Despot's Game

Type
Offer
Sandbox
Creation Date
May 2 2022, 02:20 PM
Last Modified Date
Oct 5 2026, 04:20 PM
Despot's Game

History

Change 255172Nov 1 2026, 05:52 PM
Change 224626Oct 5 2026, 05:12 PM
  • Updated long description: Roguelike, auto-battler, deep progression, gratuitous violence, pretzels! → <!--textBlock--> <!--title--> # Roguelike, auto-battler, deep progression, gratuitous violence, pretzels! <!--text--> Let's play a game: I'll give you some puny humans, and you try to help them make it through my labyrinth. No, you won't be controlling them in battles - they'll fight automatically! My game is about strategy and praying to RNGesus, not mashing buttons. You can buy items for the humans: swords, crossbows, coffins, stale pretzels. Plus, I'll let you give them cool mutations! A few Topochlorians in the blood and some Crocodile Skin never hurt anyone. There's one catch, though: if you die, you have to start over entirely, and the whole world will be generated again from scratch. Yes, my game is a roguelike game. Well, roguelite, if you're a nerd who loves compartmentalizing us creators into strict genres. I almost forgot: my game has a multiplayer mode, too! But I'm not going to tell you anything about it, because King of the Hill is a special secret multiplayer mode that only unlocks once you beat the game. Sincerely, with disrespect for puny humans, your local evil AI: d'Spot
Change 218745Sep 26 2026, 09:00 PM
  • Set long description to Roguelike, auto-battler, deep progression, gratuitous violence, pretzels!
Change 46461Aug 26 2025, 03:45 PM
  • Offer indexed on EpicDB