Total War: WARHAMMER III - Sayl – Tides of Torment

Type
Offer
Creation Date
Jan 9 2025, 03:40 PM
Last Modified Date
Oct 8 2026, 03:00 PM
Total War: WARHAMMER III - Sayl – Tides of Torment

History

Change 228075Oct 8 2026, 03:06 PM
  • Removed tag Epic Savings
Change 211926Sep 24 2026, 03:04 PM
  • Added tag Epic Savings
Change 211240Sep 23 2026, 11:27 PM
  • Added 5 tags
    • Action
    • RTS
    • Multiplayer
    • Competitive
    • Strategy
Change 159348May 29 2026, 09:10 PM
  • Removed tag Warhammer Skulls Festival
Change 157339May 21 2026, 03:16 PM
  • Added tag Warhammer Skulls Festival
Change 143849Apr 13 2026, 03:09 PM
  • Removed tag Spring Sale
Change 137462Mar 30 2026, 03:12 PM
  • Added tag Spring Sale
Change 113487Jan 22 2026, 09:22 PM
  • Updated long description: Sayl rose to command of the Dolgan tribe not through merit or brute strength, but by a heinous act of treachery which saw his fellow seers merged and transmuted into a drooling Chaos Spawn. After this event, none dared contest his leadership. Sayl’s success lies not in the frenzied attacks favoured by his Norscan peers, but his gifts for deception and betrayal. These tools he employs against friend and foe alike as he continues his insatiable quest for greater power. **Campaign Feature: Dark Ritual** Ever-thirsty to magnify his sorcerous strength, Sayl strives to enact a great ritual. To do this, he must construct Chaos Altars, allowing him to channel great arcane power. Through enacting rituals, he will face many battles, events and dilemmas in his quest for supreme power, including his greatest challenge, if he is to claim the ultimate prize. **Battle Playstyle:** Sayl may prefer manipulating enemies to open warfare, but he is eminently prepared for it when the need arises. A powerful dual-school spellcaster in his own right, he commands heavily armoured Marauder Bearmen as he lights up the battlefield with arcane magic. Sayl also calls upon a host of gruesome monsters to aid him in battle, such as the hideous Curs’d Ettin, the Chimera, and the terrifying Dread Maw. **New units:** ● Legendary Lord: Sayl the Faithless ● Lord: Great Shaman Sorcerer ● Legendary Hero: Beorg Bearstruck ● Hero: Fimir Noble ● Melee Infantry: Marauder Bearmen (Axe and Shield) ● Melee Infantry: Marauder Bearmen (Great Weapons) ● Shock Cavalry: Kurgan Horsemen (Dual Weapons) ● Shock Cavalry: Kurgan Horsemen (Great Weapons) ● Monster: Curs’d Ettin ● Monster: Curs’d Ettin (Runecaller) ● Monster: Chimera ● Monster: Dread Maw ● 4X new Regiments of Renown By using this product, you agree to this EULA:  https://games.sega.com/eula.​ → Sayl rose to command of the Dolgan tribe not through merit or brute strength, but by a heinous act of treachery which saw his fellow seers merged and transmuted into a drooling Chaos Spawn. After this event, none dared contest his leadership. Sayl’s success lies not in the frenzied attacks favoured by his Norscan peers, but his gifts for deception and betrayal. These tools he employs against friend and foe alike as he continues his insatiable quest for greater power. **Campaign Feature: Dark Ritual** Ever-thirsty to magnify his sorcerous strength, Sayl strives to enact a great ritual. To do this, he must construct Chaos Altars, allowing him to channel great arcane power. Through enacting rituals, he will face many battles, events and dilemmas in his quest for supreme power, including his greatest challenge, if he is to claim the ultimate prize. **Battle Playstyle:** Sayl may prefer manipulating enemies to open warfare, but he is eminently prepared for it when the need arises. A powerful dual-school spellcaster in his own right, he commands heavily armoured Marauder Bearmen as he lights up the battlefield with arcane magic. Sayl also calls upon a host of gruesome monsters to aid him in battle, such as the hideous Curs’d Ettin, the Chimera, and the terrifying Dread Maw. **New units:** ● Legendary Lord: Sayl the Faithless ● Lord: Great Shaman Sorcerer ● Legendary Hero: Beorg Bearstruck ● Hero: Fimir Noble ● Melee Infantry: Marauder Bearmen (Axe and Shield) ● Melee Infantry: Marauder Bearmen (Great Weapons) ● Shock Cavalry: Kurgan Horsemen (Dual Weapons) ● Shock Cavalry: Kurgan Horsemen (Great Weapons) ● Monster: Curs’d Ettin ● Monster: Curs’d Ettin (Runecaller) ● Monster: Chimera ● Monster: Dread Maw ● 4X new Regiments of Renown By using this product, you agree to this EULA: [https://games.sega.com/eula](https://games.sega.com/eula
