-->  <!--image-->  <!--clickableImage--> [](https://jeromelebelpcgames.wordpress.com/) <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  → <!--textBlock--> <!--title--> # Action shooter inspired by 1980s movies and games. <!--text--> May 21 2026 After multiple updates since the release on April 1 2026, Arcade mode for MISSION ETERNAL SOULS now has 14 levels (and an ending screen), more levels will be added and those will be mission based. MISSION ETERNAL SOULS uni now has 13 levels and will also receive multiple updates to try to make it on par with the main game. MISSION ETERNAL SOULS uni now has all the weapons (just sprite variants for visual diversity) added to the game - Press the "2" key to flip through them. May 13 2026 Various small fixes. May 11 2026 MISSION ETERNAL SOULS uni now has 9 levels. May 1 2026 Added SFX in UI, made modifications to the Enemy Projectile spawn rate for the "Demon Plane" boss on level 08. April 28 2026 After multiple updates since the release on April 1 2026, Arcade mode for MISSION ETERNAL SOULS now has 14 levels (and an ending screen), more levels will be added and those will be mission based. MISSION ETERNAL SOULS uni now has 8 levels and will also receive multiple updates to try to make it on par with the main game. Action shooter inspired by 1980s movies and games. A final mission to save humanity, a demon infested jungle. Two commandos, Winston Starmer and Luther Jones have to shoot their way out of this nightmare or there is no tomorrow for this world of ours - ETERNAL EVIL must be dealt with extreme prejudice, it has to be done for our ETERNAL SOULS. MISSION ETERNAL SOULS The game plays similar to the very simple arcade and computer games of the 1980s. 2 games included for the price of 1. - You move forward, backward and you strafe left and right (NO TURNING). It plays like old 1980s arcade shooters or old school computer games from the 1980s. - You have 3 weapons: your assault rifle (5 variations - just for visual diversity - with ammo counter), plasma augment shots (plasma blast) and a personal attack tiger (infinite but with cooldown) - The 2 games included are limited in content right now but they both will receive many content updates. - The goal is to destroy all enemies on a map to win and for some upcoming levels, you will save hostages as well. - Some enemies have a lot of health, keep that in mind. - When firing at enemies with the assault rifle, plasma shots or summoning the tiger attack, even if your onscreen target reticle is below the enemy/enemies, if the shot is lined up properly it will still hit and register damage. - Future levels will have some mission objectives (like saving hostages) and some exploration. - Enemy projectiles act as shields to enemies, protecting them from you own shots so you can only hurt enemies when shooting in between their projectiles when they are exposed and can be hurt by your shots - you can't hurt enemy by shooting through their projectiles. - Enemies can move and often they seem to disappear for a while but they are being reset to their initial location and are not destroyed unless all their HPs are depleted and when they are destroyed they leave a visual trace of their destruction - either a reddish blood splat for the organic enemies or a piece of grey debris for metallic enemies or explosions. - The 5 guns available in the game are the same in terms of damage etc... they are just there for visual diversity. There are two guns available as of now in MISSION ETERNAL SOULS uni. - 14 levels included in MISSION ETERNAL SOULS and 13 levels in MISSION ETERNAL SOULS uni with many more on the way for both versions. - Hard mode and normal mode available in game by pressing the "0" key, it can be changed at will during game. - Hard mode reduces amount of ammo and health pickups' numerical values and increases the damage done by enemies. - In MISSION ETERNAL SOULS, you have to have assault rifle ammo available in order for the plasma shots to cause damage, so you need both assault rifle ammo and plasma augment shots ammo together - if you run out of assault rifle ammo and attempt to shoot the plasma shots it won't cause damage to enemies. - Each level in a mini chapter and once completed you go back to the title screen. - Use the map (level) selector to pick which map (level) you want to play. - The Unreal Engine version of the game is simply named MISSION ETERNAL SOULS and is the main game, the Unity version is named MISSION ETERNAL SOULS uni and they have some differences since I'm not very experienced in Unity and also I want to maintain some differences. But the two versions are still similar. - Both versions (Unreal Engine and Unity versions) are included in the game, so two games for the price of one. - Many more enemies will be added for visual diversity (many are already created and ready to be added). CONTROLS FOR MAIN VERSION (BOTH VERSIONS HAVE CONTROLLER SUPPORT) and uni version. W Move forward S Move backward A Strafe Left D Strafe Right JLeft Mouse ButtonLeft Ctrl Shoot assault rifle KSpace KeyRight Mouse Button Summon Tiger attack IO (Main version) different perspective for the protagonists sprites (bigger or smaller) - this is just for visual preference Number keys to select between Winston Starmer and Luther Jones - also select weapons - also in uni version to pause and quit game (controls are listed on screen in uni version) --- STORY Eternal malevolence has risen deep in the jungle of Africa. An ancient and vicious evil has come from the depths of cruelty to conquer all that lives and bring them to an eternity of pain, both in the physical realm and the spiritual one. Two commandos, Winston Starmer and Luther Jones are trying to escape while fighting these raging beasts with all the strength they can muster. Mission Code Name ETERNAL SOULS started bathed in blood, it's up to you to stop the damage... Save our eternal souls from the eternal beings that are made of hatred and cruelty - both refined and vulgar in their display of power. THIS IS MISSION ETERNAL SOULS --- - This game is priced to SELL! I will run sales on this game as frequently as Epic allows. Check this space, I will offer it for well below $1USD as frequently as Epic allows. - If you refund this game after buying it at a price point you may feel is too high and you may still want this game, you can wait for a deep sale and buy it back at a much lower price. - All assets in MISSION ETERNAL SOULS were created by hand (except for some SFX taken from paid Krotos sound library), this game has all original assets created by the dev (except for some SFX taken from paid Krotos sound library). -All assets created by the dev (except for some SFX from paid Krotos Library). No AI involved in any process at all in the creation of this game. - Graphics, sprite creation and design, music, SFX (except for some SFX taken from paid Krotos library), Blueprint scripting, programming, game design, writing, story by Jerome Lebel. Copyright© 2026 Jerome Lebel. <!--image-->  <!--image-->  <!--image-->  <!--clickableImage--> [](https://jeromelebelpcgames.wordpress.com/) <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image--> 
Change 149208Apr 28 2026, 03:46 PM
- Updated long description: <!--textBlock--> <!--title--> # Action shooter inspired by 1980s movies and games. <!--text--> - April 23 2026 After multiple updates since the release on April 1 2026, Arcade mode for MISSION ETERNAL SOULS now has 14 levels (and an ending screen), more levels will be added and those will be mission based. MISSION ETERNAL SOULS uni now has 7 levels and will also receive multiple updates to try to make it on par with the main game. Action shooter inspired by 1980s movies and games. A final mission to save humanity, a demon infested jungle. Two commandos, Winston Starmer and Luther Jones have to shoot their way out of this nightmare or there is no tomorrow for this world of ours - ETERNAL EVIL must be dealt with extreme prejudice, it has to be done for our ETERNAL SOULS. MISSION ETERNAL SOULS The game plays similar to the very simple arcade and computer games of the 1980s. 2 games included for the price of 1. - You move forward, backward and you strafe left and right (NO TURNING). It plays like old 1980s arcade shooters or old school computer games from the 1980s. - You have 3 weapons: your assault rifle (5 variations - just for visual diversity - with ammo counter), plasma augment shots (plasma blast) and a personal attack tiger (infinite but with cooldown) - The 2 games included are limited in content right now but they both will receive many content updates. - The goal is to destroy all enemies on a map to win and for some upcoming levels, you will save hostages as well. - Some enemies have a lot of health, keep that in mind. - When firing at enemies with the assault rifle, plasma shots or summoning the tiger attack, even if your onscreen target reticle is below the enemy/enemies, if the shot is lined up properly it will still hit and register damage. - Future levels will have some mission objectives (like saving hostages) and some exploration. - Enemy projectiles act as shields to enemies, protecting them from you own shots so you can only hurt enemies when shooting in between their projectiles when they are exposed and can be hurt by your shots - you can't hurt enemy by shooting through their projectiles. - Enemies can move and often they seem to disappear for a while but they are being reset to their initial location and are not destroyed unless all their HPs are depleted and when they are destroyed they leave a visual trace of their destruction - either a reddish blood splat for the organic enemies or a piece of grey debris for metallic enemies or explosions. - The 5 guns available in the game are the same in terms of damage etc... they are just there for visual diversity. There are two guns available as of now in MISSION ETERNAL SOULS uni. - 14 levels included in MISSION ETERNAL SOULS and 7 levels in MISSION ETERNAL SOULS uni with many more on the way for both versions. - Hard mode and normal mode available in game by pressing the "0" key, it can be changed at will during game. - Hard mode reduces amount of ammo and health pickups' numerical values and increases the damage done by enemies. - In MISSION ETERNAL SOULS, you have to have assault rifle ammo available in order for the plasma shots to cause damage, so you need both assault rifle ammo and plasma augment shots ammo together - if you run out of assault rifle ammo and attempt to shoot the plasma shots it won't cause damage to enemies. - Each level in a mini chapter and once completed you go back to the title screen. - Use the map (level) selector to pick which map (level) you want to play. - The Unreal Engine version of the game is simply named MISSION ETERNAL SOULS and is the main game, the Unity version is named MISSION ETERNAL SOULS uni and they have some differences since I'm not very experienced in Unity and also I want to maintain some differences. But the two versions are still similar. - Both versions (Unreal Engine and Unity versions) are included in the game, so two games for the price of one. - Many more enemies will be added for visual diversity (many are already created and ready to be added). CONTROLS FOR MAIN VERSION (BOTH VERSIONS HAVE CONTROLLER SUPPORT) and uni version. W Move forward S Move backward A Strafe Left D Strafe Right JLeft Mouse ButtonLeft Ctrl Shoot assault rifle KSpace KeyRight Mouse Button Summon Tiger attack IO (Main version) different perspective for the protagonists sprites (bigger or smaller) - this is just for visual preference Number keys to select between Winston Starmer and Luther Jones - also select weapons - also in uni version to pause and quit game (controls are listed on screen in uni version) --- STORY Eternal malevolence has risen deep in the jungle of Africa. An ancient and vicious evil has come from the depths of cruelty to conquer all that lives and bring them to an eternity of pain, both in the physical realm and the spiritual one. Two commandos, Winston Starmer and Luther Jones are trying to escape while fighting these raging beasts with all the strength they can muster. Mission Code Name ETERNAL SOULS started bathed in blood, it's up to you to stop the damage... Save our eternal souls from the eternal beings that are made of hatred and cruelty - both refined and vulgar in their display of power. THIS IS MISSION ETERNAL SOULS --- - This game is priced to SELL! I will run sales on this game as frequently as Epic allows. Check this space, I will offer it for well below $1USD as frequently as Epic allows. - If you refund this game after buying it at a price point you may feel is too high and you may still want this game, you can wait for a deep sale and buy it back at a much lower price. - All assets in MISSION ETERNAL SOULS were created by hand (except for some SFX taken from paid Krotos sound library), this game has all original assets created by the dev (except for some SFX taken from paid Krotos sound library). -All assets created by the dev (except for some SFX from paid Krotos Library). No AI involved in any process at all in the creation of this game. - Graphics, sprite creation and design, music, SFX (except for some SFX taken from paid Krotos library), Blueprint scripting, programming, game design, writing, story by Jerome Lebel. Copyright© 2026 Jerome Lebel. <!--image-->  <!--image-->  <!--image-->  <!--clickableImage--> [](https://jeromelebelpcgames.wordpress.com/) <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  → <!--textBlock--> <!--title--> # Action shooter inspired by 1980s movies and games. <!--text--> - April 28 2026 After multiple updates since the release on April 1 2026, Arcade mode for MISSION ETERNAL SOULS now has 14 levels (and an ending screen), more levels will be added and those will be mission based. MISSION ETERNAL SOULS uni now has 8 levels and will also receive multiple updates to try to make it on par with the main game. Action shooter inspired by 1980s movies and games. A final mission to save humanity, a demon infested jungle. Two commandos, Winston Starmer and Luther Jones have to shoot their way out of this nightmare or there is no tomorrow for this world of ours - ETERNAL EVIL must be dealt with extreme prejudice, it has to be done for our ETERNAL SOULS. MISSION ETERNAL SOULS The game plays similar to the very simple arcade and computer games of the 1980s. 2 games included for the price of 1. - You move forward, backward and you strafe left and right (NO TURNING). It plays like old 1980s arcade shooters or old school computer games from the 1980s. - You have 3 weapons: your assault rifle (5 variations - just for visual diversity - with ammo counter), plasma augment shots (plasma blast) and a personal attack tiger (infinite but with cooldown) - The 2 games included are limited in content right now but they both will receive many content updates. - The goal is to destroy all enemies on a map to win and for some upcoming levels, you will save hostages as well. - Some enemies have a lot of health, keep that in mind. - When firing at enemies with the assault rifle, plasma shots or summoning the tiger attack, even if your onscreen target reticle is below the enemy/enemies, if the shot is lined up properly it will still hit and register damage. - Future levels will have some mission objectives (like saving hostages) and some exploration. - Enemy projectiles act as shields to enemies, protecting them from you own shots so you can only hurt enemies when shooting in between their projectiles when they are exposed and can be hurt by your shots - you can't hurt enemy by shooting through their projectiles. - Enemies can move and often they seem to disappear for a while but they are being reset to their initial location and are not destroyed unless all their HPs are depleted and when they are destroyed they leave a visual trace of their destruction - either a reddish blood splat for the organic enemies or a piece of grey debris for metallic enemies or explosions. - The 5 guns available in the game are the same in terms of damage etc... they are just there for visual diversity. There are two guns available as of now in MISSION ETERNAL SOULS uni. - 14 levels included in MISSION ETERNAL SOULS and 7 levels in MISSION ETERNAL SOULS uni with many more on the way for both versions. - Hard mode and normal mode available in game by pressing the "0" key, it can be changed at will during game. - Hard mode reduces amount of ammo and health pickups' numerical values and increases the damage done by enemies. - In MISSION ETERNAL SOULS, you have to have assault rifle ammo available in order for the plasma shots to cause damage, so you need both assault rifle ammo and plasma augment shots ammo together - if you run out of assault rifle ammo and attempt to shoot the plasma shots it won't cause damage to enemies. - Each level in a mini chapter and once completed you go back to the title screen. - Use the map (level) selector to pick which map (level) you want to play. - The Unreal Engine version of the game is simply named MISSION ETERNAL SOULS and is the main game, the Unity version is named MISSION ETERNAL SOULS uni and they have some differences since I'm not very experienced in Unity and also I want to maintain some differences. But the two versions are still similar. - Both versions (Unreal Engine and Unity versions) are included in the game, so two games for the price of one. - Many more enemies will be added for visual diversity (many are already created and ready to be added). CONTROLS FOR MAIN VERSION (BOTH VERSIONS HAVE CONTROLLER SUPPORT) and uni version. W Move forward S Move backward A Strafe Left D Strafe Right JLeft Mouse ButtonLeft Ctrl Shoot assault rifle KSpace KeyRight Mouse Button Summon Tiger attack IO (Main version) different perspective for the protagonists sprites (bigger or smaller) - this is just for visual preference Number keys to select between Winston Starmer and Luther Jones - also select weapons - also in uni version to pause and quit game (controls are listed on screen in uni version) --- STORY Eternal malevolence has risen deep in the jungle of Africa. An ancient and vicious evil has come from the depths of cruelty to conquer all that lives and bring them to an eternity of pain, both in the physical realm and the spiritual one. Two commandos, Winston Starmer and Luther Jones are trying to escape while fighting these raging beasts with all the strength they can muster. Mission Code Name ETERNAL SOULS started bathed in blood, it's up to you to stop the damage... Save our eternal souls from the eternal beings that are made of hatred and cruelty - both refined and vulgar in their display of power. THIS IS MISSION ETERNAL SOULS --- - This game is priced to SELL! I will run sales on this game as frequently as Epic allows. Check this space, I will offer it for well below $1USD as frequently as Epic allows. - If you refund this game after buying it at a price point you may feel is too high and you may still want this game, you can wait for a deep sale and buy it back at a much lower price. - All assets in MISSION ETERNAL SOULS were created by hand (except for some SFX taken from paid Krotos sound library), this game has all original assets created by the dev (except for some SFX taken from paid Krotos sound library). -All assets created by the dev (except for some SFX from paid Krotos Library). No AI involved in any process at all in the creation of this game. - Graphics, sprite creation and design, music, SFX (except for some SFX taken from paid Krotos library), Blueprint scripting, programming, game design, writing, story by Jerome Lebel. Copyright© 2026 Jerome Lebel. <!--image-->  <!--image-->  <!--image-->  <!--clickableImage--> [](https://jeromelebelpcgames.wordpress.com/) <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image--> 
Change 148220Apr 23 2026, 07:31 PM
