FortniteBalloon

Custom Attributes
| Key | Locale | Value |
|---|---|---|
| CanSkipKoreanIdVerification | en | true |
| extraLaunchOption_001_Args | en | -ForceTest |
| extraLaunchOption_001_Name | en | Launch Test EXE |
| extraLaunchOption_002_Args | en | -UEFN |
| extraLaunchOption_002_Name | en | Unreal Editor for Fortnite |
| extraLaunchOption_003_Args | en | -Creative |
| extraLaunchOption_003_Name | en | Launch Creative |
| extraLaunchOption_004_Args | en | -UEFNDev |
| extraLaunchOption_004_Name | en | Unreal Editor for Fortnite (Dev) |
| FolderName | en | FNBalloon |
| HasGateKeeper | en | true |
| remove_for_account_deprovision | en | true |
| UseAccessControl | en | true |
| AdditionalCommandLine | en | -epicapp=FortniteBalloon -skippatchcheck -ForceTest -ias.dropcache -iad.dropcache -mcpregion=NAE -Ias.FileCache.DiskQuota=4096MB -LogCmds=\"LogDownlinkBandwidthManager Verbose, LogDLBW VeryVerbose, LogBWMT VeryVerbose\" -execcmds=\"net.BWMT.RequestCount 0, net.BWMT.Enable false, net.DLBW.Auto.RolloutChance 100, net.DLBW.Enforcement true, iax.UseDLBWManager true, iax.UseDelayedDLBWManager true, net.DLBW.DefaultBandwidth 2500, net.DLBW.MinGameplayBandwidth 2500, net.DLBW.PrintLog true, iax.ShowDebugHud true, iax.HudPos 1\" |