Prologue: Go Wayback!

Type
Offer
Sandbox
Creation Date
Feb 27 2025, 10:27 AM
Last Modified Date
Jun 17 2026, 05:49 PM
Prologue: Go Wayback!

History

Change dd0916bb-7887-468e-95c1-8da481175e7dJun 17 2026, 05:54 PM
  • Removed tag EARLY ACCESS
Change 306dcaa2-e5b6-4c00-92e5-4791f74d2ecfMar 26 2026, 12:59 PM
Change 69affda9-5d8b-405c-90be-76ed627d578eNov 20 2025, 02:49 PM
  • Added tag Cloud Saves
  • Modified 3 key images
  • Locale key LongDescription modified: <!--textBlock--> <!--title--> # ABOUT PROLOGUE: GO WAYBACK! <!--text--> Prologue: Go Wayback! is a survival adventure set in the heart of the unknown, where every decision you make determines your fate. You are dropped into a vast, wild landscape, armed with little more than an old, weathered map and the tools necessary to stay alive. Your mission is simple—reach the weather station—but how you get there, and whether you survive the journey, is entirely up to you. The world is dynamic and unpredictable: the weather can change at a moment’s notice, forcing you to adapt to harsh storms, freezing temperatures, and the relentless forces of nature. You'll need to gather resources, find shelter, forage for food, and keep an eye on the horizon. The map you hold is guiding you to your goal without telling you how to get there. The world is generated using machine learning technology, meaning every playthrough offers a completely different landscape. No one will tell you where to go or how to survive. There are no hand-holding mechanics, no fixed paths, and no guarantees. It’s a world where preparation is key, and improvisation is often the difference between life and death. Will you find shelter and warmth? Will you have enough food to last? Will the weather turn against you at the worst possible time? Your ability to read the environment, make the right decisions, and adapt to ever-changing challenges will determine whether you live to see the weather station—or whether the cold hand of death claims you along the way. **Prepare** Use your environment and the tools you find to your advantage. **Travel** Traverse the vast open world in search of food and shelters. **Take Shelter** Shield yourself from extreme weather conditions affecting your stats. But don’t stay in too long. Use them instead to prepare for your next journey. **Fix** Repair items and buildings you find on your way. **Escape** Your ultimate goal is to reach the weather station and call for help. In Prologue, you’re not just surviving. You’re exploring the wild, unknown, and trying to make it to your destination. How you get there is a story only you can tell. <!--textBlock--> <!--title--> # ABOUT PROLOGUE: GO WAYBACK! <!--text--> ### Explore a new world every time you play *In Prologue: Go Wayback!* no two journeys are ever the same.  A brand new 64km2 world is generated on your PC every time you start the game. Our in-house machine-learning technology empowers our artists and designers to create a system that lets you generate billions of beautiful, natural worlds that are waiting to be explored. Chart your own course through the rugged terrain toward the distant Weather Tower. How you get there, and whether you survive, is entirely up to you. ### Embark on an adventure to overcome the wilderness Dynamic weather and time of day shape your every decision. Rain can soak your clothes and drench your fires. Thunderstorms can wreak havoc on the terrain. Blizzards bring snow and the danger of hypothermia. Forage for edible food, seek sources of drinkable water, and chart your path from shelter to shelter. ### Your choices, your world, your story No guides. No markers telling you where to go next. Just your instincts, your tools, and your choices. You will need to read your map, use your compass, keep an eye on the sky, and adapt to the terrain and the weather if you want to survive. Will you stick to the valleys, searching for shelter? Or climb the ridges for a clear line to the Weather Tower? Will you brave the storm at night, or hunker down and wait it out? Your story is what you make it. ### Key features **A new map every time you play ** Explore vast, procedurally generated landscapes created through the fusion of our in-house machine learning technology and human talent. **Survive against the elements ** Manage your body temperature, thirst, and hunger while battling rain, wind, snow, and freezing temperatures. The weather can change at any moment. **Emergent player freedom ** No quest markers, no scripted path. How you play and what you do is up to you. **Realistic navigation ** Use a compass, a map, and your gut feeling. With no mini map to tell you where to go, every step is a test of your awareness and orientation. **Define your next run ** Design your own map, choose a game mode, and select custom game settings to create your own unique run. ### The first game in our path towards Project Artemis *Prologue: Go Wayback!* is the first of three games that lay the foundation for our studio’s ultimate vision: Project Artemis. A platform for massive, living multiplayer sandboxes where millions of players can shape their own worlds and emergent stories.
Change a095fa01-737c-4966-bbec-8479dcd95182Nov 19 2025, 07:11 AM
  • Added tag Achievements
Change ece7a03b-e37c-4a1c-8ba2-13d6fa8c1224Oct 28 2025, 02:16 PM
  • Updated ReleaseDate from 12/31/2025 00:00:00 to 11/20/2025 14:00:00
  • Updated PcReleaseDate from 12/31/2025 00:00:00 to 11/20/2025 14:00:00
  • Updated EffectiveDate from 01/01/2099 00:00:00 to 11/20/2025 14:00:00
Change b0a589fe-40f2-43ba-a4ef-2202dff4cdc2Oct 9 2025, 01:20 PM
  • Updated ReleaseDate from 01/01/2099 00:00:00 to 12/31/2025 00:00:00
  • Updated PcReleaseDate from 01/01/2099 00:00:00 to 12/31/2025 00:00:00
Change 2baa18c5-9598-4fa5-8591-5800efe53601Oct 8 2025, 08:43 PM
  • Updated ReleaseDate from 09/30/2025 00:00:00 to 01/01/2099 00:00:00
  • Updated PcReleaseDate from 09/30/2025 00:00:00 to 01/01/2099 00:00:00
Change 000038b3-aafa-4e71-8f01-157f5fbb5e82Aug 26 2025, 03:46 PM