- Updated long description: <!--textBlock--> <!--title--> # Action shooter inspired by 1980s movies and games. <!--text--> - April 20 2026 After multiple updates since the release on April 1 2026, Arcade mode for MISSION ETERNAL SOULS now has 14 levels (and an ending screen), more levels will be added and those will be mission based. MISSION ETERNAL SOULS uni now has 6 levels and will also receive multiple updates to try to make it on par with the main game. Action shooter inspired by 1980s movies and games. A final mission to save humanity, a demon infested jungle. Two commandos, Winston Starmer and Luther Jones have to shoot their way out of this nightmare or there is no tomorrow for this world of ours - ETERNAL EVIL must be dealt with extreme prejudice, it has to be done for our ETERNAL SOULS. MISSION ETERNAL SOULS The game plays similar to the very simple arcade and computer games of the 1980s. 2 games included for the price of 1. - You move forward, backward and you strafe left and right (NO TURNING). It plays like old 1980s arcade shooters or old school computer games from the 1980s. - You have 3 weapons: your assault rifle (5 variations - just for visual diversity - with ammo counter), plasma augment shots (plasma blast) and a personal attack tiger (infinite but with cooldown) - The 2 games included are limited in content right now but they both will receive many content updates. - The goal is to destroy all enemies on a map to win and for some upcoming levels, you will save hostages as well. - Some enemies have a lot of health, keep that in mind. - When firing at enemies with the assault rifle, plasma shots or summoning the tiger attack, even if your onscreen target reticle is below the enemy/enemies, if the shot is lined up properly it will still hit and register damage. - Future levels will have some mission objectives (like saving hostages) and some exploration. - Enemy projectiles act as shields to enemies, protecting them from you own shots so you can only hurt enemies when shooting in between their projectiles when they are exposed and can be hurt by your shots - you can't hurt enemy by shooting through their projectiles. - Enemies can move and often they seem to disappear for a while but they are being reset to their initial location and are not destroyed unless all their HPs are depleted and when they are destroyed they leave a visual trace of their destruction - either a reddish blood splat for the organic enemies or a piece of grey debris for metallic enemies or explosions. - The 5 guns available in the game are the same in terms of damage etc... they are just there for visual diversity. There are two guns available as of now in MISSION ETERNAL SOULS uni. - 14 levels included in MISSION ETERNAL SOULS and 6 levels in MISSION ETERNAL SOULS uni with many more on the way for both versions. - Hard mode and normal mode available in game by pressing the "0" key, it can be changed at will during game. - Hard mode reduces amount of ammo and health pickups' numerical values and increases the damage done by enemies. - In MISSION ETERNAL SOULS, you have to have assault rifle ammo available in order for the plasma shots to cause damage, so you need both assault rifle ammo and plasma augment shots ammo together - if you run out of assault rifle ammo and attempt to shoot the plasma shots it won't cause damage to enemies. - Each level in a mini chapter and once completed you go back to the title screen. - Use the map (level) selector to pick which map (level) you want to play. - The Unreal Engine version of the game is simply named MISSION ETERNAL SOULS and is the main game, the Unity version is named MISSION ETERNAL SOULS uni and they have some differences since I'm not very experienced in Unity and also I want to maintain some differences. But the two versions are still similar. - Both versions (Unreal Engine and Unity versions) are included in the game, so two games for the price of one. - Many more enemies will be added for visual diversity (many are already created and ready to be added). CONTROLS FOR MAIN VERSION (BOTH VERSIONS HAVE CONTROLLER SUPPORT) and uni version. W Move forward S Move backward A Strafe Left D Strafe Right JLeft Mouse ButtonLeft Ctrl Shoot assault rifle KSpace KeyRight Mouse Button Summon Tiger attack IO (Main version) different perspective for the protagonists sprites (bigger or smaller) - this is just for visual preference Number keys to select between Winston Starmer and Luther Jones - also select weapons - also in uni version to pause and quit game (controls are listed on screen in uni version) --- STORY Eternal malevolence has risen deep in the jungle of Africa. An ancient and vicious evil has come from the depths of cruelty to conquer all that lives and bring them to an eternity of pain, both in the physical realm and the spiritual one. Two commandos, Winston Starmer and Luther Jones are trying to escape while fighting these raging beasts with all the strength they can muster. Mission Code Name ETERNAL SOULS started bathed in blood, it's up to you to stop the damage... Save our eternal souls from the eternal beings that are made of hatred and cruelty - both refined and vulgar in their display of power. THIS IS MISSION ETERNAL SOULS --- - This game is priced to SELL! I will run sales on this game as frequently as Epic allows. Check this space, I will offer it for well below $1USD as frequently as Epic allows. - If you refund this game after buying it at a price point you may feel is too high and you may still want this game, you can wait for a deep sale and buy it back at a much lower price. - All assets in MISSION ETERNAL SOULS were created by hand (except for some SFX taken from paid Krotos sound library), this game has all original assets created by the dev (except for some SFX taken from paid Krotos sound library). -All assets created by the dev (except for some SFX from paid Krotos Library). No AI involved in any process at all in the creation of this game. - Graphics, sprite creation and design, music, SFX (except for some SFX taken from paid Krotos library), Blueprint scripting, programming, game design, writing, story by Jerome Lebel. Copyright© 2026 Jerome Lebel. <!--image-->  <!--image-->  <!--image-->  <!--clickableImage--> [](https://jeromelebelpcgames.wordpress.com/) <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  → <!--textBlock--> <!--title--> # Action shooter inspired by 1980s movies and games. <!--text--> - April 23 2026 After multiple updates since the release on April 1 2026, Arcade mode for MISSION ETERNAL SOULS now has 14 levels (and an ending screen), more levels will be added and those will be mission based. MISSION ETERNAL SOULS uni now has 7 levels and will also receive multiple updates to try to make it on par with the main game. Action shooter inspired by 1980s movies and games. A final mission to save humanity, a demon infested jungle. Two commandos, Winston Starmer and Luther Jones have to shoot their way out of this nightmare or there is no tomorrow for this world of ours - ETERNAL EVIL must be dealt with extreme prejudice, it has to be done for our ETERNAL SOULS. MISSION ETERNAL SOULS The game plays similar to the very simple arcade and computer games of the 1980s. 2 games included for the price of 1. - You move forward, backward and you strafe left and right (NO TURNING). It plays like old 1980s arcade shooters or old school computer games from the 1980s. - You have 3 weapons: your assault rifle (5 variations - just for visual diversity - with ammo counter), plasma augment shots (plasma blast) and a personal attack tiger (infinite but with cooldown) - The 2 games included are limited in content right now but they both will receive many content updates. - The goal is to destroy all enemies on a map to win and for some upcoming levels, you will save hostages as well. - Some enemies have a lot of health, keep that in mind. - When firing at enemies with the assault rifle, plasma shots or summoning the tiger attack, even if your onscreen target reticle is below the enemy/enemies, if the shot is lined up properly it will still hit and register damage. - Future levels will have some mission objectives (like saving hostages) and some exploration. - Enemy projectiles act as shields to enemies, protecting them from you own shots so you can only hurt enemies when shooting in between their projectiles when they are exposed and can be hurt by your shots - you can't hurt enemy by shooting through their projectiles. - Enemies can move and often they seem to disappear for a while but they are being reset to their initial location and are not destroyed unless all their HPs are depleted and when they are destroyed they leave a visual trace of their destruction - either a reddish blood splat for the organic enemies or a piece of grey debris for metallic enemies or explosions. - The 5 guns available in the game are the same in terms of damage etc... they are just there for visual diversity. There are two guns available as of now in MISSION ETERNAL SOULS uni. - 14 levels included in MISSION ETERNAL SOULS and 7 levels in MISSION ETERNAL SOULS uni with many more on the way for both versions. - Hard mode and normal mode available in game by pressing the "0" key, it can be changed at will during game. - Hard mode reduces amount of ammo and health pickups' numerical values and increases the damage done by enemies. - In MISSION ETERNAL SOULS, you have to have assault rifle ammo available in order for the plasma shots to cause damage, so you need both assault rifle ammo and plasma augment shots ammo together - if you run out of assault rifle ammo and attempt to shoot the plasma shots it won't cause damage to enemies. - Each level in a mini chapter and once completed you go back to the title screen. - Use the map (level) selector to pick which map (level) you want to play. - The Unreal Engine version of the game is simply named MISSION ETERNAL SOULS and is the main game, the Unity version is named MISSION ETERNAL SOULS uni and they have some differences since I'm not very experienced in Unity and also I want to maintain some differences. But the two versions are still similar. - Both versions (Unreal Engine and Unity versions) are included in the game, so two games for the price of one. - Many more enemies will be added for visual diversity (many are already created and ready to be added). CONTROLS FOR MAIN VERSION (BOTH VERSIONS HAVE CONTROLLER SUPPORT) and uni version. W Move forward S Move backward A Strafe Left D Strafe Right JLeft Mouse ButtonLeft Ctrl Shoot assault rifle KSpace KeyRight Mouse Button Summon Tiger attack IO (Main version) different perspective for the protagonists sprites (bigger or smaller) - this is just for visual preference Number keys to select between Winston Starmer and Luther Jones - also select weapons - also in uni version to pause and quit game (controls are listed on screen in uni version) --- STORY Eternal malevolence has risen deep in the jungle of Africa. An ancient and vicious evil has come from the depths of cruelty to conquer all that lives and bring them to an eternity of pain, both in the physical realm and the spiritual one. Two commandos, Winston Starmer and Luther Jones are trying to escape while fighting these raging beasts with all the strength they can muster. Mission Code Name ETERNAL SOULS started bathed in blood, it's up to you to stop the damage... Save our eternal souls from the eternal beings that are made of hatred and cruelty - both refined and vulgar in their display of power. THIS IS MISSION ETERNAL SOULS --- - This game is priced to SELL! I will run sales on this game as frequently as Epic allows. Check this space, I will offer it for well below $1USD as frequently as Epic allows. - If you refund this game after buying it at a price point you may feel is too high and you may still want this game, you can wait for a deep sale and buy it back at a much lower price. - All assets in MISSION ETERNAL SOULS were created by hand (except for some SFX taken from paid Krotos sound library), this game has all original assets created by the dev (except for some SFX taken from paid Krotos sound library). -All assets created by the dev (except for some SFX from paid Krotos Library). No AI involved in any process at all in the creation of this game. - Graphics, sprite creation and design, music, SFX (except for some SFX taken from paid Krotos library), Blueprint scripting, programming, game design, writing, story by Jerome Lebel. Copyright© 2026 Jerome Lebel. <!--image-->  <!--image-->  <!--image-->  <!--clickableImage--> [](https://jeromelebelpcgames.wordpress.com/) <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image--> 
Change 146505Apr 20 2026, 07:44 PM
- Updated long description: <!--textBlock--> <!--title--> # Action shooter inspired by 1980s movies and games. <!--text--> - April 18 2026 After multiple updates since the release on April 1 2026, Arcade mode for MISSION ETERNAL SOULS now has 14 levels (and an ending screen), more levels will be added and those will be mission based. MISSION ETERNAL SOULS uni will also receive multiple updates to try to make it on par with the main game. Action shooter inspired by 1980s movies and games. A final mission to save humanity, a demon infested jungle. Two commandos, Winston Starmer and Luther Jones have to shoot their way out of this nightmare or there is no tomorrow for this world of ours - ETERNAL EVIL must be dealt with extreme prejudice, it has to be done for our ETERNAL SOULS. MISSION ETERNAL SOULS The game plays similar to the very simple arcade and computer games of the 1980s. 2 games included for the price of 1. - You move forward, backward and you strafe left and right (NO TURNING). It plays like old 1980s arcade shooters or old school computer games from the 1980s. - You have 3 weapons: your assault rifle (5 variations - just for visual diversity - with ammo counter), plasma augment shots (plasma blast) and a personal attack tiger (infinite but with cooldown) - The 2 games included are limited in content right now but they both will receive many content updates. - The goal is to destroy all enemies on a map to win and for some upcoming levels, you will save hostages as well. - Some enemies have a lot of health, keep that in mind. - When firing at enemies with the assault rifle, plasma shots or summoning the tiger attack, even if your onscreen target reticle is below the enemy/enemies, if the shot is lined up properly it will still hit and register damage. - Future levels will have some mission objectives (like saving hostages) and some exploration. - Enemy projectiles act as shields to enemies, protecting them from you own shots so you can only hurt enemies when shooting in between their projectiles when they are exposed and can be hurt by your shots - you can't hurt enemy by shooting through their projectiles. - Enemies can move and often they seem to disappear for a while but they are being reset to their initial location and are not destroyed unless all their HPs are depleted and when they are destroyed they leave a visual trace of their destruction - either a reddish blood splat for the organic enemies or a piece of grey debris for metallic enemies or explosions. - The 5 guns available in the game are the same in terms of damage etc... they are just there for visual diversity. There are two guns available as of now in MISSION ETERNAL SOULS uni. - 14 levels included in MISSION ETERNAL SOULS and 5 levels in MISSION ETERNAL SOULS uni with many more on the way for both versions. - Hard mode and normal mode available in game by pressing the "0" key, it can be changed at will during game. - Hard mode reduces amount of ammo and health pickups' numerical values and increases the damage done by enemies. - In MISSION ETERNAL SOULS, you have to have assault rifle ammo available in order for the plasma shots to cause damage, so you need both assault rifle ammo and plasma augment shots ammo together - if you run out of assault rifle ammo and attempt to shoot the plasma shots it won't cause damage to enemies. - Each level in a mini chapter and once completed you go back to the title screen. - Use the map (level) selector to pick which map (level) you want to play. - The Unreal Engine version of the game is simply named MISSION ETERNAL SOULS and is the main game, the Unity version is named MISSION ETERNAL SOULS uni and they have some differences since I'm not very experienced in Unity and also I want to maintain some differences. But the two versions are still similar. - Both versions (Unreal Engine and Unity versions) are included in the game, so two games for the price of one. - Many more enemies will be added for visual diversity (many are already created and ready to be added). CONTROLS FOR MAIN VERSION (BOTH VERSIONS HAVE CONTROLLER SUPPORT) and uni version. W Move forward S Move backward A Strafe Left D Strafe Right JLeft Mouse ButtonLeft Ctrl Shoot assault rifle KSpace KeyRight Mouse Button Summon Tiger attack IO (Main version) different perspective for the protagonists sprites (bigger or smaller) - this is just for visual preference Number keys to select between Winston Starmer and Luther Jones - also select weapons - also in uni version to pause and quit game (controls are listed on screen in uni version) --- STORY Eternal malevolence has risen deep in the jungle of Africa. An ancient and vicious evil has come from the depths of cruelty to conquer all that lives and bring them to an eternity of pain, both in the physical realm and the spiritual one. Two commandos, Winston Starmer and Luther Jones are trying to escape while fighting these raging beasts with all the strength they can muster. Mission Code Name ETERNAL SOULS started bathed in blood, it's up to you to stop the damage... Save our eternal souls from the eternal beings that are made of hatred and cruelty - both refined and vulgar in their display of power. THIS IS MISSION ETERNAL SOULS --- - This game is priced to SELL! I will run sales on this game as frequently as Epic allows. Check this space, I will offer it for well below $1USD as frequently as Epic allows. - If you refund this game after buying it at a price point you may feel is too high and you may still want this game, you can wait for a deep sale and buy it back at a much lower price. - All assets in MISSION ETERNAL SOULS were created by hand (except for some SFX taken from paid Krotos sound library), this game has all original assets created by the dev (except for some SFX taken from paid Krotos sound library). -All assets created by the dev (except for some SFX from paid Krotos Library). No AI involved in any process at all in the creation of this game. - Graphics, sprite creation and design, music, SFX (except for some SFX taken from paid Krotos library), Blueprint scripting, programming, game design, writing, story by Jerome Lebel. Copyright© 2026 Jerome Lebel. <!--image-->  <!--image-->  <!--image-->  <!--clickableImage--> [](https://jeromelebelpcgames.wordpress.com/) <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  → <!--textBlock--> <!--title--> # Action shooter inspired by 1980s movies and games. <!--text--> - April 20 2026 After multiple updates since the release on April 1 2026, Arcade mode for MISSION ETERNAL SOULS now has 14 levels (and an ending screen), more levels will be added and those will be mission based. MISSION ETERNAL SOULS uni now has 6 levels and will also receive multiple updates to try to make it on par with the main game. Action shooter inspired by 1980s movies and games. A final mission to save humanity, a demon infested jungle. Two commandos, Winston Starmer and Luther Jones have to shoot their way out of this nightmare or there is no tomorrow for this world of ours - ETERNAL EVIL must be dealt with extreme prejudice, it has to be done for our ETERNAL SOULS. MISSION ETERNAL SOULS The game plays similar to the very simple arcade and computer games of the 1980s. 2 games included for the price of 1. - You move forward, backward and you strafe left and right (NO TURNING). It plays like old 1980s arcade shooters or old school computer games from the 1980s. - You have 3 weapons: your assault rifle (5 variations - just for visual diversity - with ammo counter), plasma augment shots (plasma blast) and a personal attack tiger (infinite but with cooldown) - The 2 games included are limited in content right now but they both will receive many content updates. - The goal is to destroy all enemies on a map to win and for some upcoming levels, you will save hostages as well. - Some enemies have a lot of health, keep that in mind. - When firing at enemies with the assault rifle, plasma shots or summoning the tiger attack, even if your onscreen target reticle is below the enemy/enemies, if the shot is lined up properly it will still hit and register damage. - Future levels will have some mission objectives (like saving hostages) and some exploration. - Enemy projectiles act as shields to enemies, protecting them from you own shots so you can only hurt enemies when shooting in between their projectiles when they are exposed and can be hurt by your shots - you can't hurt enemy by shooting through their projectiles. - Enemies can move and often they seem to disappear for a while but they are being reset to their initial location and are not destroyed unless all their HPs are depleted and when they are destroyed they leave a visual trace of their destruction - either a reddish blood splat for the organic enemies or a piece of grey debris for metallic enemies or explosions. - The 5 guns available in the game are the same in terms of damage etc... they are just there for visual diversity. There are two guns available as of now in MISSION ETERNAL SOULS uni. - 14 levels included in MISSION ETERNAL SOULS and 6 levels in MISSION ETERNAL SOULS uni with many more on the way for both versions. - Hard mode and normal mode available in game by pressing the "0" key, it can be changed at will during game. - Hard mode reduces amount of ammo and health pickups' numerical values and increases the damage done by enemies. - In MISSION ETERNAL SOULS, you have to have assault rifle ammo available in order for the plasma shots to cause damage, so you need both assault rifle ammo and plasma augment shots ammo together - if you run out of assault rifle ammo and attempt to shoot the plasma shots it won't cause damage to enemies. - Each level in a mini chapter and once completed you go back to the title screen. - Use the map (level) selector to pick which map (level) you want to play. - The Unreal Engine version of the game is simply named MISSION ETERNAL SOULS and is the main game, the Unity version is named MISSION ETERNAL SOULS uni and they have some differences since I'm not very experienced in Unity and also I want to maintain some differences. But the two versions are still similar. - Both versions (Unreal Engine and Unity versions) are included in the game, so two games for the price of one. - Many more enemies will be added for visual diversity (many are already created and ready to be added). CONTROLS FOR MAIN VERSION (BOTH VERSIONS HAVE CONTROLLER SUPPORT) and uni version. W Move forward S Move backward A Strafe Left D Strafe Right JLeft Mouse ButtonLeft Ctrl Shoot assault rifle KSpace KeyRight Mouse Button Summon Tiger attack IO (Main version) different perspective for the protagonists sprites (bigger or smaller) - this is just for visual preference Number keys to select between Winston Starmer and Luther Jones - also select weapons - also in uni version to pause and quit game (controls are listed on screen in uni version) --- STORY Eternal malevolence has risen deep in the jungle of Africa. An ancient and vicious evil has come from the depths of cruelty to conquer all that lives and bring them to an eternity of pain, both in the physical realm and the spiritual one. Two commandos, Winston Starmer and Luther Jones are trying to escape while fighting these raging beasts with all the strength they can muster. Mission Code Name ETERNAL SOULS started bathed in blood, it's up to you to stop the damage... Save our eternal souls from the eternal beings that are made of hatred and cruelty - both refined and vulgar in their display of power. THIS IS MISSION ETERNAL SOULS --- - This game is priced to SELL! I will run sales on this game as frequently as Epic allows. Check this space, I will offer it for well below $1USD as frequently as Epic allows. - If you refund this game after buying it at a price point you may feel is too high and you may still want this game, you can wait for a deep sale and buy it back at a much lower price. - All assets in MISSION ETERNAL SOULS were created by hand (except for some SFX taken from paid Krotos sound library), this game has all original assets created by the dev (except for some SFX taken from paid Krotos sound library). -All assets created by the dev (except for some SFX from paid Krotos Library). No AI involved in any process at all in the creation of this game. - Graphics, sprite creation and design, music, SFX (except for some SFX taken from paid Krotos library), Blueprint scripting, programming, game design, writing, story by Jerome Lebel. Copyright© 2026 Jerome Lebel. <!--image-->  <!--image-->  <!--image-->  <!--clickableImage--> [](https://jeromelebelpcgames.wordpress.com/) <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image--> 
Change 146354Apr 18 2026, 10:20 PM