Change 98083Dec 4 2025, 04:37 PM
  • Updated effective date: 2025-12-04T15:00:00+00:00 → 2025-12-04T17:00:00+00:00
  • Updated pc release date: 2025-12-04T15:00:00+00:00 → 2025-12-04T17:00:00+00:00
  • Updated release date: 2025-12-04T15:00:00+00:00 → 2025-12-04T17:00:00+00:00
Change 90129Nov 6 2025, 03:08 PM
  • Updated viewable date: 2025-10-14T14:00:00+00:00 → 2025-11-06T15:00:00+00:00
  • Updated effective date: 2025-10-28T15:00:00+00:00 → 2025-12-04T15:00:00+00:00
  • Updated pc release date: 2025-10-28T15:00:00+00:00 → 2025-12-04T15:00:00+00:00
  • Updated release date: 2025-10-28T15:00:00+00:00 → 2025-12-04T15:00:00+00:00
  • Updated is code redemption only: true → false
  • Updated url slug: ringtaildistance → total-war-warhammer-3--sayl-tides-of-torment
  • Set publisher display name to SEGA
  • Set developer display name to Creative Assembly
  • Updated title: RingtailDistance → Total War: WARHAMMER III - Sayl – Tides of Torment
  • Updated description: RingtailDistance → The Sayl the Faithless DLC pack introduces the deceitful sorcerer Sayl the Faithless as a playable Legendary Lord. Commanding the Dolgan Tribe, Sayl is self-serving and ruthless as he enacts his grand manipulations.
  • Set long description to Sayl rose to command of the Dolgan tribe not through merit or brute strength, but by a heinous act of treachery which saw his fellow seers merged and transmuted into a drooling Chaos Spawn. After this event, none dared contest his leadership. Sayl’s success lies not in the frenzied attacks favoured by his Norscan peers, but his gifts for deception and betrayal. These tools he employs against friend and foe alike as he continues his insatiable quest for greater power. **Campaign Feature: Dark Ritual** Ever-thirsty to magnify his sorcerous strength, Sayl strives to enact a great ritual. To do this, he must construct Chaos Altars, allowing him to channel great arcane power. Through enacting rituals, he will face many battles, events and dilemmas in his quest for supreme power, including his greatest challenge, if he is to claim the ultimate prize. **Battle Playstyle:** Sayl may prefer manipulating enemies to open warfare, but he is eminently prepared for it when the need arises. A powerful dual-school spellcaster in his own right, he commands heavily armoured Marauder Bearmen as he lights up the battlefield with arcane magic. Sayl also calls upon a host of gruesome monsters to aid him in battle, such as the hideous Curs’d Ettin, the Chimera, and the terrifying Dread Maw. **New units:** ● Legendary Lord: Sayl the Faithless ● Lord: Great Shaman Sorcerer ● Legendary Hero: Beorg Bearstruck ● Hero: Fimir Noble ● Melee Infantry: Marauder Bearmen (Axe and Shield) ● Melee Infantry: Marauder Bearmen (Great Weapons) ● Shock Cavalry: Kurgan Horsemen (Dual Weapons) ● Shock Cavalry: Kurgan Horsemen (Great Weapons) ● Monster: Curs’d Ettin ● Monster: Curs’d Ettin (Runecaller) ● Monster: Chimera ● Monster: Dread Maw ● 4X new Regiments of Renown By using this product, you agree to this EULA:  https://games.sega.com/eula.​
  • Updated title4sort: RingtailDistance → Total War: WARHAMMER III - Sayl – Tides of Torment
  • Added 4 key images
  • Added 2 categories
    • addons
    • addons/durable
  • Added tag Windows
Change 79594Oct 14 2025, 02:20 PM
  • Offer indexed on EpicDB