- Updated long description: <!--textBlock--> <!--title--> # Action shooter inspired by 1980s movies and games. <!--text--> Action shooter inspired by 1980s movies and games. A final mission to save humanity, a demon infested jungle. Two commandos, Winston Starmer and Luther Jones have to shoot their way out of this nightmare or there is no tomorrow for this world of ours - ETERNAL EVIL must be dealt with extreme prejudice, it has to be done for our ETERNAL SOULS. MISSION ETERNAL SOULS The game plays similar to the very simple arcade and computer games of the 1980s. 2 games included for the price of 1. - You move forward, backward and you strafe left and right (NO TURNING). It plays like old 1980s arcade shooters or old school computer games from the 1980s. - You have 3 weapons: your assault rifle (5 variations - just for visual diversity - with ammo counter), plasma augment shots (plasma blast) and a personal attack tiger (infinite but with cooldown) - The 2 games included are limited in content right now but they both will receive many content updates. - The goal is to destroy all enemies on a map to win and for some upcoming levels, you will save hostages as well. - Some enemies have a lot of health, keep that in mind. - When firing at enemies with the assault rifle, plasma shots or summoning the tiger attack, even if your onscreen target reticle is below the enemy/enemies, if the shot is lined up properly it will still hit and register damage. - Future levels will have some mission objectives (like saving hostages) and some exploration. - Enemy projectiles act as shields to enemies, protecting them from you own shots so you can only hurt enemies when shooting in between their projectiles when they are exposed and can be hurt by your shots - you can't hurt enemy by shooting through their projectiles. - Enemies can move and often they seem to disappear for a while but they are being reset to their initial location and are not destroyed unless all their HPs are depleted and when they are destroyed they leave a visual trace of their destruction - either a reddish blood splat for the organic enemies or a piece of grey debris for metallic enemies or explosions. - The 5 guns available in the game are the same in terms of damage etc... they are just there for visual diversity. There are two guns available as of now in MISSION ETERNAL SOULS uni. - 14 levels included in MISSION ETERNAL SOULS and 5 levels in MISSION ETERNAL SOULS uni with many more on the way for both versions. - Hard mode and normal mode available in game by pressing the "0" key, it can be changed at will during game. - Hard mode reduces amount of ammo and health pickups' numerical values and increases the damage done by enemies. - In MISSION ETERNAL SOULS, you have to have assault rifle ammo available in order for the plasma shots to cause damage, so you need both assault rifle ammo and plasma augment shots ammo together - if you run out of assault rifle ammo and attempt to shoot the plasma shots it won't cause damage to enemies. - Each level in a mini chapter and once completed you go back to the title screen. - Use the map (level) selector to pick which map (level) you want to play. - The Unreal Engine version of the game is simply named MISSION ETERNAL SOULS and is the main game, the Unity version is named MISSION ETERNAL SOULS uni and they have some differences since I'm not very experienced in Unity and also I want to maintain some differences. But the two versions are still similar. - Both versions (Unreal Engine and Unity versions) are included in the game, so two games for the price of one. - Many more enemies will be added for visual diversity (many are already created and ready to be added). CONTROLS FOR MAIN VERSION (BOTH VERSIONS HAVE CONTROLLER SUPPORT) and uni version. W Move forward S Move backward A Strafe Left D Strafe Right JLeft Mouse ButtonLeft Ctrl Shoot assault rifle KSpace KeyRight Mouse Button Summon Tiger attack IO (Main version) different perspective for the protagonists sprites (bigger or smaller) - this is just for visual preference Number keys to select between Winston Starmer and Luther Jones - also select weapons - also in uni version to pause and quit game (controls are listed on screen in uni version) --- STORY Eternal malevolence has risen deep in the jungle of Africa. An ancient and vicious evil has come from the depths of cruelty to conquer all that lives and bring them to an eternity of pain, both in the physical realm and the spiritual one. Two commandos, Winston Starmer and Luther Jones are trying to escape while fighting these raging beasts with all the strength they can muster. Mission Code Name ETERNAL SOULS started bathed in blood, it's up to you to stop the damage... Save our eternal souls from the eternal beings that are made of hatred and cruelty - both refined and vulgar in their display of power. THIS IS MISSION ETERNAL SOULS --- - This game is priced to SELL! I will run sales on this game as frequently as Epic allows. Check this space, I will offer it for well below $1USD as frequently as Epic allows. - If you refund this game after buying it at a price point you may feel is too high and you may still want this game, you can wait for a deep sale and buy it back at a much lower price. - All assets in MISSION ETERNAL SOULS were created by hand (except for some SFX taken from paid Krotos sound library), this game has all original assets created by the dev (except for some SFX taken from paid Krotos sound library). -All assets created by the dev (except for some SFX from paid Krotos Library). No AI involved in any process at all in the creation of this game. - Graphics, sprite creation and design, music, SFX (except for some SFX taken from paid Krotos library), Blueprint scripting, programming, game design, writing, story by Jerome Lebel. Copyright© 2026 Jerome Lebel. <!--image-->  <!--image-->  <!--image-->  <!--clickableImage--> [](https://jeromelebelpcgames.wordpress.com/) <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  → <!--textBlock--> <!--title--> # Action shooter inspired by 1980s movies and games. <!--text--> - April 18 2026 After multiple updates since the release on April 1 2026, Arcade mode for MISSION ETERNAL SOULS now has 14 levels (and an ending screen), more levels will be added and those will be mission based. MISSION ETERNAL SOULS uni will also receive multiple updates to try to make it on par with the main game. Action shooter inspired by 1980s movies and games. A final mission to save humanity, a demon infested jungle. Two commandos, Winston Starmer and Luther Jones have to shoot their way out of this nightmare or there is no tomorrow for this world of ours - ETERNAL EVIL must be dealt with extreme prejudice, it has to be done for our ETERNAL SOULS. MISSION ETERNAL SOULS The game plays similar to the very simple arcade and computer games of the 1980s. 2 games included for the price of 1. - You move forward, backward and you strafe left and right (NO TURNING). It plays like old 1980s arcade shooters or old school computer games from the 1980s. - You have 3 weapons: your assault rifle (5 variations - just for visual diversity - with ammo counter), plasma augment shots (plasma blast) and a personal attack tiger (infinite but with cooldown) - The 2 games included are limited in content right now but they both will receive many content updates. - The goal is to destroy all enemies on a map to win and for some upcoming levels, you will save hostages as well. - Some enemies have a lot of health, keep that in mind. - When firing at enemies with the assault rifle, plasma shots or summoning the tiger attack, even if your onscreen target reticle is below the enemy/enemies, if the shot is lined up properly it will still hit and register damage. - Future levels will have some mission objectives (like saving hostages) and some exploration. - Enemy projectiles act as shields to enemies, protecting them from you own shots so you can only hurt enemies when shooting in between their projectiles when they are exposed and can be hurt by your shots - you can't hurt enemy by shooting through their projectiles. - Enemies can move and often they seem to disappear for a while but they are being reset to their initial location and are not destroyed unless all their HPs are depleted and when they are destroyed they leave a visual trace of their destruction - either a reddish blood splat for the organic enemies or a piece of grey debris for metallic enemies or explosions. - The 5 guns available in the game are the same in terms of damage etc... they are just there for visual diversity. There are two guns available as of now in MISSION ETERNAL SOULS uni. - 14 levels included in MISSION ETERNAL SOULS and 5 levels in MISSION ETERNAL SOULS uni with many more on the way for both versions. - Hard mode and normal mode available in game by pressing the "0" key, it can be changed at will during game. - Hard mode reduces amount of ammo and health pickups' numerical values and increases the damage done by enemies. - In MISSION ETERNAL SOULS, you have to have assault rifle ammo available in order for the plasma shots to cause damage, so you need both assault rifle ammo and plasma augment shots ammo together - if you run out of assault rifle ammo and attempt to shoot the plasma shots it won't cause damage to enemies. - Each level in a mini chapter and once completed you go back to the title screen. - Use the map (level) selector to pick which map (level) you want to play. - The Unreal Engine version of the game is simply named MISSION ETERNAL SOULS and is the main game, the Unity version is named MISSION ETERNAL SOULS uni and they have some differences since I'm not very experienced in Unity and also I want to maintain some differences. But the two versions are still similar. - Both versions (Unreal Engine and Unity versions) are included in the game, so two games for the price of one. - Many more enemies will be added for visual diversity (many are already created and ready to be added). CONTROLS FOR MAIN VERSION (BOTH VERSIONS HAVE CONTROLLER SUPPORT) and uni version. W Move forward S Move backward A Strafe Left D Strafe Right JLeft Mouse ButtonLeft Ctrl Shoot assault rifle KSpace KeyRight Mouse Button Summon Tiger attack IO (Main version) different perspective for the protagonists sprites (bigger or smaller) - this is just for visual preference Number keys to select between Winston Starmer and Luther Jones - also select weapons - also in uni version to pause and quit game (controls are listed on screen in uni version) --- STORY Eternal malevolence has risen deep in the jungle of Africa. An ancient and vicious evil has come from the depths of cruelty to conquer all that lives and bring them to an eternity of pain, both in the physical realm and the spiritual one. Two commandos, Winston Starmer and Luther Jones are trying to escape while fighting these raging beasts with all the strength they can muster. Mission Code Name ETERNAL SOULS started bathed in blood, it's up to you to stop the damage... Save our eternal souls from the eternal beings that are made of hatred and cruelty - both refined and vulgar in their display of power. THIS IS MISSION ETERNAL SOULS --- - This game is priced to SELL! I will run sales on this game as frequently as Epic allows. Check this space, I will offer it for well below $1USD as frequently as Epic allows. - If you refund this game after buying it at a price point you may feel is too high and you may still want this game, you can wait for a deep sale and buy it back at a much lower price. - All assets in MISSION ETERNAL SOULS were created by hand (except for some SFX taken from paid Krotos sound library), this game has all original assets created by the dev (except for some SFX taken from paid Krotos sound library). -All assets created by the dev (except for some SFX from paid Krotos Library). No AI involved in any process at all in the creation of this game. - Graphics, sprite creation and design, music, SFX (except for some SFX taken from paid Krotos library), Blueprint scripting, programming, game design, writing, story by Jerome Lebel. Copyright© 2026 Jerome Lebel. <!--image-->  <!--image-->  <!--image-->  <!--clickableImage--> [](https://jeromelebelpcgames.wordpress.com/) <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image--> 
Change 146293Apr 17 2026, 06:51 PM
- Updated long description: <!--textBlock--> <!--title--> # Action shooter inspired by 1980s movies and games. <!--text--> Action shooter inspired by 1980s movies and games. A final mission to save humanity, a demon infested jungle. Two commandos, Winston Starmer and Luther Jones have to shoot their way out of this nightmare or there is no tomorrow for this world of ours - ETERNAL EVIL must be dealt with extreme prejudice, it has to be done for our ETERNAL SOULS. MISSION ETERNAL SOULS The game plays similar to the very simple arcade and computer games of the 1980s. 2 games included for the price of 1. - You move forward, backward and you strafe left and right (NO TURNING). It plays like old 1980s arcade shooters or old school computer games from the 1980s. - You have 3 weapons: your assault rifle (5 variations - just for visual diversity - with ammo counter), plasma augment shots (plasma blast) and a personal attack tiger (infinite but with cooldown) - The 2 games included are limited in content right now but they both will receive many content updates. - The goal is to destroy all enemies on a map to win and for some upcoming levels, you will save hostages as well. - Some enemies have a lot of health, keep that in mind. - When firing at enemies with the assault rifle, plasma shots or summoning the tiger attack, even if your onscreen target reticle is below the enemy/enemies, if the shot is lined up properly it will still hit and register damage. - Future levels will have some mission objectives (like saving hostages) and some exploration. - Enemy projectiles act as shields to enemies, protecting them from you own shots so you can only hurt enemies when shooting in between their projectiles when they are exposed and can be hurt by your shots - you can't hurt enemy by shooting through their projectiles. - Enemies can move and often they seem to disappear for a while but they are being reset to their initial location and are not destroyed unless all their HPs are depleted and when they are destroyed they leave a visual trace of their destruction - either a reddish blood splat for the organic enemies or a piece of grey debris for metallic enemies or explosions. - The 5 guns available in the game are the same in terms of damage etc... they are just there for visual diversity. There are two guns available as of now in MISSION ETERNAL SOULS uni. - 14 levels included in MISSION ETERNAL SOULS and 5 levels in MISSION ETERNAL SOULS uni with many more on the way for both versions. - Hard mode and normal mode available in game by pressing the "0" key, it can be changed at will during game. - Hard mode reduces amount of ammo and health pickups' numerical values and increases the damage done by enemies. - In MISSION ETERNAL SOULS, you have to have assault rifle ammo available in order for the plasma shots to cause damage, so you need both assault rifle ammo and plasma augment shots ammo together - if you run out of assault rifle ammo and attempt to shoot the plasma shots it won't cause damage to enemies. - Each level in a mini chapter and once completed you go back to the title screen. - Use the map (level) selector to pick which map (level) you want to play. - The Unreal Engine version of the game is simply named MISSION ETERNAL SOULS and is the main game, the Unity version is named MISSION ETERNAL SOULS uni and they have some differences since I'm not very experienced in Unity and also I want to maintain some differences. But the two versions are still similar. - Both versions (Unreal Engine and Unity versions) are included in the game, so two games for the price of one. - Many more enemies will be added for visual diversity (many are already created and ready to be added). CONTROLS FOR MAIN VERSION (BOTH VERSIONS HAVE CONTROLLER SUPPORT) and uni version. W Move forward S Move backward A Strafe Left D Strafe Right JLeft Mouse ButtonLeft Ctrl Shoot assault rifle KSpace KeyRight Mouse Button Summon Tiger attack IO (Main version) different perspective for the protagonists sprites (bigger or smaller) - this is just for visual preference Number keys to select between Winston Starmer and Luther Jones - also select weapons - also in uni version to pause and quit game (controls are listed on screen in uni version) --- STORY Eternal malevolence has risen deep in the jungle of Africa. An ancient and vicious evil has come from the depths of cruelty to conquer all that lives and bring them to an eternity of pain, both in the physical realm and the spiritual one. Two commandos, Winston Starmer and Luther Jones are trying to escape while fighting these raging beasts with all the strength they can muster. Mission Code Name ETERNAL SOULS started bathed in blood, it's up to you to stop the damage... Save our eternal souls from the eternal beings that are made of hatred and cruelty - both refined and vulgar in their display of power. THIS IS MISSION ETERNAL SOULS --- - This game is priced to SELL! I will run sales on this game as frequently as Epic allows. Check this space, I will offer it for well below $1USD as frequently as Epic allows. - If you refund this game after buying it at a price point you may feel is too high and you may still want this game, you can wait for a deep sale and buy it back at a much lower price. - All assets in MISSION ETERNAL SOULS were created by hand (except for some SFX taken from paid Krotos sound library), this game has all original assets created by the dev (except for some SFX taken from paid Krotos sound library). -All assets created by the dev (except for some SFX from paid Krotos Library). No AI involved in any process at all in the creation of this game. - Graphics, sprite creation and design, music, SFX (except for some SFX taken from paid Krotos library), Blueprint scripting, programming, game design, writing, story by Jerome Lebel. Copyright© 2026 Jerome Lebel. <!--image-->  <!--image-->  <!--image-->  <!--clickableImage--> [](https://jeromelebelpcgames.wordpress.com/) <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  → <!--textBlock--> <!--title--> # Action shooter inspired by 1980s movies and games. <!--text--> Action shooter inspired by 1980s movies and games. A final mission to save humanity, a demon infested jungle. Two commandos, Winston Starmer and Luther Jones have to shoot their way out of this nightmare or there is no tomorrow for this world of ours - ETERNAL EVIL must be dealt with extreme prejudice, it has to be done for our ETERNAL SOULS. MISSION ETERNAL SOULS The game plays similar to the very simple arcade and computer games of the 1980s. 2 games included for the price of 1. - You move forward, backward and you strafe left and right (NO TURNING). It plays like old 1980s arcade shooters or old school computer games from the 1980s. - You have 3 weapons: your assault rifle (5 variations - just for visual diversity - with ammo counter), plasma augment shots (plasma blast) and a personal attack tiger (infinite but with cooldown) - The 2 games included are limited in content right now but they both will receive many content updates. - The goal is to destroy all enemies on a map to win and for some upcoming levels, you will save hostages as well. - Some enemies have a lot of health, keep that in mind. - When firing at enemies with the assault rifle, plasma shots or summoning the tiger attack, even if your onscreen target reticle is below the enemy/enemies, if the shot is lined up properly it will still hit and register damage. - Future levels will have some mission objectives (like saving hostages) and some exploration. - Enemy projectiles act as shields to enemies, protecting them from you own shots so you can only hurt enemies when shooting in between their projectiles when they are exposed and can be hurt by your shots - you can't hurt enemy by shooting through their projectiles. - Enemies can move and often they seem to disappear for a while but they are being reset to their initial location and are not destroyed unless all their HPs are depleted and when they are destroyed they leave a visual trace of their destruction - either a reddish blood splat for the organic enemies or a piece of grey debris for metallic enemies or explosions. - The 5 guns available in the game are the same in terms of damage etc... they are just there for visual diversity. There are two guns available as of now in MISSION ETERNAL SOULS uni. - 14 levels included in MISSION ETERNAL SOULS and 5 levels in MISSION ETERNAL SOULS uni with many more on the way for both versions. - Hard mode and normal mode available in game by pressing the "0" key, it can be changed at will during game. - Hard mode reduces amount of ammo and health pickups' numerical values and increases the damage done by enemies. - In MISSION ETERNAL SOULS, you have to have assault rifle ammo available in order for the plasma shots to cause damage, so you need both assault rifle ammo and plasma augment shots ammo together - if you run out of assault rifle ammo and attempt to shoot the plasma shots it won't cause damage to enemies. - Each level in a mini chapter and once completed you go back to the title screen. - Use the map (level) selector to pick which map (level) you want to play. - The Unreal Engine version of the game is simply named MISSION ETERNAL SOULS and is the main game, the Unity version is named MISSION ETERNAL SOULS uni and they have some differences since I'm not very experienced in Unity and also I want to maintain some differences. But the two versions are still similar. - Both versions (Unreal Engine and Unity versions) are included in the game, so two games for the price of one. - Many more enemies will be added for visual diversity (many are already created and ready to be added). CONTROLS FOR MAIN VERSION (BOTH VERSIONS HAVE CONTROLLER SUPPORT) and uni version. W Move forward S Move backward A Strafe Left D Strafe Right JLeft Mouse ButtonLeft Ctrl Shoot assault rifle KSpace KeyRight Mouse Button Summon Tiger attack IO (Main version) different perspective for the protagonists sprites (bigger or smaller) - this is just for visual preference Number keys to select between Winston Starmer and Luther Jones - also select weapons - also in uni version to pause and quit game (controls are listed on screen in uni version) --- STORY Eternal malevolence has risen deep in the jungle of Africa. An ancient and vicious evil has come from the depths of cruelty to conquer all that lives and bring them to an eternity of pain, both in the physical realm and the spiritual one. Two commandos, Winston Starmer and Luther Jones are trying to escape while fighting these raging beasts with all the strength they can muster. Mission Code Name ETERNAL SOULS started bathed in blood, it's up to you to stop the damage... Save our eternal souls from the eternal beings that are made of hatred and cruelty - both refined and vulgar in their display of power. THIS IS MISSION ETERNAL SOULS --- - This game is priced to SELL! I will run sales on this game as frequently as Epic allows. Check this space, I will offer it for well below $1USD as frequently as Epic allows. - If you refund this game after buying it at a price point you may feel is too high and you may still want this game, you can wait for a deep sale and buy it back at a much lower price. - All assets in MISSION ETERNAL SOULS were created by hand (except for some SFX taken from paid Krotos sound library), this game has all original assets created by the dev (except for some SFX taken from paid Krotos sound library). -All assets created by the dev (except for some SFX from paid Krotos Library). No AI involved in any process at all in the creation of this game. - Graphics, sprite creation and design, music, SFX (except for some SFX taken from paid Krotos library), Blueprint scripting, programming, game design, writing, story by Jerome Lebel. Copyright© 2026 Jerome Lebel. <!--image-->  <!--image-->  <!--image-->  <!--clickableImage--> [](https://jeromelebelpcgames.wordpress.com/) <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image--> 
Change 146050Apr 15 2026, 10:47 PM
- Updated long description: <!--textBlock--> <!--title--> # Action shooter inspired by 1980s movies and games. <!--text--> Action shooter inspired by 1980s movies and games. A final mission to save humanity, a demon infested jungle. Two commandos, Winston Starmer and Luther Jones have to shoot their way out of this nightmare or there is no tomorrow for this world of ours - ETERNAL EVIL must be dealt with extreme prejudice, it has to be done for our ETERNAL SOULS. MISSION ETERNAL SOULS The game plays similar to the very simple arcade and computer games of the 1980s. 2 games included for the price of 1. - You move forward, backward and you strafe left and right (NO TURNING). It plays like old 1980s arcade shooters or old school computer games from the 1980s. - You have 3 weapons: your assault rifle (5 variations - just for visual diversity - with ammo counter), plasma augment shots (plasma blast) and a personal attack tiger (infinite but with cooldown) - The 2 games included are limited in content right now but they both will receive many content updates. - The goal is to destroy all enemies on a map to win and for some upcoming levels, you will save hostages as well. - Some enemies have a lot of health, keep that in mind. - When firing at enemies with the assault rifle, plasma shots or summoning the tiger attack, even if your onscreen target reticle is below the enemy/enemies, if the shot is lined up properly it will still hit and register damage. - Future levels will have some mission objectives (like saving hostages) and some exploration. - Enemy projectiles act as shields to enemies, protecting them from you own shots so you can only hurt enemies when shooting in between their projectiles when they are exposed and can be hurt by your shots - you can't hurt enemy by shooting through their projectiles. - Enemies can move and often they seem to disappear for a while but they are being reset to their initial location and are not destroyed unless all their HPs are depleted and when they are destroyed they leave a visual trace of their destruction - either a reddish blood splat for the organic enemies or a piece of grey debris for metallic enemies or explosions. - The 5 guns available in the game are the same in terms of damage etc... they are just there for visual diversity. There are two guns available as of now in MISSION ETERNAL SOULS uni. - 13 levels included in MISSION ETERNAL SOULS and 5 levels in MISSION ETERNAL SOULS uni with many more on the way for both versions. - Hard mode and normal mode available in game by pressing the "0" key, it can be changed at will during game. - Hard mode reduces amount of ammo and health pickups' numerical values and increases the damage done by enemies. - In MISSION ETERNAL SOULS, you have to have assault rifle ammo available in order for the plasma shots to cause damage, so you need both assault rifle ammo and plasma augment shots ammo together - if you run out of assault rifle ammo and attempt to shoot the plasma shots it won't cause damage to enemies. - Each level in a mini chapter and once completed you go back to the title screen. - Use the map (level) selector to pick which map (level) you want to play. - The Unreal Engine version of the game is simply named MISSION ETERNAL SOULS and is the main game, the Unity version is named MISSION ETERNAL SOULS uni and they have some differences since I'm not very experienced in Unity and also I want to maintain some differences. But the two versions are still similar. - Both versions (Unreal Engine and Unity versions) are included in the game, so two games for the price of one. - Many more enemies will be added for visual diversity (many are already created and ready to be added). CONTROLS FOR MAIN VERSION (BOTH VERSIONS HAVE CONTROLLER SUPPORT) and uni version. W Move forward S Move backward A Strafe Left D Strafe Right JLeft Mouse ButtonLeft Ctrl Shoot assault rifle KSpace KeyRight Mouse Button Summon Tiger attack IO (Main version) different perspective for the protagonists sprites (bigger or smaller) - this is just for visual preference Number keys to select between Winston Starmer and Luther Jones - also select weapons - also in uni version to pause and quit game (controls are listed on screen in uni version) --- STORY Eternal malevolence has risen deep in the jungle of Africa. An ancient and vicious evil has come from the depths of cruelty to conquer all that lives and bring them to an eternity of pain, both in the physical realm and the spiritual one. Two commandos, Winston Starmer and Luther Jones are trying to escape while fighting these raging beasts with all the strength they can muster. Mission Code Name ETERNAL SOULS started bathed in blood, it's up to you to stop the damage... Save our eternal souls from the eternal beings that are made of hatred and cruelty - both refined and vulgar in their display of power. THIS IS MISSION ETERNAL SOULS --- - This game is priced to SELL! I will run sales on this game as frequently as Epic allows. Check this space, I will offer it for well below $1USD as frequently as Epic allows. - If you refund this game after buying it at a price point you may feel is too high and you may still want this game, you can wait for a deep sale and buy it back at a much lower price. - All assets in MISSION ETERNAL SOULS were created by hand (except for some SFX taken from paid Krotos sound library), this game has all original assets created by the dev (except for some SFX taken from paid Krotos sound library). -All assets created by the dev (except for some SFX from paid Krotos Library). No AI involved in any process at all in the creation of this game. - Graphics, sprite creation and design, music, SFX (except for some SFX taken from paid Krotos library), Blueprint scripting, programming, game design, writing, story by Jerome Lebel. Copyright© 2026 Jerome Lebel. <!--image-->  <!--image-->  <!--image-->  <!--clickableImage--> [](https://jeromelebelpcgames.wordpress.com/) <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  → <!--textBlock--> <!--title--> # Action shooter inspired by 1980s movies and games. <!--text--> Action shooter inspired by 1980s movies and games. A final mission to save humanity, a demon infested jungle. Two commandos, Winston Starmer and Luther Jones have to shoot their way out of this nightmare or there is no tomorrow for this world of ours - ETERNAL EVIL must be dealt with extreme prejudice, it has to be done for our ETERNAL SOULS. MISSION ETERNAL SOULS The game plays similar to the very simple arcade and computer games of the 1980s. 2 games included for the price of 1. - You move forward, backward and you strafe left and right (NO TURNING). It plays like old 1980s arcade shooters or old school computer games from the 1980s. - You have 3 weapons: your assault rifle (5 variations - just for visual diversity - with ammo counter), plasma augment shots (plasma blast) and a personal attack tiger (infinite but with cooldown) - The 2 games included are limited in content right now but they both will receive many content updates. - The goal is to destroy all enemies on a map to win and for some upcoming levels, you will save hostages as well. - Some enemies have a lot of health, keep that in mind. - When firing at enemies with the assault rifle, plasma shots or summoning the tiger attack, even if your onscreen target reticle is below the enemy/enemies, if the shot is lined up properly it will still hit and register damage. - Future levels will have some mission objectives (like saving hostages) and some exploration. - Enemy projectiles act as shields to enemies, protecting them from you own shots so you can only hurt enemies when shooting in between their projectiles when they are exposed and can be hurt by your shots - you can't hurt enemy by shooting through their projectiles. - Enemies can move and often they seem to disappear for a while but they are being reset to their initial location and are not destroyed unless all their HPs are depleted and when they are destroyed they leave a visual trace of their destruction - either a reddish blood splat for the organic enemies or a piece of grey debris for metallic enemies or explosions. - The 5 guns available in the game are the same in terms of damage etc... they are just there for visual diversity. There are two guns available as of now in MISSION ETERNAL SOULS uni. - 14 levels included in MISSION ETERNAL SOULS and 5 levels in MISSION ETERNAL SOULS uni with many more on the way for both versions. - Hard mode and normal mode available in game by pressing the "0" key, it can be changed at will during game. - Hard mode reduces amount of ammo and health pickups' numerical values and increases the damage done by enemies. - In MISSION ETERNAL SOULS, you have to have assault rifle ammo available in order for the plasma shots to cause damage, so you need both assault rifle ammo and plasma augment shots ammo together - if you run out of assault rifle ammo and attempt to shoot the plasma shots it won't cause damage to enemies. - Each level in a mini chapter and once completed you go back to the title screen. - Use the map (level) selector to pick which map (level) you want to play. - The Unreal Engine version of the game is simply named MISSION ETERNAL SOULS and is the main game, the Unity version is named MISSION ETERNAL SOULS uni and they have some differences since I'm not very experienced in Unity and also I want to maintain some differences. But the two versions are still similar. - Both versions (Unreal Engine and Unity versions) are included in the game, so two games for the price of one. - Many more enemies will be added for visual diversity (many are already created and ready to be added). CONTROLS FOR MAIN VERSION (BOTH VERSIONS HAVE CONTROLLER SUPPORT) and uni version. W Move forward S Move backward A Strafe Left D Strafe Right JLeft Mouse ButtonLeft Ctrl Shoot assault rifle KSpace KeyRight Mouse Button Summon Tiger attack IO (Main version) different perspective for the protagonists sprites (bigger or smaller) - this is just for visual preference Number keys to select between Winston Starmer and Luther Jones - also select weapons - also in uni version to pause and quit game (controls are listed on screen in uni version) --- STORY Eternal malevolence has risen deep in the jungle of Africa. An ancient and vicious evil has come from the depths of cruelty to conquer all that lives and bring them to an eternity of pain, both in the physical realm and the spiritual one. Two commandos, Winston Starmer and Luther Jones are trying to escape while fighting these raging beasts with all the strength they can muster. Mission Code Name ETERNAL SOULS started bathed in blood, it's up to you to stop the damage... Save our eternal souls from the eternal beings that are made of hatred and cruelty - both refined and vulgar in their display of power. THIS IS MISSION ETERNAL SOULS --- - This game is priced to SELL! I will run sales on this game as frequently as Epic allows. Check this space, I will offer it for well below $1USD as frequently as Epic allows. - If you refund this game after buying it at a price point you may feel is too high and you may still want this game, you can wait for a deep sale and buy it back at a much lower price. - All assets in MISSION ETERNAL SOULS were created by hand (except for some SFX taken from paid Krotos sound library), this game has all original assets created by the dev (except for some SFX taken from paid Krotos sound library). -All assets created by the dev (except for some SFX from paid Krotos Library). No AI involved in any process at all in the creation of this game. - Graphics, sprite creation and design, music, SFX (except for some SFX taken from paid Krotos library), Blueprint scripting, programming, game design, writing, story by Jerome Lebel. Copyright© 2026 Jerome Lebel. <!--image-->  <!--image-->  <!--image-->  <!--clickableImage--> [](https://jeromelebelpcgames.wordpress.com/) <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image--> 
Change 145948Apr 14 2026, 07:00 PM
- Updated long description: <!--textBlock--> <!--title--> # Action shooter inspired by 1980s movies and games. <!--text--> Action shooter inspired by 1980s movies and games. A final mission to save humanity, a demon infested jungle. Two commandos, Winston Starmer and Luther Jones have to shoot their way out of this nightmare or there is no tomorrow for this world of ours - ETERNAL EVIL must be dealt with extreme prejudice, it has to be done for our ETERNAL SOULS. MISSION ETERNAL SOULS The game plays similar to the very simple arcade and computer games of the 1980s. 2 games included for the price of 1. - You move forward, backward and you strafe left and right (NO TURNING). It plays like old 1980s arcade shooters or old school computer games from the 1980s. - You have 3 weapons: your assault rifle (5 variations - just for visual diversity - with ammo counter), plasma augment shots (plasma blast) and a personal attack tiger (infinite but with cooldown) - The 2 games included are limited in content right now but they both will receive many content updates. - The goal is to destroy all enemies on a map to win and for some upcoming levels, you will save hostages as well. - Some enemies have a lot of health, keep that in mind. - When firing at enemies with the assault rifle, plasma shots or summoning the tiger attack, even if your onscreen target reticle is below the enemy/enemies, if the shot is lined up properly it will still hit and register damage. - Future levels will have some mission objectives (like saving hostages) and some exploration. - Enemy projectiles act as shields to enemies, protecting them from you own shots so you can only hurt enemies when shooting in between their projectiles when they are exposed and can be hurt by your shots - you can't hurt enemy by shooting through their projectiles. - Enemies can move and often they seem to disappear for a while but they are being reset to their initial location and are not destroyed unless all their HPs are depleted and when they are destroyed they leave a visual trace of their destruction - either a reddish blood splat for the organic enemies or a piece of grey debris for metallic enemies or explosions. - The 5 guns available in the game are the same in terms of damage etc... they are just there for visual diversity. There are two guns available as of now in MISSION ETERNAL SOULS uni. - 12 levels included in MISSION ETERNAL SOULS and 5 levels in MISSION ETERNAL SOULS uni with many more on the way for both versions. - Hard mode and normal mode available in game by pressing the "0" key, it can be changed at will during game. - Hard mode reduces amount of ammo and health pickups' numerical values and increases the damage done by enemies. - In MISSION ETERNAL SOULS, you have to have assault rifle ammo available in order for the plasma shots to cause damage, so you need both assault rifle ammo and plasma augment shots ammo together - if you run out of assault rifle ammo and attempt to shoot the plasma shots it won't cause damage to enemies. - Each level in a mini chapter and once completed you go back to the title screen. - Use the map (level) selector to pick which map (level) you want to play. - The Unreal Engine version of the game is simply named MISSION ETERNAL SOULS and is the main game, the Unity version is named MISSION ETERNAL SOULS uni and they have some differences since I'm not very experienced in Unity and also I want to maintain some differences. But the two versions are still similar. - Both versions (Unreal Engine and Unity versions) are included in the game, so two games for the price of one. - Many more enemies will be added for visual diversity (many are already created and ready to be added). CONTROLS FOR MAIN VERSION (BOTH VERSIONS HAVE CONTROLLER SUPPORT) and uni version. W Move forward S Move backward A Strafe Left D Strafe Right JLeft Mouse ButtonLeft Ctrl Shoot assault rifle KSpace KeyRight Mouse Button Summon Tiger attack IO (Main version) different perspective for the protagonists sprites (bigger or smaller) - this is just for visual preference Number keys to select between Winston Starmer and Luther Jones - also select weapons - also in uni version to pause and quit game (controls are listed on screen in uni version) --- STORY Eternal malevolence has risen deep in the jungle of Africa. An ancient and vicious evil has come from the depths of cruelty to conquer all that lives and bring them to an eternity of pain, both in the physical realm and the spiritual one. Two commandos, Winston Starmer and Luther Jones are trying to escape while fighting these raging beasts with all the strength they can muster. Mission Code Name ETERNAL SOULS started bathed in blood, it's up to you to stop the damage... Save our eternal souls from the eternal beings that are made of hatred and cruelty - both refined and vulgar in their display of power. THIS IS MISSION ETERNAL SOULS --- - This game is priced to SELL! I will run sales on this game as frequently as Epic allows. Check this space, I will offer it for well below $1USD as frequently as Epic allows. - If you refund this game after buying it at a price point you may feel is too high and you may still want this game, you can wait for a deep sale and buy it back at a much lower price. - All assets in MISSION ETERNAL SOULS were created by hand (except for some SFX taken from paid Krotos sound library), this game has all original assets created by the dev (except for some SFX taken from paid Krotos sound library). -All assets created by the dev (except for some SFX from paid Krotos Library). No AI involved in any process at all in the creation of this game. - Graphics, sprite creation and design, music, SFX (except for some SFX taken from paid Krotos library), Blueprint scripting, programming, game design, writing, story by Jerome Lebel. Copyright© 2026 Jerome Lebel. <!--image-->  <!--image-->  <!--image-->  <!--clickableImage--> [](https://jeromelebelpcgames.wordpress.com/) <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  → <!--textBlock--> <!--title--> # Action shooter inspired by 1980s movies and games. <!--text--> Action shooter inspired by 1980s movies and games. A final mission to save humanity, a demon infested jungle. Two commandos, Winston Starmer and Luther Jones have to shoot their way out of this nightmare or there is no tomorrow for this world of ours - ETERNAL EVIL must be dealt with extreme prejudice, it has to be done for our ETERNAL SOULS. MISSION ETERNAL SOULS The game plays similar to the very simple arcade and computer games of the 1980s. 2 games included for the price of 1. - You move forward, backward and you strafe left and right (NO TURNING). It plays like old 1980s arcade shooters or old school computer games from the 1980s. - You have 3 weapons: your assault rifle (5 variations - just for visual diversity - with ammo counter), plasma augment shots (plasma blast) and a personal attack tiger (infinite but with cooldown) - The 2 games included are limited in content right now but they both will receive many content updates. - The goal is to destroy all enemies on a map to win and for some upcoming levels, you will save hostages as well. - Some enemies have a lot of health, keep that in mind. - When firing at enemies with the assault rifle, plasma shots or summoning the tiger attack, even if your onscreen target reticle is below the enemy/enemies, if the shot is lined up properly it will still hit and register damage. - Future levels will have some mission objectives (like saving hostages) and some exploration. - Enemy projectiles act as shields to enemies, protecting them from you own shots so you can only hurt enemies when shooting in between their projectiles when they are exposed and can be hurt by your shots - you can't hurt enemy by shooting through their projectiles. - Enemies can move and often they seem to disappear for a while but they are being reset to their initial location and are not destroyed unless all their HPs are depleted and when they are destroyed they leave a visual trace of their destruction - either a reddish blood splat for the organic enemies or a piece of grey debris for metallic enemies or explosions. - The 5 guns available in the game are the same in terms of damage etc... they are just there for visual diversity. There are two guns available as of now in MISSION ETERNAL SOULS uni. - 13 levels included in MISSION ETERNAL SOULS and 5 levels in MISSION ETERNAL SOULS uni with many more on the way for both versions. - Hard mode and normal mode available in game by pressing the "0" key, it can be changed at will during game. - Hard mode reduces amount of ammo and health pickups' numerical values and increases the damage done by enemies. - In MISSION ETERNAL SOULS, you have to have assault rifle ammo available in order for the plasma shots to cause damage, so you need both assault rifle ammo and plasma augment shots ammo together - if you run out of assault rifle ammo and attempt to shoot the plasma shots it won't cause damage to enemies. - Each level in a mini chapter and once completed you go back to the title screen. - Use the map (level) selector to pick which map (level) you want to play. - The Unreal Engine version of the game is simply named MISSION ETERNAL SOULS and is the main game, the Unity version is named MISSION ETERNAL SOULS uni and they have some differences since I'm not very experienced in Unity and also I want to maintain some differences. But the two versions are still similar. - Both versions (Unreal Engine and Unity versions) are included in the game, so two games for the price of one. - Many more enemies will be added for visual diversity (many are already created and ready to be added). CONTROLS FOR MAIN VERSION (BOTH VERSIONS HAVE CONTROLLER SUPPORT) and uni version. W Move forward S Move backward A Strafe Left D Strafe Right JLeft Mouse ButtonLeft Ctrl Shoot assault rifle KSpace KeyRight Mouse Button Summon Tiger attack IO (Main version) different perspective for the protagonists sprites (bigger or smaller) - this is just for visual preference Number keys to select between Winston Starmer and Luther Jones - also select weapons - also in uni version to pause and quit game (controls are listed on screen in uni version) --- STORY Eternal malevolence has risen deep in the jungle of Africa. An ancient and vicious evil has come from the depths of cruelty to conquer all that lives and bring them to an eternity of pain, both in the physical realm and the spiritual one. Two commandos, Winston Starmer and Luther Jones are trying to escape while fighting these raging beasts with all the strength they can muster. Mission Code Name ETERNAL SOULS started bathed in blood, it's up to you to stop the damage... Save our eternal souls from the eternal beings that are made of hatred and cruelty - both refined and vulgar in their display of power. THIS IS MISSION ETERNAL SOULS --- - This game is priced to SELL! I will run sales on this game as frequently as Epic allows. Check this space, I will offer it for well below $1USD as frequently as Epic allows. - If you refund this game after buying it at a price point you may feel is too high and you may still want this game, you can wait for a deep sale and buy it back at a much lower price. - All assets in MISSION ETERNAL SOULS were created by hand (except for some SFX taken from paid Krotos sound library), this game has all original assets created by the dev (except for some SFX taken from paid Krotos sound library). -All assets created by the dev (except for some SFX from paid Krotos Library). No AI involved in any process at all in the creation of this game. - Graphics, sprite creation and design, music, SFX (except for some SFX taken from paid Krotos library), Blueprint scripting, programming, game design, writing, story by Jerome Lebel. Copyright© 2026 Jerome Lebel. <!--image-->  <!--image-->  <!--image-->  <!--clickableImage--> [](https://jeromelebelpcgames.wordpress.com/) <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image--> 
Change 140888Apr 10 2026, 03:55 PM
- Updated long description: <!--textBlock--> <!--title--> # Action shooter inspired by 1980s movies and games. <!--text--> Action shooter inspired by 1980s movies and games. A final mission to save humanity, a demon infested jungle. Two commandos, Winston Starmer and Luther Jones have to shoot their way out of this nightmare or there is no tomorrow for this world of ours - ETERNAL EVIL must be dealt with extreme prejudice, it has to be done for our ETERNAL SOULS. MISSION ETERNAL SOULS The game plays similar to the very simple arcade and computer games of the 1980s. 2 games included for the price of 1. - You move forward, backward and you strafe left and right (NO TURNING). It plays like old 1980s arcade shooters or old school computer games from the 1980s. - You have 3 weapons: your assault rifle (5 variations - just for visual diversity - with ammo counter), plasma augment shots (plasma blast) and a personal attack tiger (infinite but with cooldown) - The 2 games included are limited in content right now but they both will receive many content updates. - The goal is to destroy all enemies on a map to win and for some upcoming levels, you will save hostages as well. - Some enemies have a lot of health, keep that in mind. - When firing at enemies with the assault rifle, plasma shots or summoning the tiger attack, even if your onscreen target reticle is below the enemy/enemies, if the shot is lined up properly it will still hit and register damage. - Future levels will have some mission objectives (like saving hostages) and some exploration. - Enemy projectiles act as shields to enemies, protecting them from you own shots so you can only hurt enemies when shooting in between their projectiles when they are exposed and can be hurt by your shots - you can't hurt enemy by shooting through their projectiles. - Enemies can move and often they seem to disappear for a while but they are being reset to their initial location and are not destroyed unless all their HPs are depleted and when they are destroyed they leave a visual trace of their destruction - either a reddish blood splat for the organic enemies or a piece of grey debris for metallic enemies or explosions. - The 5 guns available in the game are the same in terms of damage etc... they are just there for visual diversity. There are two guns available as of now in MISSION ETERNAL SOULS uni. - 11 levels included in MISSION ETERNAL SOULS and 5 levels in MISSION ETERNAL SOULS uni with many more on the way for both versions. - Hard mode and normal mode available in game by pressing the "0" key, it can be changed at will during game. - Hard mode reduces amount of ammo and health pickups' numerical values and increases the damage done by enemies. - In MISSION ETERNAL SOULS, you have to have assault rifle ammo available in order for the plasma shots to cause damage, so you need both assault rifle ammo and plasma augment shots ammo together - if you run out of assault rifle ammo and attempt to shoot the plasma shots it won't cause damage to enemies. - Each level in a mini chapter and once completed you go back to the title screen. - Use the map (level) selector to pick which map (level) you want to play. - The Unreal Engine version of the game is simply named MISSION ETERNAL SOULS and is the main game, the Unity version is named MISSION ETERNAL SOULS uni and they have some differences since I'm not very experienced in Unity and also I want to maintain some differences. But the two versions are still similar. - Both versions (Unreal Engine and Unity versions) are included in the game, so two games for the price of one. - Many more enemies will be added for visual diversity (many are already created and ready to be added). CONTROLS FOR MAIN VERSION (BOTH VERSIONS HAVE CONTROLLER SUPPORT) and uni version. W Move forward S Move backward A Strafe Left D Strafe Right JLeft Mouse ButtonLeft Ctrl Shoot assault rifle KSpace KeyRight Mouse Button Summon Tiger attack IO (Main version) different perspective for the protagonists sprites (bigger or smaller) - this is just for visual preference Number keys to select between Winston Starmer and Luther Jones - also select weapons - also in uni version to pause and quit game (controls are listed on screen in uni version) --- STORY Eternal malevolence has risen deep in the jungle of Africa. An ancient and vicious evil has come from the depths of cruelty to conquer all that lives and bring them to an eternity of pain, both in the physical realm and the spiritual one. Two commandos, Winston Starmer and Luther Jones are trying to escape while fighting these raging beasts with all the strength they can muster. Mission Code Name ETERNAL SOULS started bathed in blood, it's up to you to stop the damage... Save our eternal souls from the eternal beings that are made of hatred and cruelty - both refined and vulgar in their display of power. THIS IS MISSION ETERNAL SOULS --- - This game is priced to SELL! I will run sales on this game as frequently as Epic allows. Check this space, I will offer it for well below $1USD as frequently as Epic allows. - If you refund this game after buying it at a price point you may feel is too high and you may still want this game, you can wait for a deep sale and buy it back at a much lower price. - All assets in MISSION ETERNAL SOULS were created by hand (except for some SFX taken from paid Krotos sound library), this game has all original assets created by the dev (except for some SFX taken from paid Krotos sound library). -All assets created by the dev (except for some SFX from paid Krotos Library). No AI involved in any process at all in the creation of this game. - Graphics, sprite creation and design, music, SFX (except for some SFX taken from paid Krotos library), Blueprint scripting, programming, game design, writing, story by Jerome Lebel. Copyright© 2026 Jerome Lebel. <!--image-->  <!--image-->  <!--image-->  <!--clickableImage--> [](https://jeromelebelpcgames.wordpress.com/) <!--image-->  <!--image-->  <!--image-->  <!--image-->  → <!--textBlock--> <!--title--> # Action shooter inspired by 1980s movies and games. <!--text--> Action shooter inspired by 1980s movies and games. A final mission to save humanity, a demon infested jungle. Two commandos, Winston Starmer and Luther Jones have to shoot their way out of this nightmare or there is no tomorrow for this world of ours - ETERNAL EVIL must be dealt with extreme prejudice, it has to be done for our ETERNAL SOULS. MISSION ETERNAL SOULS The game plays similar to the very simple arcade and computer games of the 1980s. 2 games included for the price of 1. - You move forward, backward and you strafe left and right (NO TURNING). It plays like old 1980s arcade shooters or old school computer games from the 1980s. - You have 3 weapons: your assault rifle (5 variations - just for visual diversity - with ammo counter), plasma augment shots (plasma blast) and a personal attack tiger (infinite but with cooldown) - The 2 games included are limited in content right now but they both will receive many content updates. - The goal is to destroy all enemies on a map to win and for some upcoming levels, you will save hostages as well. - Some enemies have a lot of health, keep that in mind. - When firing at enemies with the assault rifle, plasma shots or summoning the tiger attack, even if your onscreen target reticle is below the enemy/enemies, if the shot is lined up properly it will still hit and register damage. - Future levels will have some mission objectives (like saving hostages) and some exploration. - Enemy projectiles act as shields to enemies, protecting them from you own shots so you can only hurt enemies when shooting in between their projectiles when they are exposed and can be hurt by your shots - you can't hurt enemy by shooting through their projectiles. - Enemies can move and often they seem to disappear for a while but they are being reset to their initial location and are not destroyed unless all their HPs are depleted and when they are destroyed they leave a visual trace of their destruction - either a reddish blood splat for the organic enemies or a piece of grey debris for metallic enemies or explosions. - The 5 guns available in the game are the same in terms of damage etc... they are just there for visual diversity. There are two guns available as of now in MISSION ETERNAL SOULS uni. - 12 levels included in MISSION ETERNAL SOULS and 5 levels in MISSION ETERNAL SOULS uni with many more on the way for both versions. - Hard mode and normal mode available in game by pressing the "0" key, it can be changed at will during game. - Hard mode reduces amount of ammo and health pickups' numerical values and increases the damage done by enemies. - In MISSION ETERNAL SOULS, you have to have assault rifle ammo available in order for the plasma shots to cause damage, so you need both assault rifle ammo and plasma augment shots ammo together - if you run out of assault rifle ammo and attempt to shoot the plasma shots it won't cause damage to enemies. - Each level in a mini chapter and once completed you go back to the title screen. - Use the map (level) selector to pick which map (level) you want to play. - The Unreal Engine version of the game is simply named MISSION ETERNAL SOULS and is the main game, the Unity version is named MISSION ETERNAL SOULS uni and they have some differences since I'm not very experienced in Unity and also I want to maintain some differences. But the two versions are still similar. - Both versions (Unreal Engine and Unity versions) are included in the game, so two games for the price of one. - Many more enemies will be added for visual diversity (many are already created and ready to be added). CONTROLS FOR MAIN VERSION (BOTH VERSIONS HAVE CONTROLLER SUPPORT) and uni version. W Move forward S Move backward A Strafe Left D Strafe Right JLeft Mouse ButtonLeft Ctrl Shoot assault rifle KSpace KeyRight Mouse Button Summon Tiger attack IO (Main version) different perspective for the protagonists sprites (bigger or smaller) - this is just for visual preference Number keys to select between Winston Starmer and Luther Jones - also select weapons - also in uni version to pause and quit game (controls are listed on screen in uni version) --- STORY Eternal malevolence has risen deep in the jungle of Africa. An ancient and vicious evil has come from the depths of cruelty to conquer all that lives and bring them to an eternity of pain, both in the physical realm and the spiritual one. Two commandos, Winston Starmer and Luther Jones are trying to escape while fighting these raging beasts with all the strength they can muster. Mission Code Name ETERNAL SOULS started bathed in blood, it's up to you to stop the damage... Save our eternal souls from the eternal beings that are made of hatred and cruelty - both refined and vulgar in their display of power. THIS IS MISSION ETERNAL SOULS --- - This game is priced to SELL! I will run sales on this game as frequently as Epic allows. Check this space, I will offer it for well below $1USD as frequently as Epic allows. - If you refund this game after buying it at a price point you may feel is too high and you may still want this game, you can wait for a deep sale and buy it back at a much lower price. - All assets in MISSION ETERNAL SOULS were created by hand (except for some SFX taken from paid Krotos sound library), this game has all original assets created by the dev (except for some SFX taken from paid Krotos sound library). -All assets created by the dev (except for some SFX from paid Krotos Library). No AI involved in any process at all in the creation of this game. - Graphics, sprite creation and design, music, SFX (except for some SFX taken from paid Krotos library), Blueprint scripting, programming, game design, writing, story by Jerome Lebel. Copyright© 2026 Jerome Lebel. <!--image-->  <!--image-->  <!--image-->  <!--clickableImage--> [](https://jeromelebelpcgames.wordpress.com/) <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image-->  <!--image--> 
Change 140723Apr 9 2026, 07:19 PM
- Updated long description: <!--textBlock--> <!--title--> # Action shooter inspired by 1980s movies and games. <!--text--> Action shooter inspired by 1980s movies and games. A final mission to save humanity, a demon infested jungle. Two commandos, Winston Starmer and Luther Jones have to shoot their way out of this nightmare or there is no tomorrow for this world of ours - ETERNAL EVIL must be dealt with extreme prejudice, it has to be done for our ETERNAL SOULS. MISSION ETERNAL SOULS The game plays similar to the very simple arcade and computer games of the 1980s. 2 games included for the price of 1. - You move forward, backward and you strafe left and right (NO TURNING). It plays like old 1980s arcade shooters or old school computer games from the 1980s. - You have 3 weapons: your assault rifle (5 variations - just for visual diversity - with ammo counter), plasma augment shots (plasma blast) and a personal attack tiger (infinite but with cooldown) - The 2 games included are limited in content right now but they both will receive many content updates. - The goal is to destroy all enemies on a map to win and for some upcoming levels, you will save hostages as well. - Some enemies have a lot of health, keep that in mind. - When firing at enemies with the assault rifle, plasma shots or summoning the tiger attack, even if your onscreen target reticle is below the enemy/enemies, if the shot is lined up properly it will still hit and register damage. - Future levels will have some mission objectives (like saving hostages) and some exploration. - Enemy projectiles act as shields to enemies, protecting them from you own shots so you can only hurt enemies when shooting in between their projectiles when they are exposed and can be hurt by your shots - you can't hurt enemy by shooting through their projectiles. - Enemies can move and often they seem to disappear for a while but they are being reset to their initial location and are not destroyed unless all their HPs are depleted and when they are destroyed they leave a visual trace of their destruction - either a reddish blood splat for the organic enemies or a piece of grey debris for metallic enemies or explosions. - The 5 guns available in the game are the same in terms of damage etc... they are just there for visual diversity. There are two guns available as of now in MISSION ETERNAL SOULS uni. - 10 levels included in MISSION ETERNAL SOULS and 5 levels in MISSION ETERNAL SOULS uni with many more on the way for both versions. - Hard mode and normal mode available in game by pressing the "0" key, it can be changed at will during game. - Hard mode reduces amount of ammo and health pickups' numerical values and increases the damage done by enemies. - In MISSION ETERNAL SOULS, you have to have assault rifle ammo available in order for the plasma shots to cause damage, so you need both assault rifle ammo and plasma augment shots ammo together - if you run out of assault rifle ammo and attempt to shoot the plasma shots it won't cause damage to enemies. - Each level in a mini chapter and once completed you go back to the title screen. - Use the map (level) selector to pick which map (level) you want to play. - The Unreal Engine version of the game is simply named MISSION ETERNAL SOULS and is the main game, the Unity version is named MISSION ETERNAL SOULS uni and they have some differences since I'm not very experienced in Unity and also I want to maintain some differences. But the two versions are still similar. - Both versions (Unreal Engine and Unity versions) are included in the game, so two games for the price of one. - Many more enemies will be added for visual diversity (many are already created and ready to be added). CONTROLS FOR MAIN VERSION (BOTH VERSIONS HAVE CONTROLLER SUPPORT) and uni version. W Move forward S Move backward A Strafe Left D Strafe Right JLeft Mouse ButtonLeft Ctrl Shoot assault rifle KSpace KeyRight Mouse Button Summon Tiger attack IO (Main version) different perspective for the protagonists sprites (bigger or smaller) - this is just for visual preference Number keys to select between Winston Starmer and Luther Jones - also select weapons - also in uni version to pause and quit game (controls are listed on screen in uni version) --- STORY Eternal malevolence has risen deep in the jungle of Africa. An ancient and vicious evil has come from the depths of cruelty to conquer all that lives and bring them to an eternity of pain, both in the physical realm and the spiritual one. Two commandos, Winston Starmer and Luther Jones are trying to escape while fighting these raging beasts with all the strength they can muster. Mission Code Name ETERNAL SOULS started bathed in blood, it's up to you to stop the damage... Save our eternal souls from the eternal beings that are made of hatred and cruelty - both refined and vulgar in their display of power. THIS IS MISSION ETERNAL SOULS --- - This game is priced to SELL! I will run sales on this game as frequently as Epic allows. Check this space, I will offer it for well below $1USD as frequently as Epic allows. - If you refund this game after buying it at a price point you may feel is too high and you may still want this game, you can wait for a deep sale and buy it back at a much lower price. - All assets in MISSION ETERNAL SOULS were created by hand (except for some SFX taken from paid Krotos sound library), this game has all original assets created by the dev (except for some SFX taken from paid Krotos sound library). -All assets created by the dev (except for some SFX from paid Krotos Library). No AI involved in any process at all in the creation of this game. - Graphics, sprite creation and design, music, SFX (except for some SFX taken from paid Krotos library), Blueprint scripting, programming, game design, writing, story by Jerome Lebel. Copyright© 2026 Jerome Lebel. <!--image-->  <!--image-->  <!--image-->  <!--clickableImage--> [](https://jeromelebelpcgames.wordpress.com/) <!--image-->  <!--image-->  <!--image-->  <!--image-->  → <!--textBlock--> <!--title--> # Action shooter inspired by 1980s movies and games. <!--text--> Action shooter inspired by 1980s movies and games. A final mission to save humanity, a demon infested jungle. Two commandos, Winston Starmer and Luther Jones have to shoot their way out of this nightmare or there is no tomorrow for this world of ours - ETERNAL EVIL must be dealt with extreme prejudice, it has to be done for our ETERNAL SOULS. MISSION ETERNAL SOULS The game plays similar to the very simple arcade and computer games of the 1980s. 2 games included for the price of 1. - You move forward, backward and you strafe left and right (NO TURNING). It plays like old 1980s arcade shooters or old school computer games from the 1980s. - You have 3 weapons: your assault rifle (5 variations - just for visual diversity - with ammo counter), plasma augment shots (plasma blast) and a personal attack tiger (infinite but with cooldown) - The 2 games included are limited in content right now but they both will receive many content updates. - The goal is to destroy all enemies on a map to win and for some upcoming levels, you will save hostages as well. - Some enemies have a lot of health, keep that in mind. - When firing at enemies with the assault rifle, plasma shots or summoning the tiger attack, even if your onscreen target reticle is below the enemy/enemies, if the shot is lined up properly it will still hit and register damage. - Future levels will have some mission objectives (like saving hostages) and some exploration. - Enemy projectiles act as shields to enemies, protecting them from you own shots so you can only hurt enemies when shooting in between their projectiles when they are exposed and can be hurt by your shots - you can't hurt enemy by shooting through their projectiles. - Enemies can move and often they seem to disappear for a while but they are being reset to their initial location and are not destroyed unless all their HPs are depleted and when they are destroyed they leave a visual trace of their destruction - either a reddish blood splat for the organic enemies or a piece of grey debris for metallic enemies or explosions. - The 5 guns available in the game are the same in terms of damage etc... they are just there for visual diversity. There are two guns available as of now in MISSION ETERNAL SOULS uni. - 11 levels included in MISSION ETERNAL SOULS and 5 levels in MISSION ETERNAL SOULS uni with many more on the way for both versions. - Hard mode and normal mode available in game by pressing the "0" key, it can be changed at will during game. - Hard mode reduces amount of ammo and health pickups' numerical values and increases the damage done by enemies. - In MISSION ETERNAL SOULS, you have to have assault rifle ammo available in order for the plasma shots to cause damage, so you need both assault rifle ammo and plasma augment shots ammo together - if you run out of assault rifle ammo and attempt to shoot the plasma shots it won't cause damage to enemies. - Each level in a mini chapter and once completed you go back to the title screen. - Use the map (level) selector to pick which map (level) you want to play. - The Unreal Engine version of the game is simply named MISSION ETERNAL SOULS and is the main game, the Unity version is named MISSION ETERNAL SOULS uni and they have some differences since I'm not very experienced in Unity and also I want to maintain some differences. But the two versions are still similar. - Both versions (Unreal Engine and Unity versions) are included in the game, so two games for the price of one. - Many more enemies will be added for visual diversity (many are already created and ready to be added). CONTROLS FOR MAIN VERSION (BOTH VERSIONS HAVE CONTROLLER SUPPORT) and uni version. W Move forward S Move backward A Strafe Left D Strafe Right JLeft Mouse ButtonLeft Ctrl Shoot assault rifle KSpace KeyRight Mouse Button Summon Tiger attack IO (Main version) different perspective for the protagonists sprites (bigger or smaller) - this is just for visual preference Number keys to select between Winston Starmer and Luther Jones - also select weapons - also in uni version to pause and quit game (controls are listed on screen in uni version) --- STORY Eternal malevolence has risen deep in the jungle of Africa. An ancient and vicious evil has come from the depths of cruelty to conquer all that lives and bring them to an eternity of pain, both in the physical realm and the spiritual one. Two commandos, Winston Starmer and Luther Jones are trying to escape while fighting these raging beasts with all the strength they can muster. Mission Code Name ETERNAL SOULS started bathed in blood, it's up to you to stop the damage... Save our eternal souls from the eternal beings that are made of hatred and cruelty - both refined and vulgar in their display of power. THIS IS MISSION ETERNAL SOULS --- - This game is priced to SELL! I will run sales on this game as frequently as Epic allows. Check this space, I will offer it for well below $1USD as frequently as Epic allows. - If you refund this game after buying it at a price point you may feel is too high and you may still want this game, you can wait for a deep sale and buy it back at a much lower price. - All assets in MISSION ETERNAL SOULS were created by hand (except for some SFX taken from paid Krotos sound library), this game has all original assets created by the dev (except for some SFX taken from paid Krotos sound library). -All assets created by the dev (except for some SFX from paid Krotos Library). No AI involved in any process at all in the creation of this game. - Graphics, sprite creation and design, music, SFX (except for some SFX taken from paid Krotos library), Blueprint scripting, programming, game design, writing, story by Jerome Lebel. Copyright© 2026 Jerome Lebel. <!--image-->  <!--image-->  <!--image-->  <!--clickableImage--> [](https://jeromelebelpcgames.wordpress.com/) <!--image-->  <!--image-->  <!--image-->  <!--image--> 
Change 140423Apr 7 2026, 06:53 PM
- Updated long description: <!--textBlock--> <!--title--> # Action shooter inspired by 1980s movies and games. <!--text--> Action shooter inspired by 1980s movies and games. A final mission to save humanity, a demon infested jungle. Two commandos, Winston Starmer and Luther Jones have to shoot their way out of this nightmare or there is no tomorrow for this world of ours - ETERNAL EVIL must be dealt with extreme prejudice, it has to be done for our ETERNAL SOULS. MISSION ETERNAL SOULS The game plays similar to the very simple arcade and computer games of the 1980s. 2 games included for the price of 1. - You move forward, backward and you strafe left and right (NO TURNING). It plays like old 1980s arcade shooters or old school computer games from the 1980s. - You have 3 weapons: your assault rifle (5 variations - just for visual diversity - with ammo counter), plasma augment shots (plasma blast) and a personal attack tiger (infinite but with cooldown) - The 2 games included are limited in content right now but they both will receive many content updates. - The goal is to destroy all enemies on a map to win and for some upcoming levels, you will save hostages as well. - Some enemies have a lot of health, keep that in mind. - When firing at enemies with the assault rifle, plasma shots or summoning the tiger attack, even if your onscreen target reticle is below the enemy/enemies, if the shot is lined up properly it will still hit and register damage. - Future levels will have some mission objectives (like saving hostages) and some exploration. - Enemy projectiles act as shields to enemies, protecting them from you own shots so you can only hurt enemies when shooting in between their projectiles when they are exposed and can be hurt by your shots - you can't hurt enemy by shooting through their projectiles. - Enemies can move and often they seem to disappear for a while but they are being reset to their initial location and are not destroyed unless all their HPs are depleted and when they are destroyed they leave a visual trace of their destruction - either a reddish blood splat for the organic enemies or a piece of grey debris for metallic enemies or explosions. - The 5 guns available in the game are the same in terms of damage etc... they are just there for visual diversity. There are two guns available as of now in MISSION ETERNAL SOULS uni. - 9 levels included in MISSION ETERNAL SOULS and 5 levels in MISSION ETERNAL SOULS uni with many more on the way for both versions. - Hard mode and normal mode available in game by pressing the "0" key, it can be changed at will during game. - Hard mode reduces amount of ammo and health pickups' numerical values and increases the damage done by enemies. - In MISSION ETERNAL SOULS, you have to have assault rifle ammo available in order for the plasma shots to cause damage, so you need both assault rifle ammo and plasma augment shots ammo together - if you run out of assault rifle ammo and attempt to shoot the plasma shots it won't cause damage to enemies. - Each level in a mini chapter and once completed you go back to the title screen. - Use the map (level) selector to pick which map (level) you want to play. - The Unreal Engine version of the game is simply named MISSION ETERNAL SOULS and is the main game, the Unity version is named MISSION ETERNAL SOULS uni and they have some differences since I'm not very experienced in Unity and also I want to maintain some differences. But the two versions are still similar. - Both versions (Unreal Engine and Unity versions) are included in the game, so two games for the price of one. - Many more enemies will be added for visual diversity (many are already created and ready to be added). CONTROLS FOR MAIN VERSION (BOTH VERSIONS HAVE CONTROLLER SUPPORT) and uni version. W Move forward S Move backward A Strafe Left D Strafe Right JLeft Mouse ButtonLeft Ctrl Shoot assault rifle KSpace KeyRight Mouse Button Summon Tiger attack IO (Main version) different perspective for the protagonists sprites (bigger or smaller) - this is just for visual preference Number keys to select between Winston Starmer and Luther Jones - also select weapons - also in uni version to pause and quit game (controls are listed on screen in uni version) --- STORY Eternal malevolence has risen deep in the jungle of Africa. An ancient and vicious evil has come from the depths of cruelty to conquer all that lives and bring them to an eternity of pain, both in the physical realm and the spiritual one. Two commandos, Winston Starmer and Luther Jones are trying to escape while fighting these raging beasts with all the strength they can muster. Mission Code Name ETERNAL SOULS started bathed in blood, it's up to you to stop the damage... Save our eternal souls from the eternal beings that are made of hatred and cruelty - both refined and vulgar in their display of power. THIS IS MISSION ETERNAL SOULS --- - This game is priced to SELL! I will run sales on this game as frequently as Epic allows. Check this space, I will offer it for well below $1USD as frequently as Epic allows. - If you refund this game after buying it at a price point you may feel is too high and you may still want this game, you can wait for a deep sale and buy it back at a much lower price. - All assets in MISSION ETERNAL SOULS were created by hand (except for some SFX taken from paid Krotos sound library), this game has all original assets created by the dev (except for some SFX taken from paid Krotos sound library). -All assets created by the dev (except for some SFX from paid Krotos Library). No AI involved in any process at all in the creation of this game. - Graphics, sprite creation and design, music, SFX (except for some SFX taken from paid Krotos library), Blueprint scripting, programming, game design, writing, story by Jerome Lebel. Copyright© 2026 Jerome Lebel. <!--image-->  <!--image-->  <!--image-->  → <!--textBlock--> <!--title--> # Action shooter inspired by 1980s movies and games. <!--text--> Action shooter inspired by 1980s movies and games. A final mission to save humanity, a demon infested jungle. Two commandos, Winston Starmer and Luther Jones have to shoot their way out of this nightmare or there is no tomorrow for this world of ours - ETERNAL EVIL must be dealt with extreme prejudice, it has to be done for our ETERNAL SOULS. MISSION ETERNAL SOULS The game plays similar to the very simple arcade and computer games of the 1980s. 2 games included for the price of 1. - You move forward, backward and you strafe left and right (NO TURNING). It plays like old 1980s arcade shooters or old school computer games from the 1980s. - You have 3 weapons: your assault rifle (5 variations - just for visual diversity - with ammo counter), plasma augment shots (plasma blast) and a personal attack tiger (infinite but with cooldown) - The 2 games included are limited in content right now but they both will receive many content updates. - The goal is to destroy all enemies on a map to win and for some upcoming levels, you will save hostages as well. - Some enemies have a lot of health, keep that in mind. - When firing at enemies with the assault rifle, plasma shots or summoning the tiger attack, even if your onscreen target reticle is below the enemy/enemies, if the shot is lined up properly it will still hit and register damage. - Future levels will have some mission objectives (like saving hostages) and some exploration. - Enemy projectiles act as shields to enemies, protecting them from you own shots so you can only hurt enemies when shooting in between their projectiles when they are exposed and can be hurt by your shots - you can't hurt enemy by shooting through their projectiles. - Enemies can move and often they seem to disappear for a while but they are being reset to their initial location and are not destroyed unless all their HPs are depleted and when they are destroyed they leave a visual trace of their destruction - either a reddish blood splat for the organic enemies or a piece of grey debris for metallic enemies or explosions. - The 5 guns available in the game are the same in terms of damage etc... they are just there for visual diversity. There are two guns available as of now in MISSION ETERNAL SOULS uni. - 10 levels included in MISSION ETERNAL SOULS and 5 levels in MISSION ETERNAL SOULS uni with many more on the way for both versions. - Hard mode and normal mode available in game by pressing the "0" key, it can be changed at will during game. - Hard mode reduces amount of ammo and health pickups' numerical values and increases the damage done by enemies. - In MISSION ETERNAL SOULS, you have to have assault rifle ammo available in order for the plasma shots to cause damage, so you need both assault rifle ammo and plasma augment shots ammo together - if you run out of assault rifle ammo and attempt to shoot the plasma shots it won't cause damage to enemies. - Each level in a mini chapter and once completed you go back to the title screen. - Use the map (level) selector to pick which map (level) you want to play. - The Unreal Engine version of the game is simply named MISSION ETERNAL SOULS and is the main game, the Unity version is named MISSION ETERNAL SOULS uni and they have some differences since I'm not very experienced in Unity and also I want to maintain some differences. But the two versions are still similar. - Both versions (Unreal Engine and Unity versions) are included in the game, so two games for the price of one. - Many more enemies will be added for visual diversity (many are already created and ready to be added). CONTROLS FOR MAIN VERSION (BOTH VERSIONS HAVE CONTROLLER SUPPORT) and uni version. W Move forward S Move backward A Strafe Left D Strafe Right JLeft Mouse ButtonLeft Ctrl Shoot assault rifle KSpace KeyRight Mouse Button Summon Tiger attack IO (Main version) different perspective for the protagonists sprites (bigger or smaller) - this is just for visual preference Number keys to select between Winston Starmer and Luther Jones - also select weapons - also in uni version to pause and quit game (controls are listed on screen in uni version) --- STORY Eternal malevolence has risen deep in the jungle of Africa. An ancient and vicious evil has come from the depths of cruelty to conquer all that lives and bring them to an eternity of pain, both in the physical realm and the spiritual one. Two commandos, Winston Starmer and Luther Jones are trying to escape while fighting these raging beasts with all the strength they can muster. Mission Code Name ETERNAL SOULS started bathed in blood, it's up to you to stop the damage... Save our eternal souls from the eternal beings that are made of hatred and cruelty - both refined and vulgar in their display of power. THIS IS MISSION ETERNAL SOULS --- - This game is priced to SELL! I will run sales on this game as frequently as Epic allows. Check this space, I will offer it for well below $1USD as frequently as Epic allows. - If you refund this game after buying it at a price point you may feel is too high and you may still want this game, you can wait for a deep sale and buy it back at a much lower price. - All assets in MISSION ETERNAL SOULS were created by hand (except for some SFX taken from paid Krotos sound library), this game has all original assets created by the dev (except for some SFX taken from paid Krotos sound library). -All assets created by the dev (except for some SFX from paid Krotos Library). No AI involved in any process at all in the creation of this game. - Graphics, sprite creation and design, music, SFX (except for some SFX taken from paid Krotos library), Blueprint scripting, programming, game design, writing, story by Jerome Lebel. Copyright© 2026 Jerome Lebel. <!--image-->  <!--image-->  <!--image-->  <!--clickableImage--> [](https://jeromelebelpcgames.wordpress.com/) <!--image-->  <!--image-->  <!--image-->  <!--image--> 
Change 140141Apr 5 2026, 06:49 PM
- Updated long description: <!--textBlock--> <!--title--> # Action shooter inspired by 1980s movies and games. <!--text--> Action shooter inspired by 1980s movies and games. A final mission to save humanity, a demon infested jungle. Two commandos, Winston Starmer and Luther Jones have to shoot their way out of this nightmare or there is no tomorrow for this world of ours - ETERNAL EVIL must be dealt with extreme prejudice, it has to be done for our ETERNAL SOULS. MISSION ETERNAL SOULS The game plays similar to the very simple arcade and computer games of the 1980s. 2 games included for the price of 1. - You move forward, backward and you strafe left and right (NO TURNING). It plays like old 1980s arcade shooters or old school computer games from the 1980s. - You have 3 weapons: your assault rifle (5 variations - just for visual diversity - with ammo counter), plasma augment shots (plasma blast) and a personal attack tiger (infinite but with cooldown) - The 2 games included are limited in content right now but they both will receive many content updates. - The goal is to destroy all enemies on a map to win and for some upcoming levels, you will save hostages as well. - Some enemies have a lot of health, keep that in mind. - When firing at enemies with the assault rifle, plasma shots or summoning the tiger attack, even if your onscreen target reticle is below the enemy/enemies, if the shot is lined up properly it will still hit and register damage. - Future levels will have some mission objectives (like saving hostages) and some exploration. - Enemy projectiles act as shields to enemies, protecting them from you own shots so you can only hurt enemies when shooting in between their projectiles when they are exposed and can be hurt by your shots - you can't hurt enemy by shooting through their projectiles. - Enemies can move and often they seem to disappear for a while but they are being reset to their initial location and are not destroyed unless all their HPs are depleted and when they are destroyed they leave a visual trace of their destruction - either a reddish blood splat for the organic enemies or a piece of grey debris for metallic enemies or explosions. - The 5 guns available in the game are the same in terms of damage etc... they are just there for visual diversity. There are two guns available as of now in MISSION ETERNAL SOULS uni. - 8 levels included in MISSION ETERNAL SOULS and 5 levels in MISSION ETERNAL SOULS uni with many more on the way for both versions. - Hard mode and normal mode available in game by pressing the "0" key, it can be changed at will during game. - Hard mode reduces amount of ammo and health pickups' numerical values and increases the damage done by enemies. - In MISSION ETERNAL SOULS, you have to have assault rifle ammo available in order for the plasma shots to cause damage, so you need both assault rifle ammo and plasma augment shots ammo together - if you run out of assault rifle ammo and attempt to shoot the plasma shots it won't cause damage to enemies. - Each level in a mini chapter and once completed you go back to the title screen. - Use the map (level) selector to pick which map (level) you want to play. - The Unreal Engine version of the game is simply named MISSION ETERNAL SOULS and is the main game, the Unity version is named MISSION ETERNAL SOULS uni and they have some differences since I'm not very experienced in Unity and also I want to maintain some differences. But the two versions are still similar. - Both versions (Unreal Engine and Unity versions) are included in the game, so two games for the price of one. - Many more enemies will be added for visual diversity (many are already created and ready to be added). CONTROLS FOR MAIN VERSION (BOTH VERSIONS HAVE CONTROLLER SUPPORT) and uni version. W Move forward S Move backward A Strafe Left D Strafe Right JLeft Mouse ButtonLeft Ctrl Shoot assault rifle KSpace KeyRight Mouse Button Summon Tiger attack IO (Main version) different perspective for the protagonists sprites (bigger or smaller) - this is just for visual preference Number keys to select between Winston Starmer and Luther Jones - also select weapons - also in uni version to pause and quit game (controls are listed on screen in uni version) --- STORY Eternal malevolence has risen deep in the jungle of Africa. An ancient and vicious evil has come from the depths of cruelty to conquer all that lives and bring them to an eternity of pain, both in the physical realm and the spiritual one. Two commandos, Winston Starmer and Luther Jones are trying to escape while fighting these raging beasts with all the strength they can muster. Mission Code Name ETERNAL SOULS started bathed in blood, it's up to you to stop the damage... Save our eternal souls from the eternal beings that are made of hatred and cruelty - both refined and vulgar in their display of power. THIS IS MISSION ETERNAL SOULS --- - This game is priced to SELL! I will run sales on this game as frequently as Epic allows. Check this space, I will offer it for well below $1USD as frequently as Epic allows. - If you refund this game after buying it at a price point you may feel is too high and you may still want this game, you can wait for a deep sale and buy it back at a much lower price. - All assets in MISSION ETERNAL SOULS were created by hand (except for some SFX taken from paid Krotos sound library), this game has all original assets created by the dev (except for some SFX taken from paid Krotos sound library). -All assets created by the dev (except for some SFX from paid Krotos Library). No AI involved in any process at all in the creation of this game. - Graphics, sprite creation and design, music, SFX (except for some SFX taken from paid Krotos library), Blueprint scripting, programming, game design, writing, story by Jerome Lebel. Copyright© 2026 Jerome Lebel. <!--image-->  → <!--textBlock--> <!--title--> # Action shooter inspired by 1980s movies and games. <!--text--> Action shooter inspired by 1980s movies and games. A final mission to save humanity, a demon infested jungle. Two commandos, Winston Starmer and Luther Jones have to shoot their way out of this nightmare or there is no tomorrow for this world of ours - ETERNAL EVIL must be dealt with extreme prejudice, it has to be done for our ETERNAL SOULS. MISSION ETERNAL SOULS The game plays similar to the very simple arcade and computer games of the 1980s. 2 games included for the price of 1. - You move forward, backward and you strafe left and right (NO TURNING). It plays like old 1980s arcade shooters or old school computer games from the 1980s. - You have 3 weapons: your assault rifle (5 variations - just for visual diversity - with ammo counter), plasma augment shots (plasma blast) and a personal attack tiger (infinite but with cooldown) - The 2 games included are limited in content right now but they both will receive many content updates. - The goal is to destroy all enemies on a map to win and for some upcoming levels, you will save hostages as well. - Some enemies have a lot of health, keep that in mind. - When firing at enemies with the assault rifle, plasma shots or summoning the tiger attack, even if your onscreen target reticle is below the enemy/enemies, if the shot is lined up properly it will still hit and register damage. - Future levels will have some mission objectives (like saving hostages) and some exploration. - Enemy projectiles act as shields to enemies, protecting them from you own shots so you can only hurt enemies when shooting in between their projectiles when they are exposed and can be hurt by your shots - you can't hurt enemy by shooting through their projectiles. - Enemies can move and often they seem to disappear for a while but they are being reset to their initial location and are not destroyed unless all their HPs are depleted and when they are destroyed they leave a visual trace of their destruction - either a reddish blood splat for the organic enemies or a piece of grey debris for metallic enemies or explosions. - The 5 guns available in the game are the same in terms of damage etc... they are just there for visual diversity. There are two guns available as of now in MISSION ETERNAL SOULS uni. - 9 levels included in MISSION ETERNAL SOULS and 5 levels in MISSION ETERNAL SOULS uni with many more on the way for both versions. - Hard mode and normal mode available in game by pressing the "0" key, it can be changed at will during game. - Hard mode reduces amount of ammo and health pickups' numerical values and increases the damage done by enemies. - In MISSION ETERNAL SOULS, you have to have assault rifle ammo available in order for the plasma shots to cause damage, so you need both assault rifle ammo and plasma augment shots ammo together - if you run out of assault rifle ammo and attempt to shoot the plasma shots it won't cause damage to enemies. - Each level in a mini chapter and once completed you go back to the title screen. - Use the map (level) selector to pick which map (level) you want to play. - The Unreal Engine version of the game is simply named MISSION ETERNAL SOULS and is the main game, the Unity version is named MISSION ETERNAL SOULS uni and they have some differences since I'm not very experienced in Unity and also I want to maintain some differences. But the two versions are still similar. - Both versions (Unreal Engine and Unity versions) are included in the game, so two games for the price of one. - Many more enemies will be added for visual diversity (many are already created and ready to be added). CONTROLS FOR MAIN VERSION (BOTH VERSIONS HAVE CONTROLLER SUPPORT) and uni version. W Move forward S Move backward A Strafe Left D Strafe Right JLeft Mouse ButtonLeft Ctrl Shoot assault rifle KSpace KeyRight Mouse Button Summon Tiger attack IO (Main version) different perspective for the protagonists sprites (bigger or smaller) - this is just for visual preference Number keys to select between Winston Starmer and Luther Jones - also select weapons - also in uni version to pause and quit game (controls are listed on screen in uni version) --- STORY Eternal malevolence has risen deep in the jungle of Africa. An ancient and vicious evil has come from the depths of cruelty to conquer all that lives and bring them to an eternity of pain, both in the physical realm and the spiritual one. Two commandos, Winston Starmer and Luther Jones are trying to escape while fighting these raging beasts with all the strength they can muster. Mission Code Name ETERNAL SOULS started bathed in blood, it's up to you to stop the damage... Save our eternal souls from the eternal beings that are made of hatred and cruelty - both refined and vulgar in their display of power. THIS IS MISSION ETERNAL SOULS --- - This game is priced to SELL! I will run sales on this game as frequently as Epic allows. Check this space, I will offer it for well below $1USD as frequently as Epic allows. - If you refund this game after buying it at a price point you may feel is too high and you may still want this game, you can wait for a deep sale and buy it back at a much lower price. - All assets in MISSION ETERNAL SOULS were created by hand (except for some SFX taken from paid Krotos sound library), this game has all original assets created by the dev (except for some SFX taken from paid Krotos sound library). -All assets created by the dev (except for some SFX from paid Krotos Library). No AI involved in any process at all in the creation of this game. - Graphics, sprite creation and design, music, SFX (except for some SFX taken from paid Krotos library), Blueprint scripting, programming, game design, writing, story by Jerome Lebel. Copyright© 2026 Jerome Lebel. <!--image-->  <!--image-->  <!--image--> 
Change 140138Apr 4 2026, 06:56 PM
- Updated long description: <!--textBlock--> <!--title--> # Action shooter inspired by 1980s movies and games. <!--text--> Action shooter inspired by 1980s movies and games. A final mission to save humanity, a demon infested jungle. Two commandos, Winston Starmer and Luther Jones have to shoot their way out of this nightmare or there is no tomorrow for this world of ours - ETERNAL EVIL must be dealt with extreme prejudice, it has to be done for our ETERNAL SOULS. MISSION ETERNAL SOULS The game plays similar to the very simple arcade and computer games of the 1980s. 2 games included for the price of 1. - You move forward, backward and you strafe left and right (NO TURNING). It plays like old 1980s arcade shooters or old school computer games from the 1980s. - You have 3 weapons: your assault rifle (5 variations - just for visual diversity - with ammo counter), plasma augment shots (plasma blast) and a personal attack tiger (infinite but with cooldown) - The 2 games included are limited in content right now but they both will receive many content updates. - The goal is to destroy all enemies on a map to win and for some upcoming levels, you will save hostages as well. - Some enemies have a lot of health, keep that in mind. - When firing at enemies with the assault rifle, plasma shots or summoning the tiger attack, even if your onscreen target reticle is below the enemy/enemies, if the shot is lined up properly it will still hit and register damage. - Future levels will have some mission objectives (like saving hostages) and some exploration. - Enemy projectiles act as shields to enemies, protecting them from you own shots so you can only hurt enemies when shooting in between their projectiles when they are exposed and can be hurt by your shots - you can't hurt enemy by shooting through their projectiles. - Enemies can move and often they seem to disappear for a while but they are being reset to their initial location and are not destroyed unless all their HPs are depleted and when they are destroyed they leave a visual trace of their destruction - either a reddish blood splat for the organic enemies or a piece of grey debris for metallic enemies or explosions. - The 5 guns available in the game are the same in terms of damage etc... they are just there for visual diversity. There are two guns available as of now in MISSION ETERNAL SOULS uni. - 8 levels included in MISSION ETERNAL SOULS and 5 levels in MISSION ETERNAL SOULS uni with many more on the way for both versions. - Hard mode and normal mode available in game by pressing the "0" key, it can be changed at will during game. - Hard mode reduces amount of ammo and health pickups' numerical values and increases the damage done by enemies. - Each level in a mini chapter and once completed you go back to the title screen. - Use the map (level) selector to pick which map (level) you want to play. - The Unreal Engine version of the game is simply named MISSION ETERNAL SOULS and is the main game, the Unity version is named MISSION ETERNAL SOULS uni and they have some differences since I'm not very experienced in Unity and also I want to maintain some differences. But the two versions are still similar. - Both versions (Unreal Engine and Unity versions) are included in the game, so two games for the price of one. - Many more enemies will be added for visual diversity (many are already created and ready to be added). CONTROLS FOR MAIN VERSION (BOTH VERSIONS HAVE CONTROLLER SUPPORT) and uni version. W Move forward S Move backward A Strafe Left D Strafe Right JLeft Mouse ButtonLeft Ctrl Shoot assault rifle KSpace KeyRight Mouse Button Summon Tiger attack IO (Main version) different perspective for the protagonists sprites (bigger or smaller) - this is just for visual preference Number keys to select between Winston Starmer and Luther Jones - also select weapons - also in uni version to pause and quit game (controls are listed on screen in uni version) --- STORY Eternal malevolence has risen deep in the jungle of Africa. An ancient and vicious evil has come from the depths of cruelty to conquer all that lives and bring them to an eternity of pain, both in the physical realm and the spiritual one. Two commandos, Winston Starmer and Luther Jones are trying to escape while fighting these raging beasts with all the strength they can muster. Mission Code Name ETERNAL SOULS started bathed in blood, it's up to you to stop the damage... Save our eternal souls from the eternal beings that are made of hatred and cruelty - both refined and vulgar in their display of power. THIS IS MISSION ETERNAL SOULS --- - This game is priced to SELL! I will run sales on this game as frequently as Epic allows. Check this space, I will offer it for well below $1USD as frequently as Epic allows. - If you refund this game after buying it at a price point you may feel is too high and you may still want this game, you can wait for a deep sale and buy it back at a much lower price. - All assets in MISSION ETERNAL SOULS were created by hand (except for some SFX taken from paid Krotos sound library), this game has all original assets created by the dev (except for some SFX taken from paid Krotos sound library). -All assets created by the dev (except for some SFX from paid Krotos Library). No AI involved in any process at all in the creation of this game. - Graphics, sprite creation and design, music, SFX (except for some SFX taken from paid Krotos library), Blueprint scripting, programming, game design, writing, story by Jerome Lebel. Copyright© 2026 Jerome Lebel. <!--image-->  → <!--textBlock--> <!--title--> # Action shooter inspired by 1980s movies and games. <!--text--> Action shooter inspired by 1980s movies and games. A final mission to save humanity, a demon infested jungle. Two commandos, Winston Starmer and Luther Jones have to shoot their way out of this nightmare or there is no tomorrow for this world of ours - ETERNAL EVIL must be dealt with extreme prejudice, it has to be done for our ETERNAL SOULS. MISSION ETERNAL SOULS The game plays similar to the very simple arcade and computer games of the 1980s. 2 games included for the price of 1. - You move forward, backward and you strafe left and right (NO TURNING). It plays like old 1980s arcade shooters or old school computer games from the 1980s. - You have 3 weapons: your assault rifle (5 variations - just for visual diversity - with ammo counter), plasma augment shots (plasma blast) and a personal attack tiger (infinite but with cooldown) - The 2 games included are limited in content right now but they both will receive many content updates. - The goal is to destroy all enemies on a map to win and for some upcoming levels, you will save hostages as well. - Some enemies have a lot of health, keep that in mind. - When firing at enemies with the assault rifle, plasma shots or summoning the tiger attack, even if your onscreen target reticle is below the enemy/enemies, if the shot is lined up properly it will still hit and register damage. - Future levels will have some mission objectives (like saving hostages) and some exploration. - Enemy projectiles act as shields to enemies, protecting them from you own shots so you can only hurt enemies when shooting in between their projectiles when they are exposed and can be hurt by your shots - you can't hurt enemy by shooting through their projectiles. - Enemies can move and often they seem to disappear for a while but they are being reset to their initial location and are not destroyed unless all their HPs are depleted and when they are destroyed they leave a visual trace of their destruction - either a reddish blood splat for the organic enemies or a piece of grey debris for metallic enemies or explosions. - The 5 guns available in the game are the same in terms of damage etc... they are just there for visual diversity. There are two guns available as of now in MISSION ETERNAL SOULS uni. - 8 levels included in MISSION ETERNAL SOULS and 5 levels in MISSION ETERNAL SOULS uni with many more on the way for both versions. - Hard mode and normal mode available in game by pressing the "0" key, it can be changed at will during game. - Hard mode reduces amount of ammo and health pickups' numerical values and increases the damage done by enemies. - In MISSION ETERNAL SOULS, you have to have assault rifle ammo available in order for the plasma shots to cause damage, so you need both assault rifle ammo and plasma augment shots ammo together - if you run out of assault rifle ammo and attempt to shoot the plasma shots it won't cause damage to enemies. - Each level in a mini chapter and once completed you go back to the title screen. - Use the map (level) selector to pick which map (level) you want to play. - The Unreal Engine version of the game is simply named MISSION ETERNAL SOULS and is the main game, the Unity version is named MISSION ETERNAL SOULS uni and they have some differences since I'm not very experienced in Unity and also I want to maintain some differences. But the two versions are still similar. - Both versions (Unreal Engine and Unity versions) are included in the game, so two games for the price of one. - Many more enemies will be added for visual diversity (many are already created and ready to be added). CONTROLS FOR MAIN VERSION (BOTH VERSIONS HAVE CONTROLLER SUPPORT) and uni version. W Move forward S Move backward A Strafe Left D Strafe Right JLeft Mouse ButtonLeft Ctrl Shoot assault rifle KSpace KeyRight Mouse Button Summon Tiger attack IO (Main version) different perspective for the protagonists sprites (bigger or smaller) - this is just for visual preference Number keys to select between Winston Starmer and Luther Jones - also select weapons - also in uni version to pause and quit game (controls are listed on screen in uni version) --- STORY Eternal malevolence has risen deep in the jungle of Africa. An ancient and vicious evil has come from the depths of cruelty to conquer all that lives and bring them to an eternity of pain, both in the physical realm and the spiritual one. Two commandos, Winston Starmer and Luther Jones are trying to escape while fighting these raging beasts with all the strength they can muster. Mission Code Name ETERNAL SOULS started bathed in blood, it's up to you to stop the damage... Save our eternal souls from the eternal beings that are made of hatred and cruelty - both refined and vulgar in their display of power. THIS IS MISSION ETERNAL SOULS --- - This game is priced to SELL! I will run sales on this game as frequently as Epic allows. Check this space, I will offer it for well below $1USD as frequently as Epic allows. - If you refund this game after buying it at a price point you may feel is too high and you may still want this game, you can wait for a deep sale and buy it back at a much lower price. - All assets in MISSION ETERNAL SOULS were created by hand (except for some SFX taken from paid Krotos sound library), this game has all original assets created by the dev (except for some SFX taken from paid Krotos sound library). -All assets created by the dev (except for some SFX from paid Krotos Library). No AI involved in any process at all in the creation of this game. - Graphics, sprite creation and design, music, SFX (except for some SFX taken from paid Krotos library), Blueprint scripting, programming, game design, writing, story by Jerome Lebel. Copyright© 2026 Jerome Lebel. <!--image--> 
Change 139868Apr 3 2026, 06:37 PM
- Updated long description: <!--textBlock--> <!--title--> # Action shooter inspired by 1980s movies and games. <!--text--> Action shooter inspired by 1980s movies and games. A final mission to save humanity, a demon infested jungle. Two commandos, Winston Starmer and Luther Jones have to shoot their way out of this nightmare or there is no tomorrow for this world of ours - ETERNAL EVIL must be dealt with extreme prejudice, it has to be done for our ETERNAL SOULS. MISSION ETERNAL SOULS The game plays similar to the very simple arcade and computer games of the 1980s. 2 games included for the price of 1. - You move forward, backward and you strafe left and right (NO TURNING). It plays like old 1980s arcade shooters or old school computer games from the 1980s. - You have 3 weapons: your assault rifle (5 variations - just for visual diversity - with ammo counter), plasma augment shots (plasma blast) and a personal attack tiger (infinite but with cooldown) - The 2 games included are limited in content right now but they both will receive many content updates. - The goal is to destroy all enemies on a map to win and for some upcoming levels, you will save hostages as well. - Some enemies have a lot of health, keep that in mind. - When firing at enemies with the assault rifle, plasma shots or summoning the tiger attack, even if your onscreen target reticle is below the enemy/enemies, if the shot is lined up properly it will still hit and register damage. - Future levels will have some mission objectives (like saving hostages) and some exploration. - Enemy projectiles act as shields to enemies, protecting them from you own shots so you can only hurt enemies when shooting in between their projectiles when they are exposed and can be hurt by your shots - you can't hurt enemy by shooting through their projectiles. - Enemies can move and often they seem to disappear for a while but they are being reset to their initial location and are not destroyed unless all their HPs are depleted and when they are destroyed they leave a visual trace of their destruction - either a reddish blood splat for the organic enemies or a piece of grey debris for metallic enemies or explosions. - The 5 guns available in the game are the same in terms of damage etc... they are just there for visual diversity. There are two guns available as of now in MISSION ETERNAL SOULS uni. - 7 levels included in MISSION ETERNAL SOULS and 5 levels in MISSION ETERNAL SOULS uni with many more on the way for both versions. - Hard mode and normal mode available in game by pressing the "0" key, it can be changed at will during game. - Hard mode simply reduces amount of ammo and health pickups' numerical values. - Each level in a mini chapter and once completed you go back to the title screen. - Use the map (level) selector to pick which map (level) you want to play. - The Unreal Engine version of the game is simply named MISSION ETERNAL SOULS and is the main game, the Unity version is named MISSION ETERNAL SOULS uni and they have some differences since I'm not very experienced in Unity and also I want to maintain some differences. But the two versions are still similar. - Both versions (Unreal Engine and Unity versions) are included in the game, so two games for the price of one. - Many more enemies will be added for visual diversity (many are already created and ready to be added). CONTROLS FOR MAIN VERSION (BOTH VERSIONS HAVE CONTROLLER SUPPORT) and uni version. W Move forward S Move backward A Strafe Left D Strafe Right JLeft Mouse ButtonLeft Ctrl Shoot assault rifle KSpace KeyRight Mouse Button Summon Tiger attack IO (Main version) different perspective for the protagonists sprites (bigger or smaller) - this is just for visual preference Number keys to select between Winston Starmer and Luther Jones - also select weapons - also in uni version to pausequit game (controls are listed on screen in uni version) --- STORY Eternal malevolence has risen deep in the jungle of Africa. An ancient and vicious evil has come from the depths of cruelty to conquer all that lives and bring them to an eternity of pain, both in the physical realm and the spiritual one. Two commandos, Winston Starmer and Luther Jones are trying to escape while fighting these raging beasts with all the strength they can muster. Mission Code Name ETERNAL SOULS started bathed in blood, it's up to you to stop the damage... Save our eternal souls from the eternal beings that are made of hatred and cruelty - both refined and vulgar in their display of power. THIS IS MISSION ETERNAL SOULS --- - This game is priced to SELL! I will run sales on this game as frequently as Epic allows. Check this space, I will offer it for well below $1USD as frequently as Epic allows. - If you refund this game after buying it at a price point you may feel is too high and you may still want this game, you can wait for a deep sale and buy it back at a much lower price. - All assets in MISSION ETERNAL SOULS were created by hand (except for some SFX taken from paid Krotos sound library), this game has all original assets created by the dev (except for some SFX taken from paid Krotos sound library). -All assets created by the dev (except for some SFX from paid Krotos Library). No AI involved in any process at all in the creation of this game. - Graphics, sprite creation and design, music, SFX (except for some SFX taken from paid Krotos library), Blueprint scripting, game design, writing, story by Jerome Lebel. Copyright© 2026 Jerome Lebel. <!--image-->  → <!--textBlock--> <!--title--> # Action shooter inspired by 1980s movies and games. <!--text--> Action shooter inspired by 1980s movies and games. A final mission to save humanity, a demon infested jungle. Two commandos, Winston Starmer and Luther Jones have to shoot their way out of this nightmare or there is no tomorrow for this world of ours - ETERNAL EVIL must be dealt with extreme prejudice, it has to be done for our ETERNAL SOULS. MISSION ETERNAL SOULS The game plays similar to the very simple arcade and computer games of the 1980s. 2 games included for the price of 1. - You move forward, backward and you strafe left and right (NO TURNING). It plays like old 1980s arcade shooters or old school computer games from the 1980s. - You have 3 weapons: your assault rifle (5 variations - just for visual diversity - with ammo counter), plasma augment shots (plasma blast) and a personal attack tiger (infinite but with cooldown) - The 2 games included are limited in content right now but they both will receive many content updates. - The goal is to destroy all enemies on a map to win and for some upcoming levels, you will save hostages as well. - Some enemies have a lot of health, keep that in mind. - When firing at enemies with the assault rifle, plasma shots or summoning the tiger attack, even if your onscreen target reticle is below the enemy/enemies, if the shot is lined up properly it will still hit and register damage. - Future levels will have some mission objectives (like saving hostages) and some exploration. - Enemy projectiles act as shields to enemies, protecting them from you own shots so you can only hurt enemies when shooting in between their projectiles when they are exposed and can be hurt by your shots - you can't hurt enemy by shooting through their projectiles. - Enemies can move and often they seem to disappear for a while but they are being reset to their initial location and are not destroyed unless all their HPs are depleted and when they are destroyed they leave a visual trace of their destruction - either a reddish blood splat for the organic enemies or a piece of grey debris for metallic enemies or explosions. - The 5 guns available in the game are the same in terms of damage etc... they are just there for visual diversity. There are two guns available as of now in MISSION ETERNAL SOULS uni. - 8 levels included in MISSION ETERNAL SOULS and 5 levels in MISSION ETERNAL SOULS uni with many more on the way for both versions. - Hard mode and normal mode available in game by pressing the "0" key, it can be changed at will during game. - Hard mode reduces amount of ammo and health pickups' numerical values and increases the damage done by enemies. - Each level in a mini chapter and once completed you go back to the title screen. - Use the map (level) selector to pick which map (level) you want to play. - The Unreal Engine version of the game is simply named MISSION ETERNAL SOULS and is the main game, the Unity version is named MISSION ETERNAL SOULS uni and they have some differences since I'm not very experienced in Unity and also I want to maintain some differences. But the two versions are still similar. - Both versions (Unreal Engine and Unity versions) are included in the game, so two games for the price of one. - Many more enemies will be added for visual diversity (many are already created and ready to be added). CONTROLS FOR MAIN VERSION (BOTH VERSIONS HAVE CONTROLLER SUPPORT) and uni version. W Move forward S Move backward A Strafe Left D Strafe Right JLeft Mouse ButtonLeft Ctrl Shoot assault rifle KSpace KeyRight Mouse Button Summon Tiger attack IO (Main version) different perspective for the protagonists sprites (bigger or smaller) - this is just for visual preference Number keys to select between Winston Starmer and Luther Jones - also select weapons - also in uni version to pause and quit game (controls are listed on screen in uni version) --- STORY Eternal malevolence has risen deep in the jungle of Africa. An ancient and vicious evil has come from the depths of cruelty to conquer all that lives and bring them to an eternity of pain, both in the physical realm and the spiritual one. Two commandos, Winston Starmer and Luther Jones are trying to escape while fighting these raging beasts with all the strength they can muster. Mission Code Name ETERNAL SOULS started bathed in blood, it's up to you to stop the damage... Save our eternal souls from the eternal beings that are made of hatred and cruelty - both refined and vulgar in their display of power. THIS IS MISSION ETERNAL SOULS --- - This game is priced to SELL! I will run sales on this game as frequently as Epic allows. Check this space, I will offer it for well below $1USD as frequently as Epic allows. - If you refund this game after buying it at a price point you may feel is too high and you may still want this game, you can wait for a deep sale and buy it back at a much lower price. - All assets in MISSION ETERNAL SOULS were created by hand (except for some SFX taken from paid Krotos sound library), this game has all original assets created by the dev (except for some SFX taken from paid Krotos sound library). -All assets created by the dev (except for some SFX from paid Krotos Library). No AI involved in any process at all in the creation of this game. - Graphics, sprite creation and design, music, SFX (except for some SFX taken from paid Krotos library), Blueprint scripting, programming, game design, writing, story by Jerome Lebel. Copyright© 2026 Jerome Lebel. <!--image--> 
Change 139816Apr 2 2026, 06:56 PM
- Updated long description: <!--textBlock--> <!--title--> # Action shooter inspired by 1980s movies and games. <!--text--> Action shooter inspired by 1980s movies and games. A final mission to save humanity, a demon infested jungle. Two commandos, Winston Starmer and Luther Jones have to shoot their way out of this nightmare or there is no tomorrow for this world of ours - ETERNAL EVIL must be dealt with extreme prejudice, it has to be done for our ETERNAL SOULS. MISSION ETERNAL SOULS The game plays similar to the very simple arcade and computer games of the 1980s. 2 games included for the price of 1. - You move forward, backward and you strafe left and right (NO TURNING). It plays like old 1980s arcade shooters or old school computer games from the 1980s. - You have 3 weapons: your assault rifle (5 variations - just for visual diversity - with ammo counter), plasma augment shots (plasma blast) and a personal attack tiger (infinite but with cooldown) - The 2 games included are limited in content right now but they both will receive many content updates. - The goal is to destroy all enemies on a map to win and for some upcoming levels, you will save hostages as well. - Some enemies have a lot of health, keep that in mind. - When firing at enemies with the assault rifle, plasma shots or summoning the tiger attack, even if your onscreen target reticle is below the enemy/enemies, if the shot is lined up properly it will still hit and register damage. - Future levels will have some mission objectives (like saving hostages) and some exploration. - Enemy projectiles act as shields to enemies, protecting them from you own shots so you can only hurt enemies when shooting in between their projectiles when they are exposed and can be hurt by your shots - you can't hurt enemy by shooting through their projectiles. - Enemies can move and often they seem to disappear for a while but they are being reset to their initial location and are not destroyed unless all their HPs are depleted and when they are destroyed they leave a visual trace of their destruction - either a reddish blood splat for the organic enemies or a piece of grey debris for metallic enemies or explosions. - The 5 guns available in the game are the same in terms of damage etc... they are just there for visual diversity. There are two guns available as of now in MISSION ETERNAL SOULS uni. - 7 levels included in MISSION ETERNAL SOULS and 4 levels in MISSION ETERNAL SOULS uni with many more on the way for both versions. - Hard mode and normal mode available in game by pressing the "0" key, it can be changed at will during game. - Hard mode simply reduces amount of ammo and health pickups' numerical values. - Each level in a mini chapter and once completed you go back to the title screen. - Use the map (level) selector to pick which map (level) you want to play. - The Unreal Engine version of the game is simply named MISSION ETERNAL SOULS and is the main game, the Unity version is named MISSION ETERNAL SOULS uni and they have some differences since I'm not very experienced in Unity and also I want to maintain some differences. But the two versions are still similar. - Both versions (Unreal Engine and Unity versions) are included in the game, so two games for the price of one. - Many more enemies will be added for visual diversity (many are already created and ready to be added). CONTROLS FOR MAIN VERSION (BOTH VERSIONS HAVE CONTROLLER SUPPORT) and uni version. W Move forward S Move backward A Strafe Left D Strafe Right JLeft Mouse ButtonLeft Ctrl Shoot assault rifle KSpace KeyRight Mouse Button Summon Tiger attack IO (Main version) different perspective for the protagonists sprites (bigger or smaller) - this is just for visual preference Number keys to select between Winston Starmer and Luther Jones - also select weapons - also in uni version to pausequit game (controls are listed on screen in uni version) --- STORY Eternal malevolence has risen deep in the jungle of Africa. An ancient and vicious evil has come from the depths of cruelty to conquer all that lives and bring them to an eternity of pain, both in the physical realm and the spiritual one. Two commandos, Winston Starmer and Luther Jones are trying to escape while fighting these raging beasts with all the strength they can muster. Mission Code Name ETERNAL SOULS started bathed in blood, it's up to you to stop the damage... Save our eternal souls from the eternal beings that are made of hatred and cruelty - both refined and vulgar in their display of power. THIS IS MISSION ETERNAL SOULS --- - This game is priced to SELL! I will run sales on this game as frequently as Epic allows. Check this space, I will offer it for well below $1USD as frequently as Epic allows. - If you refund this game after buying it at a price point you may feel is too high and you may still want this game, you can wait for a deep sale and buy it back at a much lower price. - All assets in MISSION ETERNAL SOULS were created by hand (except for some SFX taken from paid Krotos sound library), this game has all original assets created by the dev (except for some SFX taken from paid Krotos sound library). -All assets created by the dev (except for some SFX from paid Krotos Library). No AI involved in any process at all in the creation of this game. - Graphics, sprite creation and design, music, SFX (except for some SFX taken from paid Krotos library), Blueprint scripting, game design, writing, story by Jerome Lebel. Copyright© 2026 Jerome Lebel. <!--image-->  → <!--textBlock--> <!--title--> # Action shooter inspired by 1980s movies and games. <!--text--> Action shooter inspired by 1980s movies and games. A final mission to save humanity, a demon infested jungle. Two commandos, Winston Starmer and Luther Jones have to shoot their way out of this nightmare or there is no tomorrow for this world of ours - ETERNAL EVIL must be dealt with extreme prejudice, it has to be done for our ETERNAL SOULS. MISSION ETERNAL SOULS The game plays similar to the very simple arcade and computer games of the 1980s. 2 games included for the price of 1. - You move forward, backward and you strafe left and right (NO TURNING). It plays like old 1980s arcade shooters or old school computer games from the 1980s. - You have 3 weapons: your assault rifle (5 variations - just for visual diversity - with ammo counter), plasma augment shots (plasma blast) and a personal attack tiger (infinite but with cooldown) - The 2 games included are limited in content right now but they both will receive many content updates. - The goal is to destroy all enemies on a map to win and for some upcoming levels, you will save hostages as well. - Some enemies have a lot of health, keep that in mind. - When firing at enemies with the assault rifle, plasma shots or summoning the tiger attack, even if your onscreen target reticle is below the enemy/enemies, if the shot is lined up properly it will still hit and register damage. - Future levels will have some mission objectives (like saving hostages) and some exploration. - Enemy projectiles act as shields to enemies, protecting them from you own shots so you can only hurt enemies when shooting in between their projectiles when they are exposed and can be hurt by your shots - you can't hurt enemy by shooting through their projectiles. - Enemies can move and often they seem to disappear for a while but they are being reset to their initial location and are not destroyed unless all their HPs are depleted and when they are destroyed they leave a visual trace of their destruction - either a reddish blood splat for the organic enemies or a piece of grey debris for metallic enemies or explosions. - The 5 guns available in the game are the same in terms of damage etc... they are just there for visual diversity. There are two guns available as of now in MISSION ETERNAL SOULS uni. - 7 levels included in MISSION ETERNAL SOULS and 5 levels in MISSION ETERNAL SOULS uni with many more on the way for both versions. - Hard mode and normal mode available in game by pressing the "0" key, it can be changed at will during game. - Hard mode simply reduces amount of ammo and health pickups' numerical values. - Each level in a mini chapter and once completed you go back to the title screen. - Use the map (level) selector to pick which map (level) you want to play. - The Unreal Engine version of the game is simply named MISSION ETERNAL SOULS and is the main game, the Unity version is named MISSION ETERNAL SOULS uni and they have some differences since I'm not very experienced in Unity and also I want to maintain some differences. But the two versions are still similar. - Both versions (Unreal Engine and Unity versions) are included in the game, so two games for the price of one. - Many more enemies will be added for visual diversity (many are already created and ready to be added). CONTROLS FOR MAIN VERSION (BOTH VERSIONS HAVE CONTROLLER SUPPORT) and uni version. W Move forward S Move backward A Strafe Left D Strafe Right JLeft Mouse ButtonLeft Ctrl Shoot assault rifle KSpace KeyRight Mouse Button Summon Tiger attack IO (Main version) different perspective for the protagonists sprites (bigger or smaller) - this is just for visual preference Number keys to select between Winston Starmer and Luther Jones - also select weapons - also in uni version to pausequit game (controls are listed on screen in uni version) --- STORY Eternal malevolence has risen deep in the jungle of Africa. An ancient and vicious evil has come from the depths of cruelty to conquer all that lives and bring them to an eternity of pain, both in the physical realm and the spiritual one. Two commandos, Winston Starmer and Luther Jones are trying to escape while fighting these raging beasts with all the strength they can muster. Mission Code Name ETERNAL SOULS started bathed in blood, it's up to you to stop the damage... Save our eternal souls from the eternal beings that are made of hatred and cruelty - both refined and vulgar in their display of power. THIS IS MISSION ETERNAL SOULS --- - This game is priced to SELL! I will run sales on this game as frequently as Epic allows. Check this space, I will offer it for well below $1USD as frequently as Epic allows. - If you refund this game after buying it at a price point you may feel is too high and you may still want this game, you can wait for a deep sale and buy it back at a much lower price. - All assets in MISSION ETERNAL SOULS were created by hand (except for some SFX taken from paid Krotos sound library), this game has all original assets created by the dev (except for some SFX taken from paid Krotos sound library). -All assets created by the dev (except for some SFX from paid Krotos Library). No AI involved in any process at all in the creation of this game. - Graphics, sprite creation and design, music, SFX (except for some SFX taken from paid Krotos library), Blueprint scripting, game design, writing, story by Jerome Lebel. Copyright© 2026 Jerome Lebel. <!--image--> 
Change 139713Apr 2 2026, 01:25 AM
- Updated long description: <!--textBlock--> <!--title--> # Action shooter inspired by 1980s movies and games. <!--text--> Action shooter inspired by 1980s movies and games. A final mission to save humanity, a demon infested jungle. Two commandos, Winston Starmer and Luther Jones have to shoot their way out of this nightmare or there is no tomorrow for this world of ours - ETERNAL EVIL must be dealt with extreme prejudice, it has to be done for our ETERNAL SOULS. MISSION ETERNAL SOULS The game plays similar to the very simple arcade and computer games of the 1980s. 2 games included for the price of 1. - You move forward, backward and you strafe left and right (NO TURNING). It plays like old 1980s arcade shooters or old school computer games from the 1980s. - You have 3 weapons: your assault rifle (5 variations - just for visual diversity - with ammo counter), plasma augment shots (plasma blast) and a personal attack tiger (infinite but with cooldown) - The 2 games included are limited in content right now but they both will receive many content updates. - The goal is to destroy all enemies on a map to win and for some upcoming levels, you will save hostages as well. - Some enemies have a lot of health, keep that in mind. - When firing at enemies with the assault rifle, plasma shots or summoning the tiger attack, even if your onscreen target reticle is below the enemy/enemies, if the shot is lined up properly it will still hit and register damage. - Future levels will have some mission objectives (like saving hostages) and some exploration. - Enemy projectiles act as shields to enemies, protecting them from you own shots so you can only hurt enemies when shooting in between their projectiles when they are exposed and can be hurt by your shots - you can't hurt enemy by shooting through their projectiles. - Enemies can move and often they seem to disappear for a while but they are being reset to their initial location and are not destroyed unless all their HPs are depleted and when they are destroyed they leave a visual trace of their destruction - either a reddish blood splat for the organic enemies or a piece of grey debris for metallic enemies or explosions. - The 5 guns available in the game are the same in terms of damage etc... they are just there for visual diversity. There are two guns available as of now in MISSION ETERNAL SOULS uni. - 6 levels included in MISSION ETERNAL SOULS and 4 levels in MISSION ETERNAL SOULS uni with many more on the way for both versions. - Hard mode and normal mode available in game by pressing the "0" key, it can be changed at will during game. - Hard mode simply reduces amount of ammo and health pickups' numerical values. - Each level in a mini chapter and once completed you go back to the title screen. - Use the map (level) selector to pick which map (level) you want to play. - The Unreal Engine version of the game is simply named MISSION ETERNAL SOULS and is the main game, the Unity version is named MISSION ETERNAL SOULS uni and they have some differences since I'm not very experienced in Unity and also I want to maintain some differences. But the two versions are still similar. - Both versions (Unreal Engine and Unity versions) are included in the game, so two games for the price of one. - Many more enemies will be added for visual diversity (many are already created and ready to be added). CONTROLS FOR MAIN VERSION (BOTH VERSIONS HAVE CONTROLLER SUPPORT) and uni version. W Move forward S Move backward A Strafe Left D Strafe Right JLeft Mouse ButtonLeft Ctrl Shoot assault rifle KSpace KeyRight Mouse Button Summon Tiger attack IO (Main version) different perspective for the protagonists sprites (bigger or smaller) - this is just for visual preference Number keys to select between Winston Starmer and Luther Jones - also select weapons - also in uni version to pausequit game (controls are listed on screen in uni version) --- STORY Eternal malevolence has risen deep in the jungle of Africa. An ancient and vicious evil has come from the depths of cruelty to conquer all that lives and bring them to an eternity of pain, both in the physical realm and the spiritual one. Two commandos, Winston Starmer and Luther Jones are trying to escape while fighting these raging beasts with all the strength they can muster. Mission Code Name ETERNAL SOULS started bathed in blood, it's up to you to stop the damage... Save our eternal souls from the eternal beings that are made of hatred and cruelty - both refined and vulgar in their display of power. THIS IS MISSION ETERNAL SOULS --- - This game is priced to SELL! I will run sales on this game as frequently as Epic allows. Check this space, I will offer it for well below $1USD as frequently as Epic allows. - If you refund this game after buying it at a price point you may feel is too high and you may still want this game, you can wait for a deep sale and buy it back at a much lower price. - All assets in MISSION ETERNAL SOULS were created by hand (except for some SFX taken from paid Krotos sound library), this game has all original assets created by the dev (except for some SFX taken from paid Krotos sound library). -All assets created by the dev (except for some SFX from paid Krotos Library). No AI involved in any process at all in the creation of this game. - Graphics, sprite creation and design, music, SFX (except for some SFX taken from paid Krotos library), Blueprint scripting, game design, writing, story by Jerome Lebel. Copyright© 2026 Jerome Lebel. <!--image-->  → <!--textBlock--> <!--title--> # Action shooter inspired by 1980s movies and games. <!--text--> Action shooter inspired by 1980s movies and games. A final mission to save humanity, a demon infested jungle. Two commandos, Winston Starmer and Luther Jones have to shoot their way out of this nightmare or there is no tomorrow for this world of ours - ETERNAL EVIL must be dealt with extreme prejudice, it has to be done for our ETERNAL SOULS. MISSION ETERNAL SOULS The game plays similar to the very simple arcade and computer games of the 1980s. 2 games included for the price of 1. - You move forward, backward and you strafe left and right (NO TURNING). It plays like old 1980s arcade shooters or old school computer games from the 1980s. - You have 3 weapons: your assault rifle (5 variations - just for visual diversity - with ammo counter), plasma augment shots (plasma blast) and a personal attack tiger (infinite but with cooldown) - The 2 games included are limited in content right now but they both will receive many content updates. - The goal is to destroy all enemies on a map to win and for some upcoming levels, you will save hostages as well. - Some enemies have a lot of health, keep that in mind. - When firing at enemies with the assault rifle, plasma shots or summoning the tiger attack, even if your onscreen target reticle is below the enemy/enemies, if the shot is lined up properly it will still hit and register damage. - Future levels will have some mission objectives (like saving hostages) and some exploration. - Enemy projectiles act as shields to enemies, protecting them from you own shots so you can only hurt enemies when shooting in between their projectiles when they are exposed and can be hurt by your shots - you can't hurt enemy by shooting through their projectiles. - Enemies can move and often they seem to disappear for a while but they are being reset to their initial location and are not destroyed unless all their HPs are depleted and when they are destroyed they leave a visual trace of their destruction - either a reddish blood splat for the organic enemies or a piece of grey debris for metallic enemies or explosions. - The 5 guns available in the game are the same in terms of damage etc... they are just there for visual diversity. There are two guns available as of now in MISSION ETERNAL SOULS uni. - 7 levels included in MISSION ETERNAL SOULS and 4 levels in MISSION ETERNAL SOULS uni with many more on the way for both versions. - Hard mode and normal mode available in game by pressing the "0" key, it can be changed at will during game. - Hard mode simply reduces amount of ammo and health pickups' numerical values. - Each level in a mini chapter and once completed you go back to the title screen. - Use the map (level) selector to pick which map (level) you want to play. - The Unreal Engine version of the game is simply named MISSION ETERNAL SOULS and is the main game, the Unity version is named MISSION ETERNAL SOULS uni and they have some differences since I'm not very experienced in Unity and also I want to maintain some differences. But the two versions are still similar. - Both versions (Unreal Engine and Unity versions) are included in the game, so two games for the price of one. - Many more enemies will be added for visual diversity (many are already created and ready to be added). CONTROLS FOR MAIN VERSION (BOTH VERSIONS HAVE CONTROLLER SUPPORT) and uni version. W Move forward S Move backward A Strafe Left D Strafe Right JLeft Mouse ButtonLeft Ctrl Shoot assault rifle KSpace KeyRight Mouse Button Summon Tiger attack IO (Main version) different perspective for the protagonists sprites (bigger or smaller) - this is just for visual preference Number keys to select between Winston Starmer and Luther Jones - also select weapons - also in uni version to pausequit game (controls are listed on screen in uni version) --- STORY Eternal malevolence has risen deep in the jungle of Africa. An ancient and vicious evil has come from the depths of cruelty to conquer all that lives and bring them to an eternity of pain, both in the physical realm and the spiritual one. Two commandos, Winston Starmer and Luther Jones are trying to escape while fighting these raging beasts with all the strength they can muster. Mission Code Name ETERNAL SOULS started bathed in blood, it's up to you to stop the damage... Save our eternal souls from the eternal beings that are made of hatred and cruelty - both refined and vulgar in their display of power. THIS IS MISSION ETERNAL SOULS --- - This game is priced to SELL! I will run sales on this game as frequently as Epic allows. Check this space, I will offer it for well below $1USD as frequently as Epic allows. - If you refund this game after buying it at a price point you may feel is too high and you may still want this game, you can wait for a deep sale and buy it back at a much lower price. - All assets in MISSION ETERNAL SOULS were created by hand (except for some SFX taken from paid Krotos sound library), this game has all original assets created by the dev (except for some SFX taken from paid Krotos sound library). -All assets created by the dev (except for some SFX from paid Krotos Library). No AI involved in any process at all in the creation of this game. - Graphics, sprite creation and design, music, SFX (except for some SFX taken from paid Krotos library), Blueprint scripting, game design, writing, story by Jerome Lebel. Copyright© 2026 Jerome Lebel. <!--image--> 